Player Matchup

Hun Batz
Hun Batz
ElDonYobo
Hun Batz
Level 33
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 42L
1,618 Elo+
Solo
Zeus
Zeus
Lurma
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,544 Elo+
Party 1
Rama
Rama
Yngblzrd
Rama
Level 104
God Stats
0W - 2L
1,277 SR
Queue Stats
51W - 46L
1,596 Elo+
Party 1
Bellona
Bellona
epicgaminggod94
Bellona
Level 16
God Stats
24W - 12L
1,737 SR
Queue Stats
31W - 28L
1,615 Elo+
Party 1
Ao Kuang
Ao Kuang
sleepIess
Ao Kuang
Level 29
God Stats
4W - 2L
1,790 SR
Queue Stats
56W - 48L
1,596 Elo+
Party 1
Team Averages
Level 41
1,561 SR
1,594 Elo+

VS

Team Averages
Level 45
1,555 SR
1,479 Elo+
Scylla
Scylla
Dappermemes
Scylla
Level 28
God Stats
22W - 18L
1,595 SR
Queue Stats
46W - 48L
1,514 Elo+
Party 3
Bellona
Bellona
Embxsic
Bellona
Level 46
God Stats
12W - 8L
1,682 SR
Queue Stats
130W - 113L
1,574 Elo+
Solo
Pele
Pele
Koatzy14
Pele
Level 64
God Stats
7W - 6L
1,553 SR
Queue Stats
35W - 37L
1,464 Elo+
Party 2
Neith
Neith
RonaldJDump
Neith
Level 42
God Stats
8W - 10L
1,453 SR
Queue Stats
46W - 48L
1,514 Elo+
Party 3
Achilles
Achilles
lukedaddy24
Achilles
Level 45
God Stats
2W - 2L
1,491 SR
Queue Stats
2W - 4L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ElDonYobo
Hun Batz
7
0 / 6 / 0
4,355
484
3,367
9,863
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Lurma
Zeus
5
0 / 4 / 0
4,164
463
2,060
4,175
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rama
9
1 / 2 / 0
5,157
573
2,091
4,472
1,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 0
5,428
603
5,823
8,111
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
sleepIess
Ao Kuang
8
2 / 1 / 1
5,766
641
1,996
5,869
2,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
6 / 0 / 4
6,609
734
3,792
4,314
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
Embxsic
Bellona
9
0 / 1 / 3
5,521
613
2,876
6,573
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
11
7 / 1 / 2
6,580
731
6,260
7,067
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 0 / 2
5,339
593
3,903
2,820
1,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
lukedaddy24
Achilles
9
0 / 2 / 3
5,292
588
2,012
7,100
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
14
14
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
0
4
8
L
Hun Batz
ElDonYobo
Hun Batz
0
6
0
0
W
Bellona
Embxsic
Bellona
0
1
3
1.5
W
Pele
7
1
2
8
L
Zeus
Lurma
Zeus
0
4
0
0
W
1
0
2
2
L
Rama
1
2
0
0.5
L
1
1
0
1
W
Achilles
lukedaddy24
Achilles
0
2
3
0.75
L
Ao Kuang
sleepIess
Ao Kuang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,337
Damage
18,843
32,490
Taken
27,874
12,399
Mitigated
13,695
10,580
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
3,792
906
0
1,028
4,314
1,472
906
1,622
2,692
26,565
0
L
Hun Batz
ElDonYobo
Hun Batz
3,367
1,576
0
1,862
9,863
2,948
0
713
9,108
0
20,139
W
Bellona
Embxsic
Bellona
2,876
985
0
2,940
6,573
4,353
0
0
6,573
0
29,598
W
Pele
6,260
2,997
0
1,104
7,067
2,599
0
614
6,453
0
46,078
L
Zeus
Lurma
Zeus
2,060
858
0
240
4,175
1,174
0
1,554
2,471
13,700
0
W
3,903
1,555
0
1,425
2,820
1,069
840
545
2,275
0
33,883
L
Rama
2,091
1,932
0
1,462
4,472
1,127
0
868
3,537
0
37,783
L
5,823
2,847
0
4,053
8,111
5,088
0
285
7,782
0
38,133
W
Achilles
lukedaddy24
Achilles
2,012
620
0
2,135
7,100
4,202
0
1,275
5,825
0
13,831
L
Ao Kuang
sleepIess
Ao Kuang
1,996
680
88
2,875
5,869
2,062
0
65
5,800
11,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,870
Gold Earned
29,341
244
Minions Killed
298
0
Camps Cleared
0
821,261
Distance Traveled
939,735
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,609
734
72
8
0
189,729
0
L
Hun Batz
4,355
484
43
5
0
177,716
2
W
Bellona
5,521
613
69
8
0
183,533
1
W
Pele
6,580
731
67
7
0
187,237
1
L
Zeus
4,164
463
33
4
0
103,214
0
W
Neith
5,339
593
71
8
0
177,005
1
L
Rama
5,157
573
74
8
0
169,463
3
L
Bellona
5,428
603
72
8
0
199,547
0
W
Achilles
5,292
588
19
2
0
202,231
1
L
Ao Kuang
5,766
641
22
2
0
171,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role