Player Matchup

Gilgamesh
Gilgamesh
RedLullaby
Gilgamesh
Level 107
God Stats
2W - 1L
1,307 SR
Queue Stats
18W - 28L
1,273 Elo+
Party 2
Neith
Neith
StayGucci
Neith
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 26L
1,147 Elo+
Party 2
Janus
Janus
erepe649
Janus
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 25L
1,147 Elo+
Party 2
Team Averages
Level 44
1,436 SR
1,189 Elo+

VS

Team Averages
Level 32
1,500 SR
1,377 Elo+
Cthulhu
Cthulhu
LexHCaulfield
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,377 Elo+
Party 1
Anubis
Anubis
PozythronHUN
Anubis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,377 Elo+
Party 1
Ullr
Ullr
Sathorius
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RedLullaby
Gilgamesh
12
6 / 0 / 8
8,330
926
7,519
11,282
6,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
StayGucci
Neith
11
3 / 1 / 11
7,552
839
8,078
5,153
2,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
erepe649
Janus
12
6 / 2 / 9
8,260
918
10,158
6,409
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
1 / 6 / 0
5,938
660
4,559
11,287
7,444
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
10
1 / 6 / 1
6,608
734
4,943
9,972
4,770
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
9
0 / 3 / 1
5,823
647
4,245
8,796
3,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
15
Kills
2
3
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
6
0
0.17
L
Anubis
1
6
1
0.25
W
Gilgamesh
RedLullaby
Gilgamesh
6
0
8
10
L
Ullr
0
3
1
0.17
W
Neith
StayGucci
Neith
3
1
11
8.5
W
Janus
erepe649
Janus
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,755
Damage
13,747
22,844
Taken
30,055
10,385
Mitigated
15,381
6,892
Healing
4,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,559
47
534
1,890
11,287
7,444
0
3,174
7,827
9,594
0
L
Anubis
4,943
389
0
1,250
9,972
4,770
0
2,942
6,834
23,227
0
W
Gilgamesh
RedLullaby
Gilgamesh
7,519
2,452
465
3,282
11,282
6,054
652
5,640
5,642
0
22,069
L
Ullr
4,245
2,448
0
518
8,796
3,167
0
3,474
5,086
0
13,680
W
Neith
StayGucci
Neith
8,078
3,289
0
1,662
5,153
2,068
1,209
2,223
2,930
0
26,605
W
Janus
erepe649
Janus
10,158
1,048
0
1,483
6,409
2,263
336
2,483
3,926
27,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,142
Gold Earned
18,369
106
Minions Killed
74
7
Camps Cleared
2
513,223
Distance Traveled
443,399
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,938
660
16
2
0
152,961
3
L
Anubis
6,608
734
37
4
2
137,921
3
W
Gilgamesh
8,330
926
29
3
4
194,426
4
L
Ullr
5,823
647
21
2
0
152,517
2
W
Neith
7,552
839
35
4
1
161,816
1
W
Janus
8,260
918
42
5
2
156,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role