Player Matchup

Chronos
Chronos
BreMoon
Chronos
Level 143
God Stats
3W - 2L
1,433 SR
Queue Stats
79W - 58L
1,496 Elo+
Solo
Chaac
Chaac
Fawcmanflex
Chaac
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 37L
1,521 Elo+
Solo
Amaterasu
Amaterasu
FknSUDSblet
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,454 Elo+
Solo
Ah Puch
Ah Puch
IScoopMustard
Ah Puch
Level 120
God Stats
2W - 0L
1,395 SR
Queue Stats
140W - 141L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
damnyuki
Danzaburou
Level 83
God Stats
4W - 0L
1,500 SR
Queue Stats
116W - 127L
1,407 Elo+
Party 2
Team Averages
Level 98
1,466 SR
1,457 Elo+

VS

Team Averages
Level 101
1,629 SR
1,396 Elo+
Neith
Neith
Hansxeno
Neith
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,400 Elo+
Party 1
Fafnir
Fafnir
Necrotyrannus
Fafnir
Level 145
God Stats
0W - 1L
1,530 SR
Queue Stats
19W - 30L
1,357 Elo+
Party 1
Bacchus
Bacchus
SrtaSavage
Bacchus
Level 157
God Stats
0W - 1L
1,862 SR
Queue Stats
21W - 33L
1,351 Elo+
Solo
Nemesis
Nemesis
asessinouwu
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,431 Elo+
Solo
Eset
Eset
cacho800925
Eset
Level 64
God Stats
1W - 1L
1,751 SR
Queue Stats
11W - 15L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BreMoon
Chronos
18
3 / 2 / 16
11,090
693
15,689
15,860
7,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
5 / 4 / 13
11,872
742
12,572
21,438
23,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
FknSUDSblet
Amaterasu
18
4 / 6 / 9
11,929
746
10,996
23,294
21,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Puch
20
8 / 5 / 11
12,828
802
26,846
19,588
9,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
damnyuki
Danzaburou
19
5 / 4 / 11
12,459
779
14,625
11,942
5,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hansxeno
Neith
20
3 / 3 / 13
11,545
722
21,287
17,186
8,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
3 / 6 / 13
10,356
647
13,526
21,248
17,810
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SrtaSavage
Bacchus
15
2 / 7 / 11
9,589
599
12,419
20,664
28,178
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
asessinouwu
Nemesis
18
6 / 3 / 9
11,445
715
11,252
19,744
16,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 6 / 7
11,497
719
19,169
15,170
6,879
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
74
25
Kills
21
21
Deaths
25
60
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chronos
BreMoon
Chronos
3
2
16
5.5
W
5
4
13
2.88
W
Amaterasu
FknSUDSblet
Amaterasu
4
6
9
1.42
L
Neith
Hansxeno
Neith
3
3
13
3.17
W
Ah Puch
8
5
11
2.7
L
3
6
13
1.58
L
Bacchus
SrtaSavage
Bacchus
2
7
11
1.07
L
Nemesis
asessinouwu
Nemesis
6
3
9
3.5
L
7
6
7
1.75
W
Danzaburou
damnyuki
Danzaburou
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,728
Damage
77,653
92,122
Taken
94,012
67,318
Mitigated
78,118
37,262
Healing
31,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BreMoon
Chronos
15,689
4,532
1,238
4,917
15,860
7,379
1,504
8,440
7,375
32,559
0
W
12,572
1,728
1,085
7,632
21,438
23,096
632
8,946
12,492
0
36,042
W
Amaterasu
FknSUDSblet
Amaterasu
10,996
5,933
2,989
6,652
23,294
21,750
1,488
10,678
12,468
0
18,610
L
Neith
Hansxeno
Neith
21,287
5,556
1,163
5,521
17,186
8,628
1,109
9,612
7,574
0
46,462
W
Ah Puch
26,846
1,080
2,598
6,359
19,588
9,536
1,249
10,645
8,653
52,308
0
L
13,526
3,457
957
4,804
21,248
17,810
0
7,997
13,251
25,382
0
L
Bacchus
SrtaSavage
Bacchus
12,419
918
2,226
2,495
20,664
28,178
0
9,483
11,181
19,450
0
L
Nemesis
asessinouwu
Nemesis
11,252
4,276
4,930
5,419
19,744
16,623
604
9,195
10,549
0
21,912
L
19,169
995
1,320
2,794
15,170
6,879
253
6,248
8,922
32,249
0
W
Danzaburou
damnyuki
Danzaburou
14,625
4,693
520
3,272
11,942
5,557
2,916
5,922
6,020
0
28,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,178
Gold Earned
54,432
174
Minions Killed
142
0
Camps Cleared
0
1,482,699
Distance Traveled
1,490,514
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,090
693
25
2
0
324,483
0
W
Chaac
11,872
742
44
3
0
285,883
2
W
Amaterasu
11,929
746
15
1
0
293,985
0
L
Neith
11,545
722
59
4
0
312,591
1
W
Ah Puch
12,828
802
57
4
0
291,251
1
L
Fafnir
10,356
647
15
1
0
294,648
3
L
Bacchus
9,589
599
15
1
0
290,433
0
L
Nemesis
11,445
715
24
2
0
313,017
2
L
Eset
11,497
719
29
2
0
279,825
1
W
Danzaburou
12,459
779
33
2
0
287,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role