Player Matchup

Persephone
Persephone
BenisLov3r420
Persephone
Level 126
God Stats
26W - 21L
1,612 SR
Queue Stats
429W - 365L
1,578 Elo+
Party 2
Serqet
Serqet
Durlak
Serqet
Level 118
God Stats
18W - 10L
1,701 SR
Queue Stats
64W - 56L
1,583 Elo+
Party 2
Achilles
Achilles
SAD BABY HD
Achilles
Level 85
God Stats
3W - 2L
1,319 SR
Queue Stats
117W - 139L
1,417 Elo+
Solo
Team Averages
Level 110
1,544 SR
1,526 Elo+

VS

Team Averages
Level 94
1,598 SR
1,500 Elo+
Thor
Thor
AbsoluteDummy
Thor
Level 89
God Stats
1W - 1L
1,787 SR
Queue Stats
35W - 51L
1,456 Elo+
Party 1
Hercules
Hercules
Cizero
Hercules
Level 105
God Stats
0W - 5L
1,349 SR
Queue Stats
53W - 67L
1,525 Elo+
Party 1
Scylla
Scylla
DaKrabMan
Scylla
Level 89
God Stats
4W - 3L
1,657 SR
Queue Stats
48W - 61L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BenisLov3r420
Persephone
20
6 / 1 / 11
16,245
738
23,972
13,523
6,631
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Durlak
Serqet
19
8 / 4 / 10
15,234
692
22,535
17,713
10,566
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
SAD BABY HD
Achilles
20
4 / 1 / 10
15,725
715
18,304
27,612
41,278
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 1
13,000
591
8,462
20,251
8,017
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Cizero
Hercules
19
1 / 4 / 5
13,544
616
17,282
34,853
38,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
DaKrabMan
Scylla
19
2 / 4 / 4
14,396
654
19,409
15,020
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
18
Kills
6
6
Deaths
18
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
10
1
0.35
W
Persephone
BenisLov3r420
Persephone
6
1
11
11.5
L
Hercules
Cizero
Hercules
1
4
5
0.88
L
Scylla
DaKrabMan
Scylla
2
4
4
1
W
Serqet
Durlak
Serqet
8
4
10
3.25
W
Achilles
SAD BABY HD
Achilles
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,811
Damage
45,153
58,848
Taken
70,124
58,475
Mitigated
52,441
7,166
Healing
11,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,462
1,114
0
415
20,251
8,017
0
6,555
13,522
0
30,310
W
Persephone
BenisLov3r420
Persephone
23,972
734
0
1,583
13,523
6,631
0
3,074
10,121
92,793
0
L
Hercules
Cizero
Hercules
17,282
5,241
439
9,267
34,853
38,906
0
14,503
18,492
0
51,036
L
Scylla
DaKrabMan
Scylla
19,409
1,757
0
1,248
15,020
5,518
0
3,295
11,574
66,038
0
W
Serqet
Durlak
Serqet
22,535
5,351
0
0
17,713
10,566
0
6,687
10,698
0
53,356
W
Achilles
SAD BABY HD
Achilles
18,304
3,858
0
5,583
27,612
41,278
284
10,306
16,373
0
47,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,204
Gold Earned
40,940
271
Minions Killed
220
12
Camps Cleared
7
1,241,581
Distance Traveled
1,110,337
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,000
591
42
2
3
306,425
2
W
Persephone
16,245
738
170
8
6
400,079
4
L
Hercules
13,544
616
67
3
0
448,198
0
L
Scylla
14,396
654
111
5
4
355,714
2
W
Serqet
15,234
692
61
3
5
415,089
1
W
Achilles
15,725
715
40
2
1
426,413
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role