Player Matchup

The Morrigan
The Morrigan
Cecper
The Morrigan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,517 Elo+
Party 2
Loki
Loki
jeromeke933
Loki
Level 107
God Stats
1W - 1L
1,633 SR
Queue Stats
23W - 18L
1,525 Elo+
Party 2
Osiris
Osiris
kąmi
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 8L
1,878 Elo+
Party 2
Team Averages
Level 46
1,544 SR
1,640 Elo+

VS

Team Averages
Level 79
1,319 SR
1,494 Elo+
Jing Wei
Jing Wei
VilainPipo
Jing Wei
Level 69
God Stats
1W - 4L
1,198 SR
Queue Stats
274W - 299L
1,480 Elo+
Party 1
Mulan
Mulan
crazymaddefakah
Mulan
Level 149
God Stats
2W - 1L
1,172 SR
Queue Stats
34W - 40L
1,504 Elo+
Solo
Chang'e
Chang'e
vipi02
Chang'e
Level 18
God Stats
10W - 8L
1,586 SR
Queue Stats
80W - 56L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cecper
The Morrigan
12
0 / 10 / 5
8,830
631
5,388
14,210
6,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 10 / 5
10,851
775
15,036
17,834
8,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
kąmi
Osiris
15
6 / 6 / 3
11,738
838
16,946
21,471
29,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
VilainPipo
Jing Wei
16
6 / 5 / 16
11,771
841
13,432
16,992
7,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
10 / 2 / 12
12,199
871
19,916
13,028
18,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
vipi02
Chang'e
16
10 / 4 / 9
11,704
836
11,549
16,120
7,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
11
Kills
26
26
Deaths
11
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Cecper
The Morrigan
0
10
5
0.25
W
Jing Wei
VilainPipo
Jing Wei
6
5
16
2.8
W
10
2
12
8
L
5
10
5
0.75
L
Osiris
kąmi
Osiris
6
6
3
1.25
W
Chang'e
vipi02
Chang'e
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,370
Damage
44,897
53,515
Taken
46,140
45,319
Mitigated
34,034
2,408
Healing
16,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Cecper
The Morrigan
5,388
1,902
0
0
14,210
6,845
0
3,459
10,751
26,695
0
W
Jing Wei
VilainPipo
Jing Wei
13,432
9,283
0
2,269
16,992
7,822
1,507
1,310
15,310
0
40,474
W
19,916
2,603
0
2,317
13,028
18,797
538
2,604
9,928
0
45,681
L
15,036
4,615
0
456
17,834
8,510
0
4,377
13,457
0
36,136
L
Osiris
kąmi
Osiris
16,946
4,691
0
1,952
21,471
29,964
0
4,055
17,416
0
30,007
W
Chang'e
vipi02
Chang'e
11,549
1,025
4,463
7,127
16,120
7,415
0
2,366
13,579
37,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,419
Gold Earned
35,674
121
Minions Killed
160
5
Camps Cleared
7
582,058
Distance Traveled
754,693
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,830
631
36
3
0
129,937
0
W
Jing Wei
11,771
841
53
4
3
251,857
1
W
Mulan
12,199
871
47
3
1
260,368
0
L
Loki
10,851
775
56
4
3
205,506
3
L
Osiris
11,738
838
29
2
2
246,615
0
W
Chang'e
11,704
836
60
4
3
242,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role