Player Matchup

Pele
Pele
Ekesyre
Pele
Level 38
God Stats
1W - 0L
1,162 SR
Queue Stats
9W - 6L
1,663 Elo+
Party 1
Ra
Ra
Kajosan
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,865 Elo+
Party 1
Bacchus
Bacchus
MambuxBiceps
Bacchus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,865 Elo+
Party 1
Team Averages
Level 38
1,387 SR
1,798 Elo+

VS

Team Averages
Level 18
1,373 SR
1,099 Elo+
Artemis
Artemis
JaneBzh
Artemis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
KenanPJ
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 19L
846 Elo+
Party 2
Kukulkan
Kukulkan
Maoul56
Kukulkan
Level 46
God Stats
0W - 2L
1,118 SR
Queue Stats
1W - 21L
950 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ekesyre
Pele
18
17 / 3 / 7
13,404
894
27,112
19,183
11,079
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 4 / 14
11,333
756
9,704
11,982
6,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MambuxBiceps
Bacchus
16
4 / 2 / 18
12,141
809
12,446
18,965
28,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JaneBzh
Artemis
15
3 / 13 / 5
10,389
693
11,146
18,185
6,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
KenanPJ
Ymir
14
1 / 6 / 7
10,153
677
4,651
19,519
22,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Maoul56
Kukulkan
15
4 / 6 / 4
11,152
743
14,863
16,415
6,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
25
Kills
8
9
Deaths
25
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
Ekesyre
Pele
17
3
7
6.83
L
Artemis
JaneBzh
Artemis
3
13
5
0.42
W
4
4
14
2.75
L
Ymir
KenanPJ
Ymir
1
6
7
0.75
W
Bacchus
MambuxBiceps
Bacchus
4
2
18
6.5
L
Kukulkan
Maoul56
Kukulkan
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,262
Damage
30,660
50,130
Taken
54,119
46,054
Mitigated
35,001
14,994
Healing
3,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Ekesyre
Pele
27,112
5,152
0
4,899
19,183
11,079
1,158
8,531
10,652
0
79,401
L
Artemis
JaneBzh
Artemis
11,146
6,911
0
588
18,185
6,335
12
7,149
11,036
0
25,597
W
9,704
872
2,653
4,351
11,982
6,608
105
7,544
4,438
46,377
0
L
Ymir
KenanPJ
Ymir
4,651
520
383
2,849
19,519
22,493
60
7,272
12,247
15,961
0
W
Bacchus
MambuxBiceps
Bacchus
12,446
1,507
0
3,091
18,965
28,367
814
4,434
14,531
26,007
0
L
Kukulkan
Maoul56
Kukulkan
14,863
1,341
0
0
16,415
6,173
132
8,071
8,344
51,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,878
Gold Earned
31,694
191
Minions Killed
131
12
Camps Cleared
2
776,024
Distance Traveled
650,802
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,404
894
85
6
9
261,372
3
L
Artemis
10,389
693
37
2
0
166,025
0
W
Ra
11,333
756
91
6
2
245,601
0
L
Ymir
10,153
677
21
1
0
241,902
3
W
Bacchus
12,141
809
15
1
1
269,051
2
L
Kukulkan
11,152
743
73
5
2
242,875
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role