Player Matchup

Zeus
Zeus
JtAgZ19
Zeus
Level 126
God Stats
0W - 1L
1,451 SR
Queue Stats
26W - 42L
1,316 Elo+
Party 2
Ullr
Ullr
MoonPhilospohy
Ullr
Level 69
God Stats
2W - 2L
1,411 SR
Queue Stats
5W - 7L
1,432 Elo+
Party 2
Thanatos
Thanatos
Sungy
Thanatos
Level 125
God Stats
1W - 1L
1,733 SR
Queue Stats
11W - 12L
1,534 Elo+
Party 2
Horus
Horus
athleticman343
Horus
Level 47
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 1L
1,759 Elo+
Party 2
Sol
Sol
removeyourpants
Sol
Level 29
God Stats
1W - 1L
1,577 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 79
1,490 SR
1,508 Elo+

VS

Team Averages
Level 107
1,438 SR
1,550 Elo+
Hou Yi
Hou Yi
BauerRoz
Hou Yi
Level 17
God Stats
1W - 3L
1,244 SR
Queue Stats
19W - 12L
1,403 Elo+
Party 1
Yemoja
Yemoja
Teksetta
Yemoja
Level 160
God Stats
38W - 40L
1,623 SR
Queue Stats
488W - 407L
1,597 Elo+
Solo
Osiris
Osiris
ajpolisky
Osiris
Level 124
God Stats
2W - 6L
1,139 SR
Queue Stats
89W - 74L
1,481 Elo+
Party 1
Mercury
Mercury
xXMxf1Xx
Mercury
Level 155
God Stats
4W - 3L
1,769 SR
Queue Stats
58W - 32L
1,745 Elo+
Solo
Persephone
Persephone
Διάβολος
Persephone
Level 78
God Stats
12W - 12L
1,413 SR
Queue Stats
244W - 224L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
JtAgZ19
Zeus
15
2 / 9 / 2
10,246
1,025
17,975
15,665
6,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 4 / 3
9,870
987
9,468
15,832
7,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Sungy
Thanatos
15
1 / 10 / 2
9,912
991
8,151
16,895
9,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 4 / 3
10,050
1,005
5,033
21,038
24,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 11 / 3
9,877
988
12,431
22,292
11,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

126

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BauerRoz
Hou Yi
18
4 / 1 / 25
11,858
1,186
10,100
9,022
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Teksetta
Yemoja
18
5 / 0 / 30
11,995
1,200
9,914
10,214
11,596
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Osiris
ajpolisky
Osiris
17
5 / 3 / 23
11,234
1,123
12,222
16,429
19,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
xXMxf1Xx
Mercury
19
17 / 1 / 15
12,550
1,255
30,152
14,945
8,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Διάβολος
Persephone
18
7 / 0 / 19
12,099
1,210
22,741
8,293
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
150
5
Kills
38
38
Deaths
5
13
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BauerRoz
Hou Yi
4
1
25
16.5
L
Zeus
JtAgZ19
Zeus
2
9
2
0.33
L
1
4
3
0.63
L
Thanatos
Sungy
Thanatos
1
10
2
0.2
W
Yemoja
Teksetta
Yemoja
5
0
30
20
W
Osiris
ajpolisky
Osiris
5
3
23
5.5
L
0
4
3
0.38
L
1
11
3
0.23
W
Mercury
xXMxf1Xx
Mercury
17
1
15
24.5
W
Persephone
Διάβολος
Persephone
7
0
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,058
Damage
85,129
91,722
Taken
58,903
59,864
Mitigated
47,467
11,158
Healing
28,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BauerRoz
Hou Yi
10,100
5,812
0
2,267
9,022
4,216
0
4,373
4,649
0
28,276
L
Zeus
JtAgZ19
Zeus
17,975
1,624
0
0
15,665
6,872
0
5,982
9,202
35,226
0
L
9,468
2,295
0
340
15,832
7,741
0
7,528
7,896
0
24,186
L
Thanatos
Sungy
Thanatos
8,151
2,713
0
3,457
16,895
9,673
0
6,189
10,426
0
22,559
W
Yemoja
Teksetta
Yemoja
9,914
2,567
13,150
4,779
10,214
11,596
0
7,081
3,133
16,078
0
W
Osiris
ajpolisky
Osiris
12,222
4,812
1,036
3,763
16,429
19,317
0
7,933
8,181
0
21,271
L
5,033
1,868
921
2,960
21,038
24,265
0
5,872
14,807
0
10,876
L
12,431
4,388
168
3,312
22,292
11,313
0
6,024
15,828
34,133
2,924
W
Mercury
xXMxf1Xx
Mercury
30,152
19,729
0
2,864
14,945
8,223
0
5,558
9,387
0
48,331
W
Persephone
Διάβολος
Persephone
22,741
1,846
0
478
8,293
4,115
0
4,169
4,124
36,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,955
Gold Earned
59,736
147
Minions Killed
150
6
Camps Cleared
10
914,123
Distance Traveled
1,015,570
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,858
1,186
37
4
3
188,830
1
L
Zeus
10,246
1,025
38
4
0
171,899
0
L
Ullr
9,870
987
29
3
1
191,763
0
L
Thanatos
9,912
991
31
3
4
194,955
0
W
Yemoja
11,995
1,200
10
1
0
201,452
1
W
Osiris
11,234
1,123
26
3
1
193,448
2
L
Horus
10,050
1,005
9
1
1
192,778
0
L
Sol
9,877
988
40
4
0
162,728
0
W
Mercury
12,550
1,255
44
4
5
229,207
3
W
Persephone
12,099
1,210
33
3
1
202,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role