Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Henrique_HS007
Hun Batz
Level 148
God Stats
4W - 7L
1,325 SR
Queue Stats
519W - 503L
1,450 Elo+
Party 2
Chang'e
Chang'e
WesleySafadaoKk
Chang'e
Level 153
God Stats
6W - 5L
1,658 SR
Queue Stats
445W - 433L
1,497 Elo+
Party 2
Ymir
Ymir
tucaslash
Ymir
Level 42
God Stats
37W - 52L
1,487 SR
Queue Stats
57W - 95L
1,374 Elo+
Solo
Team Averages
Level 103
1,494 SR
1,464 Elo+

VS

Team Averages
Level 106
1,665 SR
1,675 Elo+
Yu Huang
Yu Huang
ASDnacho
Yu Huang
Level 43
God Stats
9W - 4L
1,693 SR
Queue Stats
183W - 77L
1,740 Elo+
Party 1
Fenrir
Fenrir
Belzébú
Fenrir
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
269W - 165L
1,656 Elo+
Party 1
Chiron
Chiron
Bladix99
Chiron
Level 108
God Stats
20W - 8L
1,760 SR
Queue Stats
102W - 56L
1,717 Elo+
Party 1
Ganesha
Ganesha
marcgab527
Ganesha
Level 124
God Stats
15W - 5L
1,737 SR
Queue Stats
204W - 197L
1,474 Elo+
Solo
Sol
Sol
zRhaegar
Sol
Level 129
God Stats
7W - 2L
1,633 SR
Queue Stats
812W - 373L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 6 / 0
5,476
498
4,574
9,397
5,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
 
Anhur
5
0 / 9 / 0
4,093
372
3,426
10,398
2,945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
8
0 / 1 / 0
4,985
453
1,832
6,098
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
4,854
441
2,927
1,720
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
7
0 / 5 / 0
4,614
419
1,250
13,224
7,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ASDnacho
Yu Huang
9
2 / 0 / 5
6,050
550
3,011
3,787
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Belzébú
Fenrir
10
2 / 1 / 2
6,271
570
2,681
9,771
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Chiron
Bladix99
Chiron
11
8 / 0 / 2
7,341
667
10,560
4,547
1,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
marcgab527
Ganesha
9
1 / 0 / 10
6,693
608
2,944
7,691
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
8 / 0 / 4
7,807
710
9,855
7,077
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
21
21
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
6
0
0.17
L
Anhur
 
Anhur
0
9
0
0
W
Yu Huang
ASDnacho
Yu Huang
2
0
5
4.5
W
Fenrir
Belzébú
Fenrir
2
1
2
3
W
Chiron
Bladix99
Chiron
8
0
2
9
L
Hun Batz
0
1
0
0
L
0
0
0
0
W
Ganesha
marcgab527
Ganesha
1
0
10
6
L
Ymir
0
5
0
0
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,009
Damage
29,051
40,837
Taken
32,873
17,823
Mitigated
14,723
6,988
Healing
15,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,574
1,916
0
1,456
9,397
5,037
1,188
4,566
4,831
0
27,896
L
Anhur
 
Anhur
3,426
1,869
0
1,108
10,398
2,945
0
4,160
6,238
0
13,976
W
Yu Huang
ASDnacho
Yu Huang
3,011
517
0
521
3,787
1,374
336
1,309
2,478
26,257
0
W
Fenrir
Belzébú
Fenrir
2,681
900
0
4,295
9,771
3,867
176
1,355
8,416
0
39,075
W
Chiron
Bladix99
Chiron
10,560
5,841
751
1,977
4,547
1,368
1,951
533
4,014
0
42,298
L
Hun Batz
1,832
727
0
2,243
6,098
1,900
0
735
5,363
0
28,043
L
2,927
308
344
996
1,720
494
0
295
1,425
23,653
0
W
Ganesha
marcgab527
Ganesha
2,944
664
0
3,277
7,691
5,377
73
778
6,913
14,186
0
L
Ymir
1,250
169
0
841
13,224
7,447
0
4,923
8,301
11,140
0
W
9,855
3,901
0
4,830
7,077
2,737
5,759
202
6,875
46,299
7,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,022
Gold Earned
34,162
184
Minions Killed
294
0
Camps Cleared
0
867,276
Distance Traveled
1,020,584
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,476
498
54
5
0
198,238
2
L
Anhur
4,093
372
9
1
0
163,591
0
W
Yu Huang
6,050
550
51
5
0
208,388
0
W
Fenrir
6,271
570
68
6
0
214,685
4
W
Chiron
7,341
667
81
7
0
197,523
0
L
Hun Batz
4,985
453
61
6
0
194,776
5
L
Chang'e
4,854
441
48
4
0
137,048
2
W
Ganesha
6,693
608
1
0
0
205,822
8
L
Ymir
4,614
419
12
1
0
173,623
1
W
Sol
7,807
710
93
8
0
194,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role