Player Matchup

Lancelot
Lancelot
Chesterbros000
Lancelot
Level 102
God Stats
3W - 1L
1,412 SR
Queue Stats
6W - 7L
1,387 Elo+
Party 3
Bacchus
Bacchus
DesolateOne697
Bacchus
Level 82
God Stats
7W - 5L
1,699 SR
Queue Stats
106W - 91L
1,595 Elo+
Party 1
Nu Wa
Nu Wa
Shadowblade425
Nu Wa
Level 20
God Stats
0W - 1L
1,698 SR
Queue Stats
2W - 5L
1,414 Elo+
Party 3
Shiva
Shiva
beelzebabex
Shiva
Level 42
God Stats
6W - 4L
1,800 SR
Queue Stats
64W - 85L
1,370 Elo+
Solo
Ullr
Ullr
colorwaves
Ullr
Level 108
God Stats
21W - 10L
1,739 SR
Queue Stats
255W - 239L
1,588 Elo+
Party 1
Team Averages
Level 71
1,669 SR
1,471 Elo+

VS

Team Averages
Level 108
1,480 SR
1,483 Elo+
Ymir
Ymir
Da_Jeezzus
Ymir
Level 118
God Stats
1W - 1L
1,310 SR
Queue Stats
26W - 30L
1,439 Elo+
Party 2
Poseidon
Poseidon
JonnythoColin
Poseidon
Level 89
God Stats
23W - 17L
1,534 SR
Queue Stats
50W - 49L
1,327 Elo+
Solo
Ullr
Ullr
Tyquace
Ullr
Level 157
God Stats
17W - 17L
1,652 SR
Queue Stats
162W - 156L
1,578 Elo+
Party 2
King Arthur
King Arthur
WeeWeeingkiller
King Arthur
Level 148
God Stats
6W - 2L
1,404 SR
Queue Stats
173W - 160L
1,533 Elo+
Party 2
Bakasura
Bakasura
x_Synide_x
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
1 / 4 / 0
6,834
456
4,282
13,426
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 1
6,099
407
3,290
10,219
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 3 / 0
6,322
421
5,328
7,708
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 1
6,494
433
5,743
12,992
8,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 0
7,079
472
7,958
10,805
4,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 10
8,051
537
3,293
11,542
11,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
JonnythoColin
Poseidon
15
5 / 0 / 5
9,114
608
10,451
6,585
2,650
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
Tyquace
Ullr
14
3 / 1 / 4
8,560
571
7,218
8,741
3,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
WeeWeeingkiller
King Arthur
15
1 / 0 / 5
8,823
588
8,953
11,875
11,145
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
x_Synide_x
Bakasura
14
6 / 1 / 4
8,817
588
6,874
13,123
5,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
16
16
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Lancelot
1
4
0
0.25
W
1
0
10
6
L
0
4
1
0.13
W
Poseidon
JonnythoColin
Poseidon
5
0
5
7.5
L
0
3
0
0
W
Ullr
Tyquace
Ullr
3
1
4
5
W
King Arthur
WeeWeeingkiller
King Arthur
1
0
5
3.5
L
0
3
1
0.17
L
1
2
0
0.5
W
Bakasura
x_Synide_x
Bakasura
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,601
Damage
36,789
55,150
Taken
51,866
30,841
Mitigated
34,054
11,284
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
4,282
300
215
3,367
13,426
5,675
0
1,464
11,551
0
44,359
W
3,293
1,322
837
3,707
11,542
11,278
30
1,867
9,536
18,998
0
L
3,290
353
0
860
10,219
9,546
0
2,811
7,382
17,904
0
W
Poseidon
JonnythoColin
Poseidon
10,451
1,050
0
868
6,585
2,650
1,016
2,869
3,449
77,160
0
L
5,328
943
0
1,474
7,708
2,752
0
3,749
3,819
36,283
0
W
Ullr
Tyquace
Ullr
7,218
3,663
0
1,105
8,741
3,578
824
2,380
6,257
0
68,092
W
King Arthur
WeeWeeingkiller
King Arthur
8,953
1,309
0
4,127
11,875
11,145
294
777
10,676
0
67,099
L
5,743
1,725
830
3,582
12,992
8,621
0
2,837
9,780
0
39,187
L
7,958
2,416
0
956
10,805
4,247
0
3,107
7,558
0
59,370
W
Bakasura
x_Synide_x
Bakasura
6,874
4,505
0
2,014
13,123
5,403
569
1,158
11,778
0
56,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,828
Gold Earned
43,365
337
Minions Killed
463
0
Camps Cleared
0
1,389,735
Distance Traveled
1,536,941
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,834
456
76
5
0
305,588
1
W
Ymir
8,051
537
20
1
0
287,172
2
L
Bacchus
6,099
407
33
2
0
310,111
3
W
Poseidon
9,114
608
114
8
0
316,247
4
L
Nu Wa
6,322
421
70
5
0
230,875
4
W
Ullr
8,560
571
118
8
0
288,359
3
W
King Arthur
8,823
588
109
7
0
298,347
1
L
Shiva
6,494
433
69
5
0
269,125
1
L
Ullr
7,079
472
89
6
0
274,036
0
W
Bakasura
8,817
588
102
7
0
346,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role