Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
RodrigoLion
Osiris
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 112L
1,444 Elo+
Party 2
Sylvanus
Sylvanus
alevit
Sylvanus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,743 Elo+
Solo
Team Averages
Level 95
1,500 SR
1,537 Elo+

VS

Team Averages
Level 98
1,505 SR
1,418 Elo+
Hachiman
Hachiman
 
Hachiman
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Bizarrap
Hades
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 108L
1,347 Elo+
Party 1
Merlin
Merlin
Mosquee
Merlin
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 82L
1,431 Elo+
Party 1
Horus
Horus
ty10tothe
Horus
Level 160
God Stats
5W - 3L
1,527 SR
Queue Stats
564W - 592L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
4 / 6 / 5
8,476
848
7,311
10,904
5,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
 
Jing Wei
15
2 / 5 / 5
8,298
830
4,497
10,692
4,658
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
 
Nemesis
11
2 / 4 / 4
7,212
721
9,247
18,801
9,323
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
11
1 / 4 / 7
6,734
673
4,027
10,209
10,491
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
alevit
Sylvanus
13
0 / 4 / 9
7,269
727
5,528
14,194
12,851
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
7 / 1 / 12
9,654
965
15,138
8,606
4,170
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
 
Ah Muzen Cab
16
4 / 2 / 12
9,036
904
17,118
8,277
4,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Bizarrap
Hades
12
2 / 4 / 16
8,003
800
7,490
9,328
5,897
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Mosquee
Merlin
18
10 / 2 / 9
9,990
999
13,461
6,828
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
ty10tothe
Horus
13
0 / 2 / 16
8,229
823
4,535
8,727
7,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
88
9
Kills
23
23
Deaths
11
30
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
6
5
1.08
L
Jing Wei
 
Jing Wei
2
5
5
0.9
L
Nemesis
 
Nemesis
2
4
4
1
W
Hachiman
 
Hachiman
7
1
12
13
W
Ah Muzen Cab
 
Ah Muzen Cab
4
2
12
5
W
Hades
Bizarrap
Hades
2
4
16
2.5
W
Merlin
Mosquee
Merlin
10
2
9
7.25
L
Osiris
1
4
7
1.13
L
Sylvanus
alevit
Sylvanus
0
4
9
1.13
W
Horus
ty10tothe
Horus
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,610
Damage
57,742
64,800
Taken
41,766
42,794
Mitigated
25,622
21,297
Healing
18,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,311
1,098
160
736
10,904
5,471
196
5,654
5,250
21,568
0
L
Jing Wei
 
Jing Wei
4,497
1,633
1,978
1,210
10,692
4,658
597
3,898
6,794
0
19,261
L
Nemesis
 
Nemesis
9,247
2,400
2,423
6,303
18,801
9,323
0
3,887
14,914
0
13,298
W
Hachiman
 
Hachiman
15,138
8,132
404
2,272
8,606
4,170
476
2,724
5,882
0
22,590
W
Ah Muzen Cab
 
Ah Muzen Cab
17,118
8,298
1,539
3,389
8,277
4,292
2,623
1,498
6,779
0
36,006
W
Hades
Bizarrap
Hades
7,490
604
2,124
1,993
9,328
5,897
180
4,051
5,277
8,990
0
W
Merlin
Mosquee
Merlin
13,461
1,364
162
644
6,828
3,456
565
1,558
5,270
30,308
0
L
Osiris
4,027
1,255
1,240
703
10,209
10,491
0
4,195
6,014
0
5,255
L
Sylvanus
alevit
Sylvanus
5,528
1,811
3,226
3,318
14,194
12,851
98
3,317
10,877
8,954
0
W
Horus
ty10tothe
Horus
4,535
2,482
2,982
3,385
8,727
7,807
463
3,008
5,719
0
5,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,989
Gold Earned
44,912
103
Minions Killed
122
0
Camps Cleared
0
824,036
Distance Traveled
1,009,924
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,476
848
37
4
0
161,596
1
L
Jing Wei
8,298
830
27
3
0
166,091
0
L
Nemesis
7,212
721
15
2
0
208,657
2
W
Hachiman
9,654
965
28
3
0
206,384
2
W
Ah Muzen Cab
9,036
904
51
5
0
200,244
1
W
Hades
8,003
800
2
0
0
207,974
0
W
Merlin
9,990
999
36
4
0
181,165
0
L
Osiris
6,734
673
6
1
0
142,464
1
L
Sylvanus
7,269
727
18
2
0
145,228
0
W
Horus
8,229
823
5
1
0
214,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role