Player Matchup

Charybdis
Charybdis
IRAQIIGHOST
Charybdis
Level 65
God Stats
4W - 6L
1,659 SR
Queue Stats
346W - 343L
1,437 Elo+
Solo
Cliodhna
Cliodhna
Lg9898
Cliodhna
Level 66
God Stats
20W - 16L
1,565 SR
Queue Stats
64W - 73L
1,430 Elo+
Solo
Chronos
Chronos
TipoNAT
Chronos
Level 128
God Stats
21W - 29L
1,442 SR
Queue Stats
199W - 293L
1,340 Elo+
Party 1
Olorun
Olorun
Tronkete3
Olorun
Level 116
God Stats
19W - 31L
1,431 SR
Queue Stats
108W - 157L
1,396 Elo+
Party 1
Athena
Athena
xXBatsgamingXx
Athena
Level 87
God Stats
0W - 1L
1,730 SR
Queue Stats
39W - 40L
1,435 Elo+
Solo
Team Averages
Level 92
1,565 SR
1,408 Elo+

VS

Team Averages
Level 90
1,558 SR
1,426 Elo+
Fenrir
Fenrir
ItsCot
Fenrir
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 74L
1,423 Elo+
Solo
Chang'e
Chang'e
Lv_MoNsTeR0
Chang'e
Level 71
God Stats
2W - 1L
1,550 SR
Queue Stats
8W - 13L
1,465 Elo+
Solo
Sylvanus
Sylvanus
Optimus2050
Sylvanus
Level 139
God Stats
4W - 2L
1,597 SR
Queue Stats
67W - 76L
1,380 Elo+
Solo
Ullr
Ullr
Sir_koskesh
Ullr
Level 60
God Stats
30W - 28L
1,502 SR
Queue Stats
178W - 202L
1,448 Elo+
Solo
Charybdis
Charybdis
Sparrow462
Charybdis
Level 88
God Stats
16W - 8L
1,643 SR
Queue Stats
178W - 185L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IRAQIIGHOST
Charybdis
12
0 / 8 / 1
7,078
416
7,438
15,436
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Lg9898
Cliodhna
13
3 / 5 / 1
8,029
472
10,441
14,847
6,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
TipoNAT
Chronos
11
1 / 6 / 2
7,068
416
5,629
11,408
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
Tronkete3
Olorun
12
1 / 6 / 0
7,934
467
7,374
13,682
5,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 7 / 1
7,178
422
5,425
20,772
16,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ItsCot
Fenrir
14
5 / 2 / 4
8,875
522
7,500
11,413
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Lv_MoNsTeR0
Chang'e
15
8 / 2 / 7
9,644
567
16,936
14,428
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Optimus2050
Sylvanus
14
8 / 3 / 12
9,161
539
13,691
18,298
11,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 0 / 7
10,216
601
7,696
10,248
4,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Sparrow462
Charybdis
17
6 / 0 / 3
10,209
601
10,595
12,394
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
7
Kills
32
32
Deaths
7
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Charybdis
IRAQIIGHOST
Charybdis
0
8
1
0.06
W
Fenrir
ItsCot
Fenrir
5
2
4
3.5
L
Cliodhna
Lg9898
Cliodhna
3
5
1
0.7
W
Chang'e
Lv_MoNsTeR0
Chang'e
8
2
7
5.75
W
Sylvanus
Optimus2050
Sylvanus
8
3
12
4.67
W
5
0
7
8.5
W
Charybdis
Sparrow462
Charybdis
6
0
3
7.5
L
Chronos
TipoNAT
Chronos
1
6
2
0.33
L
Olorun
Tronkete3
Olorun
1
6
0
0.17
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,307
Damage
56,418
76,145
Taken
66,781
39,073
Mitigated
32,333
12,200
Healing
28,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
IRAQIIGHOST
Charybdis
7,438
4,733
120
4,180
15,436
5,309
1,168
3,290
12,146
0
54,107
W
Fenrir
ItsCot
Fenrir
7,500
2,358
0
4,467
11,413
4,943
1,686
992
10,421
0
62,524
L
Cliodhna
Lg9898
Cliodhna
10,441
1,154
0
1,443
14,847
6,923
0
5,050
9,797
0
61,309
W
Chang'e
Lv_MoNsTeR0
Chang'e
16,936
2,035
1,976
6,926
14,428
5,976
513
5,553
8,875
66,994
0
W
Sylvanus
Optimus2050
Sylvanus
13,691
5,632
1,839
4,606
18,298
11,713
58
5,776
12,522
39,533
11,180
W
7,696
3,338
0
2,059
10,248
4,431
0
647
9,601
0
81,243
W
Charybdis
Sparrow462
Charybdis
10,595
4,654
0
7,033
12,394
5,270
1,494
5,460
6,934
0
79,709
L
Chronos
TipoNAT
Chronos
5,629
2,814
0
1,525
11,408
4,396
0
6,738
4,670
45,467
0
L
Olorun
Tronkete3
Olorun
7,374
5,259
187
3,585
13,682
5,931
0
3,161
10,521
52,198
0
L
5,425
1,948
0
1,160
20,772
16,514
25
10,242
10,530
20,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,287
Gold Earned
48,105
378
Minions Killed
558
0
Camps Cleared
0
1,403,357
Distance Traveled
1,577,337
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,078
416
81
5
0
273,265
3
W
Fenrir
8,875
522
107
6
0
359,426
4
L
Cliodhna
8,029
472
89
5
0
354,934
3
W
Chang'e
9,644
567
103
6
0
338,587
2
W
Sylvanus
9,161
539
66
4
0
279,527
10
W
Ullr
10,216
601
138
8
0
316,379
1
W
Charybdis
10,209
601
144
8
0
283,418
5
L
Chronos
7,068
416
80
5
0
248,260
2
L
Olorun
7,934
467
89
5
0
231,357
4
L
Athena
7,178
422
39
2
0
295,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role