Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BuddBath420
Ah Muzen Cab
Level 43
God Stats
8W - 7L
1,557 SR
Queue Stats
80W - 110L
1,293 Elo+
Solo
Cthulhu
Cthulhu
JMonopolyPR
Cthulhu
Level 18
God Stats
2W - 0L
1,787 SR
Queue Stats
113W - 111L
1,377 Elo+
Party 1
Merlin
Merlin
xMILLITO-11-PRx
Merlin
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 82L
1,377 Elo+
Party 1
Team Averages
Level 61
1,615 SR
1,349 Elo+

VS

Team Averages
Level 49
1,391 SR
1,352 Elo+
Artemis
Artemis
BABY GooN KIllA
Artemis
Level 104
God Stats
2W - 3L
1,490 SR
Queue Stats
2W - 5L
1,490 Elo+
Party 2
Ra
Ra
Furrito_Kawai
Ra
Level 34
God Stats
1W - 2L
1,183 SR
Queue Stats
1W - 2L
1,065 Elo+
Solo
Osiris
Osiris
Magicformula357
Osiris
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BuddBath420
Ah Muzen Cab
13
3 / 3 / 5
8,997
692
11,025
11,472
4,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
JMonopolyPR
Cthulhu
12
1 / 4 / 7
9,052
696
4,589
14,889
16,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 1 / 4
10,075
775
17,031
7,206
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
8,253
635
10,004
12,618
5,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 5 / 1
8,761
674
8,031
12,777
5,374
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 2 / 2
8,604
662
1,937
11,707
7,280
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
10
Kills
8
8
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
W
Ah Muzen Cab
BuddBath420
Ah Muzen Cab
3
3
5
1.83
L
4
5
1
0.9
W
Cthulhu
JMonopolyPR
Cthulhu
1
4
7
1.13
L
3
2
2
2
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,645
Damage
19,972
33,567
Taken
37,102
24,346
Mitigated
17,992
5,153
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,004
4,742
241
1,320
12,618
5,338
0
8,202
4,416
0
24,423
W
Ah Muzen Cab
BuddBath420
Ah Muzen Cab
11,025
5,119
328
3,504
11,472
4,938
1,145
2,888
8,584
0
32,140
L
8,031
657
529
2,090
12,777
5,374
0
6,410
6,367
33,693
0
W
Cthulhu
JMonopolyPR
Cthulhu
4,589
409
0
1,071
14,889
16,242
398
3,682
11,207
15,530
0
L
1,937
595
0
250
11,707
7,280
0
7,301
4,406
0
4,406
W
17,031
486
0
250
7,206
3,166
1,104
1,927
5,279
54,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,124
Gold Earned
25,618
151
Minions Killed
94
10
Camps Cleared
1
640,808
Distance Traveled
583,327
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,253
635
30
2
0
178,510
4
W
Ah Muzen Cab
8,997
692
39
3
4
218,463
6
L
Ra
8,761
674
63
5
1
199,382
3
W
Cthulhu
9,052
696
23
2
1
209,500
0
L
Osiris
8,604
662
1
0
0
205,435
2
W
Merlin
10,075
775
89
7
5
212,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role