Player Matchup

Jormungandr
Jormungandr
Demrover
Jormungandr
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,382 Elo+
Party 2
Kukulkan
Kukulkan
TamAlman_
Kukulkan
Level 129
God Stats
8W - 1L
1,683 SR
Queue Stats
122W - 152L
1,486 Elo+
Party 2
Chronos
Chronos
Zloolia
Chronos
Level 97
God Stats
20W - 17L
1,482 SR
Queue Stats
721W - 707L
1,389 Elo+
Party 3
Guan Yu
Guan Yu
thecakan10
Guan Yu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,293 Elo+
Party 2
Bastet
Bastet
Шанго
Bastet
Level 110
God Stats
16W - 17L
1,457 SR
Queue Stats
996W - 945L
1,427 Elo+
Party 3
Team Averages
Level 104
1,524 SR
1,395 Elo+

VS

Team Averages
Level 91
1,437 SR
1,402 Elo+
Zhong Kui
Zhong Kui
Alky cHemist
Zhong Kui
Level 125
God Stats
3W - 4L
1,430 SR
Queue Stats
181W - 198L
1,400 Elo+
Party 1
Da Ji
Da Ji
Curongaming
Da Ji
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 99L
1,412 Elo+
Solo
Thoth
Thoth
PpinilloRick
Thoth
Level 39
God Stats
1W - 2L
1,461 SR
Queue Stats
64W - 83L
1,408 Elo+
Solo
Thor
Thor
Rhy_747
Thor
Level 66
God Stats
0W - 1L
1,296 SR
Queue Stats
5W - 7L
1,375 Elo+
Party 1
Chang'e
Chang'e
ThEvilScotsman
Chang'e
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 77L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Demrover
Jormungandr
20
6 / 4 / 15
12,516
736
17,314
20,853
27,799
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
TamAlman_
Kukulkan
20
11 / 2 / 12
13,940
820
31,052
14,088
7,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
Zloolia
Chronos
18
5 / 6 / 9
11,585
681
18,681
19,804
8,074
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
thecakan10
Guan Yu
19
3 / 4 / 21
11,620
684
10,465
18,174
20,096
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
Шанго
Bastet
19
4 / 2 / 17
11,848
697
16,421
13,509
5,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alky cHemist
Zhong Kui
17
2 / 8 / 10
10,464
616
16,301
22,412
15,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 6 / 12
10,912
642
16,845
20,300
9,592
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 6 / 11
10,454
615
13,374
18,316
8,477
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Rhy_747
Thor
20
9 / 4 / 7
11,609
683
13,558
20,670
10,165
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 5 / 15
9,675
569
11,802
23,279
9,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
72
29
Kills
17
18
Deaths
29
74
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Alky cHemist
Zhong Kui
2
8
10
0.88
L
4
6
12
1.67
W
Jormungandr
Demrover
Jormungandr
6
4
15
3.38
L
2
6
11
1.25
L
Thor
Rhy_747
Thor
9
4
7
3.13
W
Kukulkan
TamAlman_
Kukulkan
11
2
12
8.5
L
0
5
15
1.5
W
Chronos
Zloolia
Chronos
5
6
9
1.58
W
Guan Yu
thecakan10
Guan Yu
3
4
21
3.38
W
Bastet
Шанго
Bastet
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,933
Damage
71,880
86,428
Taken
104,977
69,025
Mitigated
53,599
36,621
Healing
41,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Alky cHemist
Zhong Kui
16,301
529
1,601
4,509
22,412
15,437
0
10,608
11,804
42,177
0
L
16,845
3,425
0
2,186
20,300
9,592
0
12,760
7,540
0
21,554
W
Jormungandr
Demrover
Jormungandr
17,314
4,350
1,582
3,451
20,853
27,799
359
9,918
10,747
38,194
0
L
13,374
2,065
1,935
3,194
18,316
8,477
0
13,662
4,654
27,412
0
L
Thor
Rhy_747
Thor
13,558
2,101
957
3,471
20,670
10,165
0
11,819
8,851
0
28,787
W
Kukulkan
TamAlman_
Kukulkan
31,052
1,590
6,119
5,420
14,088
7,410
1,995
6,446
7,536
69,078
0
L
11,802
430
13,363
10,263
23,279
9,928
0
18,198
5,081
20,891
0
W
Chronos
Zloolia
Chronos
18,681
7,985
908
2,520
19,804
8,074
2,407
9,615
9,935
36,779
0
W
Guan Yu
thecakan10
Guan Yu
10,465
853
6,629
4,620
18,174
20,096
962
9,031
8,898
0
14,269
W
Bastet
Шанго
Bastet
16,421
5,434
1,383
3,989
13,509
5,646
2,256
5,542
7,835
0
22,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,509
Gold Earned
53,114
185
Minions Killed
186
0
Camps Cleared
0
1,628,387
Distance Traveled
1,392,107
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,464
616
64
4
0
236,709
0
L
Da Ji
10,912
642
23
1
0
239,414
0
W
Jormungandr
12,516
736
39
2
0
298,714
0
L
Thoth
10,454
615
47
3
0
287,480
0
L
Thor
11,609
683
30
2
0
300,504
0
W
Kukulkan
13,940
820
76
4
0
363,254
0
L
Chang'e
9,675
569
22
1
0
328,000
0
W
Chronos
11,585
681
42
2
0
293,414
0
W
Guan Yu
11,620
684
7
0
0
297,461
0
W
Bastet
11,848
697
21
1
0
375,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role