Player Matchup

Ra
Ra
Silver V
 
Ra
Silver V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze I
Emmánuelður
Medusa
Bronze I
Level 121
God Stats
2W - 5L
1,530 SR
Queue Stats
135W - 189L
683 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
PogGodGamer
Ao Kuang
Silver IV
Level 87
God Stats
81W - 80L
1,410 SR
Queue Stats
521W - 629L
748 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,480 SR
977 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,414 SR
736 MMR
Chronos
Chronos
Silver III
ClappinSheek
Chronos
Silver III
Level 154
God Stats
5W - 3L
1,341 SR
Queue Stats
652W - 725L
854 MMR
Solo
Bakasura
Bakasura
Silver IV
FCuriel XD1259
Bakasura
Silver IV
Level 88
God Stats
21W - 10L
1,771 SR
Queue Stats
64W - 92L
846 MMR
Solo
Geb
Geb
Silver IV
JOTUN-DE-MIDGARD
Geb
Silver IV
Level 66
God Stats
1W - 1L
1,129 SR
Queue Stats
54W - 62L
506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 4 / 0
6,682
668
6,357
6,678
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 3 / 1
6,885
689
6,384
8,732
3,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
PogGodGamer
Ao Kuang
7
0 / 6 / 1
5,881
588
4,774
9,049
3,878
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
ShivaAtlasGilgameshAh Muzen Cab

VS

Bans
JormungandrBaron SamediChaacGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ClappinSheek
Chronos
12
5 / 2 / 8
8,123
812
6,460
8,992
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
14
6 / 0 / 5
8,704
870
7,050
8,708
4,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 0 / 9
8,430
843
5,353
9,760
9,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
13
13
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
0
0.25
W
Chronos
ClappinSheek
Chronos
5
2
8
4.5
L
1
3
1
0.5
W
Bakasura
6
0
5
8.5
W
2
0
9
6.5
L
Ao Kuang
PogGodGamer
Ao Kuang
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,515
Damage
18,863
24,459
Taken
27,460
10,256
Mitigated
18,688
3,730
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,357
982
1,056
962
6,678
2,688
0
3,067
3,396
23,568
0
W
Chronos
ClappinSheek
Chronos
6,460
2,356
0
2,114
8,992
4,166
1,733
4,582
4,410
22,818
0
L
6,384
2,584
0
250
8,732
3,690
0
4,379
3,888
0
21,773
W
Bakasura
7,050
4,931
243
4,369
8,708
4,997
174
2,348
6,360
0
33,292
W
5,353
640
0
3,411
9,760
9,525
783
4,822
4,938
13,057
0
L
Ao Kuang
PogGodGamer
Ao Kuang
4,774
1,371
0
1,462
9,049
3,878
0
4,613
4,123
9,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,448
Gold Earned
25,257
90
Minions Killed
117
1
Camps Cleared
10
470,475
Distance Traveled
631,668
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,682
668
46
5
0
164,783
5
W
Chronos
8,123
812
39
4
0
185,621
1
L
Medusa
6,885
689
29
3
0
189,674
2
W
Bakasura
8,704
870
66
7
10
235,615
2
W
Geb
8,430
843
12
1
0
210,432
0
L
Ao Kuang
5,881
588
15
2
1
116,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role