Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DogEnjoyer17
Ah Muzen Cab
Level 7
God Stats
9W - 3L
1,744 SR
Queue Stats
15W - 5L
1,510 Elo+
Party 1
Janus
Janus
GajaHasReturned
Janus
Level 9
God Stats
4W - 0L
1,687 SR
Queue Stats
18W - 6L
1,519 Elo+
Party 1
Guan Yu
Guan Yu
Jackissasnack
Guan Yu
Level 35
God Stats
17W - 6L
1,704 SR
Queue Stats
65W - 27L
1,626 Elo+
Party 1
Team Averages
Level 17
1,712 SR
1,552 Elo+

VS

Team Averages
Level 71
1,660 SR
1,537 Elo+
Anhur
Anhur
Hornbein
Anhur
Level 125
God Stats
2W - 1L
1,743 SR
Queue Stats
17W - 17L
1,393 Elo+
Party 2
Tiamat
Tiamat
IZingDaly
Tiamat
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 165L
1,837 Elo+
Solo
Cabrakan
Cabrakan
Veck7
Cabrakan
Level 14
God Stats
4W - 2L
1,737 SR
Queue Stats
12W - 11L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DogEnjoyer17
Ah Muzen Cab
12
2 / 0 / 9
7,119
712
5,463
2,394
955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
7 / 0 / 4
7,910
791
12,623
4,963
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
12
2 / 0 / 9
7,896
790
5,561
10,290
9,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hornbein
Anhur
8
0 / 3 / 0
5,598
560
4,241
7,021
1,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
IZingDaly
Tiamat
10
0 / 4 / 0
5,966
597
5,549
8,277
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Veck7
Cabrakan
8
0 / 4 / 0
6,048
605
2,062
11,894
10,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DogEnjoyer17
Ah Muzen Cab
2
0
9
6.5
W
7
0
4
9
L
Anhur
Hornbein
Anhur
0
3
0
0
L
Tiamat
IZingDaly
Tiamat
0
4
0
0
W
Guan Yu
2
0
9
6.5
L
Cabrakan
Veck7
Cabrakan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,647
Damage
11,852
17,647
Taken
27,192
11,702
Mitigated
15,898
7,809
Healing
4,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DogEnjoyer17
Ah Muzen Cab
5,463
2,220
0
490
2,394
955
0
1,135
1,109
0
21,941
W
12,623
1,156
0
500
4,963
1,725
0
1,385
3,392
35,442
0
L
Anhur
Hornbein
Anhur
4,241
1,868
0
601
7,021
1,911
62
2,820
4,035
0
14,938
L
Tiamat
IZingDaly
Tiamat
5,549
535
0
1,987
8,277
3,711
0
4,069
3,948
19,359
0
W
Guan Yu
5,561
723
1,411
5,408
10,290
9,022
0
4,643
5,153
0
13,357
L
Cabrakan
Veck7
Cabrakan
2,062
609
0
1,683
11,894
10,276
0
5,110
6,468
4,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,925
Gold Earned
17,612
116
Minions Killed
94
8
Camps Cleared
1
617,841
Distance Traveled
496,810
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,119
712
44
4
2
200,092
1
W
Janus
7,910
791
62
6
5
201,459
1
L
Anhur
5,598
560
33
3
0
166,188
4
L
Tiamat
5,966
597
49
5
1
168,125
0
W
Guan Yu
7,896
790
10
1
1
216,290
2
L
Cabrakan
6,048
605
12
1
0
162,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role