Player Matchup

Charybdis
Charybdis
Ace2828
Charybdis
Level 27
God Stats
9W - 8L
1,421 SR
Queue Stats
161W - 139L
1,480 Elo+
Party 1
Ratatoskr
Ratatoskr
AnneFlankk
Ratatoskr
Level 81
God Stats
79W - 58L
1,653 SR
Queue Stats
268W - 234L
1,564 Elo+
Party 1
King Arthur
King Arthur
Mnsr_Lantz
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 61L
1,403 Elo+
Party 1
Osiris
Osiris
Rudys
Osiris
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 55L
1,487 Elo+
Party 4
Chang'e
Chang'e
Waltair
Chang'e
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 38L
1,494 Elo+
Party 4
Team Averages
Level 49
1,515 SR
1,486 Elo+

VS

Team Averages
Level 46
1,386 SR
1,410 Elo+
Vulcan
Vulcan
AdamTheNub
Vulcan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,386 Elo+
Party 3
Arachne
Arachne
Brotheroftheend1
Arachne
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,444 Elo+
Party 3
Chaac
Chaac
Jevs008
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,657 Elo+
Party 3
Jormungandr
Jormungandr
Quamia
Jormungandr
Level 28
God Stats
0W - 1L
1,194 SR
Queue Stats
0W - 5L
1,081 Elo+
Party 2
Chiron
Chiron
treinhoudt03
Chiron
Level 66
God Stats
0W - 1L
1,236 SR
Queue Stats
7W - 8L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ace2828
Charybdis
20
6 / 2 / 9
14,960
499
24,689
21,779
10,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
AnneFlankk
Ratatoskr
20
5 / 2 / 12
15,060
502
31,004
44,362
74,859
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Mnsr_Lantz
King Arthur
18
1 / 4 / 2
12,621
421
8,741
35,324
48,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Osiris
Rudys
Osiris
20
14 / 1 / 11
17,654
588
27,527
39,768
45,676
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Waltair
Chang'e
20
11 / 1 / 16
15,824
527
23,928
32,145
16,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AdamTheNub
Vulcan
17
1 / 10 / 2
11,770
392
20,188
19,550
10,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 10 / 2
13,454
448
18,235
44,798
25,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
Jevs008
Chaac
17
0 / 4 / 1
11,433
381
10,765
23,385
21,813
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Quamia
Jormungandr
18
2 / 5 / 6
12,857
429
18,912
33,487
49,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
18
4 / 8 / 2
12,779
426
28,746
26,125
12,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
37
Kills
10
10
Deaths
37
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Ace2828
Charybdis
6
2
9
5.25
L
Vulcan
AdamTheNub
Vulcan
1
10
2
0.2
W
Ratatoskr
AnneFlankk
Ratatoskr
5
2
12
5.5
L
3
10
2
0.4
L
Chaac
Jevs008
Chaac
0
4
1
0.13
W
King Arthur
Mnsr_Lantz
King Arthur
1
4
2
0.5
L
Jormungandr
Quamia
Jormungandr
2
5
6
1
W
Osiris
Rudys
Osiris
14
1
11
19.5
W
Chang'e
Waltair
Chang'e
11
1
16
19
L
Chiron
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,889
Damage
96,846
173,378
Taken
147,345
195,583
Mitigated
119,138
66,357
Healing
19,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Ace2828
Charybdis
24,689
14,314
0
9,727
21,779
10,140
5,964
4,836
16,645
0
119,874
L
Vulcan
AdamTheNub
Vulcan
20,188
3,510
0
1,235
19,550
10,027
90
4,176
15,374
82,537
0
W
Ratatoskr
AnneFlankk
Ratatoskr
31,004
5,887
0
11,782
44,362
74,859
756
11,073
33,289
0
107,055
L
18,235
9,652
0
5,833
44,798
25,394
1,128
8,098
36,700
0
145,358
L
Chaac
Jevs008
Chaac
10,765
1,759
0
3,859
23,385
21,813
439
2,803
20,582
0
66,031
W
King Arthur
Mnsr_Lantz
King Arthur
8,741
1,293
0
1,878
35,324
48,510
380
10,297
24,657
0
61,050
L
Jormungandr
Quamia
Jormungandr
18,912
3,554
0
2,148
33,487
49,559
0
6,101
27,386
76,126
0
W
Osiris
Rudys
Osiris
27,527
12,478
0
7,284
39,768
45,676
5,615
9,572
30,196
0
196,910
W
Chang'e
Waltair
Chang'e
23,928
1,391
11,889
23,797
32,145
16,398
1,630
9,303
21,768
120,257
0
L
Chiron
28,746
12,944
1,922
4,851
26,125
12,345
0
3,007
23,094
0
108,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,119
Gold Earned
62,293
759
Minions Killed
559
0
Camps Cleared
0
2,995,256
Distance Traveled
2,697,539
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,960
499
185
6
0
529,453
0
L
Vulcan
11,770
392
105
4
0
508,345
2
W
Ratatoskr
15,060
502
105
4
0
636,256
3
L
Arachne
13,454
448
156
5
0
588,971
1
L
Chaac
11,433
381
86
3
0
552,312
0
W
King Arthur
12,621
421
69
2
0
579,583
0
L
Jormungandr
12,857
429
81
3
0
553,036
13
W
Osiris
17,654
588
221
7
0
661,973
4
W
Chang'e
15,824
527
179
6
0
587,991
1
L
Chiron
12,779
426
131
4
0
494,875
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role