Player Matchup

Medusa
Medusa
StepBrad
Medusa
Level 123
God Stats
5W - 2L
1,780 SR
Queue Stats
63W - 40L
1,634 Elo+
Party 2
Fenrir
Fenrir
Wrighty69X
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 88L
1,569 Elo+
Party 2
Ao Kuang
Ao Kuang
cdriscoll8
Ao Kuang
Level 126
God Stats
7W - 8L
1,560 SR
Queue Stats
126W - 109L
1,573 Elo+
Party 2
Zeus
Zeus
jBONE69X
Zeus
Level 27
God Stats
1W - 0L
1,315 SR
Queue Stats
10W - 1L
1,677 Elo+
Party 2
Yu Huang
Yu Huang
liamgwright
Yu Huang
Level 153
God Stats
8W - 10L
1,576 SR
Queue Stats
219W - 194L
1,588 Elo+
Party 2
Team Averages
Level 111
1,546 SR
1,608 Elo+

VS

Team Averages
Level 59
1,416 SR
1,441 Elo+
Izanami
Izanami
EYZNOMERCY
Izanami
Level 28
God Stats
3W - 4L
1,558 SR
Queue Stats
3W - 4L
1,397 Elo+
Party 1
Mulan
Mulan
FFlai-R
Mulan
Level 88
God Stats
4W - 6L
1,343 SR
Queue Stats
73W - 65L
1,521 Elo+
Party 1
Ymir
Ymir
Glaseri
Ymir
Level 26
God Stats
4W - 4L
1,538 SR
Queue Stats
4W - 6L
1,350 Elo+
Party 1
Pele
Pele
IObitoUchihaI
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
ayecaramba13
Zeus
Level 126
God Stats
0W - 4L
1,140 SR
Queue Stats
323W - 378L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
StepBrad
Medusa
13
2 / 0 / 2
7,686
591
7,374
5,399
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
Wrighty69X
Fenrir
10
3 / 1 / 3
6,897
531
4,758
9,794
6,439
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
cdriscoll8
Ao Kuang
13
6 / 0 / 1
7,820
602
10,238
14,562
5,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
11
0 / 2 / 1
5,896
454
1,659
3,439
1,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
liamgwright
Yu Huang
13
3 / 0 / 4
7,964
613
6,238
3,445
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EYZNOMERCY
Izanami
9
1 / 3 / 0
5,605
431
2,637
7,598
1,946
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
FFlai-R
Mulan
12
2 / 3 / 0
7,201
554
7,204
10,642
6,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Glaseri
Ymir
8
0 / 2 / 1
5,874
452
2,159
8,883
6,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 3 / 0
5,481
422
2,358
8,214
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 3 / 0
5,251
404
2,398
6,569
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
14
Kills
3
3
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
EYZNOMERCY
Izanami
1
3
0
0.33
L
Mulan
FFlai-R
Mulan
2
3
0
0.67
L
Ymir
Glaseri
Ymir
0
2
1
0.25
L
0
3
0
0
W
Medusa
StepBrad
Medusa
2
0
2
3
W
Fenrir
Wrighty69X
Fenrir
3
1
3
4.5
L
0
3
0
0
W
Ao Kuang
cdriscoll8
Ao Kuang
6
0
1
6.5
W
Zeus
0
2
1
0.25
W
Yu Huang
liamgwright
Yu Huang
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,267
Damage
16,756
36,639
Taken
41,906
17,221
Mitigated
19,867
18,152
Healing
6,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
EYZNOMERCY
Izanami
2,637
1,953
0
1,000
7,598
1,946
0
567
7,031
0
31,899
L
Mulan
FFlai-R
Mulan
7,204
1,454
0
2,928
10,642
6,398
564
8,227
2,319
0
53,153
L
Ymir
Glaseri
Ymir
2,159
893
1
802
8,883
6,252
0
693
8,190
17,414
0
L
2,358
479
0
509
8,214
2,970
0
3,859
4,201
0
32,910
W
Medusa
StepBrad
Medusa
7,374
3,092
0
1,706
5,399
2,643
0
697
4,702
0
69,167
W
Fenrir
Wrighty69X
Fenrir
4,758
887
0
3,256
9,794
6,439
0
2,430
7,209
0
21,040
L
2,398
109
0
965
6,569
2,301
0
4,199
2,030
17,587
0
W
Ao Kuang
cdriscoll8
Ao Kuang
10,238
3,839
0
11,408
14,562
5,723
221
490
14,024
53,790
0
W
Zeus
1,659
429
0
842
3,439
1,050
1,480
0
3,439
24,659
0
W
Yu Huang
liamgwright
Yu Huang
6,238
785
0
940
3,445
1,366
0
543
2,708
49,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,263
Gold Earned
29,412
407
Minions Killed
269
0
Camps Cleared
0
1,212,833
Distance Traveled
1,103,529
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,605
431
60
5
0
206,314
0
L
Mulan
7,201
554
96
7
0
234,619
0
L
Ymir
5,874
452
22
2
0
234,956
0
L
Pele
5,481
422
56
4
0
244,244
0
W
Medusa
7,686
591
137
11
0
219,729
2
W
Fenrir
6,897
531
20
2
0
280,402
4
L
Zeus
5,251
404
35
3
0
183,396
3
W
Ao Kuang
7,820
602
94
7
0
267,577
4
W
Zeus
5,896
454
50
4
0
185,813
0
W
Yu Huang
7,964
613
106
8
0
259,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role