Player Matchup

Nemesis
Nemesis
MasterTango803
Nemesis
Level 144
God Stats
2W - 1L
1,557 SR
Queue Stats
104W - 109L
1,505 Elo+
Party 2
Hades
Hades
Meliodas Fun264
Hades
Level 157
God Stats
314W - 310L
1,455 SR
Queue Stats
396W - 432L
1,382 Elo+
Solo
Hou Yi
Hou Yi
Shadqw363
Hou Yi
Level 141
God Stats
18W - 10L
1,568 SR
Queue Stats
315W - 310L
1,395 Elo+
Solo
Atlas
Atlas
SpentAttendent9
Atlas
Level 29
God Stats
18W - 13L
1,603 SR
Queue Stats
40W - 36L
1,494 Elo+
Party 2
Janus
Janus
draxx420
Janus
Level 124
God Stats
5W - 9L
1,348 SR
Queue Stats
42W - 44L
1,400 Elo+
Party 2
Team Averages
Level 119
1,506 SR
1,435 Elo+

VS

Team Averages
Level 63
1,596 SR
1,389 Elo+
Thoth
Thoth
DeepFriedRanger
Thoth
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 179L
1,471 Elo+
Party 1
Cerberus
Cerberus
Itachi_Uchiha_nx
Cerberus
Level 54
God Stats
4W - 5L
1,860 SR
Queue Stats
163W - 158L
1,405 Elo+
Solo
Da Ji
Da Ji
Pain_423
Da Ji
Level 39
God Stats
0W - 1L
1,459 SR
Queue Stats
0W - 3L
1,169 Elo+
Solo
Izanami
Izanami
Shark_Byte_03
Izanami
Level 45
God Stats
101W - 99L
1,503 SR
Queue Stats
138W - 133L
1,440 Elo+
Party 1
Sun Wukong
Sun Wukong
tugglewar1
Sun Wukong
Level 82
God Stats
25W - 17L
1,657 SR
Queue Stats
46W - 50L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
6,051
605
2,567
7,082
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 0
6,084
608
5,588
7,925
4,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
Shadqw363
Hou Yi
10
4 / 1 / 0
6,094
609
5,439
4,835
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 0 / 5
5,001
500
2,939
5,807
3,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
draxx420
Janus
10
1 / 1 / 5
5,826
583
3,313
3,565
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,735
474
2,490
5,017
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 1
4,660
466
1,636
7,512
4,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Pain_423
Da Ji
6
1 / 5 / 1
4,101
410
2,542
5,616
1,856
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
7
0 / 2 / 1
4,594
459
910
4,615
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
tugglewar1
Sun Wukong
9
0 / 1 / 0
5,186
519
4,546
8,877
4,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
1
2
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
0
0
1
0.5
W
5
0
1
5.5
W
1
0
0
1
L
Da Ji
Pain_423
Da Ji
1
5
1
0.3
W
Hou Yi
Shadqw363
Hou Yi
4
1
0
4
L
Izanami
0
2
1
0.25
W
0
0
5
2.5
W
Janus
draxx420
Janus
1
1
5
3.5
L
Sun Wukong
tugglewar1
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,846
Damage
12,124
29,214
Taken
31,637
13,231
Mitigated
14,494
10,753
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,490
186
0
1,235
5,017
1,664
0
2,491
2,526
28,938
0
L
1,636
228
0
3,309
7,512
4,829
0
1,530
5,982
16,480
0
W
2,567
1,165
0
2,566
7,082
3,047
0
422
6,660
0
37,572
W
5,588
309
68
6,104
7,925
4,125
407
0
7,925
43,130
0
L
Da Ji
Pain_423
Da Ji
2,542
1,026
0
0
5,616
1,856
0
1,772
3,844
0
8,193
W
Hou Yi
Shadqw363
Hou Yi
5,439
3,668
0
272
4,835
1,645
927
516
4,319
0
37,024
L
Izanami
910
613
0
1,214
4,615
1,171
412
577
4,038
0
27,453
W
2,939
1,068
0
714
5,807
3,188
611
1,629
4,178
19,247
0
W
Janus
draxx420
Janus
3,313
128
0
1,029
3,565
1,226
0
1,559
2,006
39,400
0
L
Sun Wukong
tugglewar1
Sun Wukong
4,546
1,212
0
2,769
8,877
4,974
0
5,470
3,407
0
32,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,056
Gold Earned
23,276
326
Minions Killed
205
0
Camps Cleared
0
934,344
Distance Traveled
892,952
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,735
474
47
5
0
161,515
0
L
Cerberus
4,660
466
46
5
0
186,379
1
W
Nemesis
6,051
605
76
8
0
224,284
0
W
Hades
6,084
608
83
8
0
164,173
2
L
Da Ji
4,101
410
6
1
0
203,306
0
W
Hou Yi
6,094
609
61
6
0
163,416
0
L
Izanami
4,594
459
55
6
0
159,019
2
W
Atlas
5,001
500
26
3
0
203,011
0
W
Janus
5,826
583
80
8
0
179,460
0
L
Sun Wukong
5,186
519
51
5
0
182,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role