Player Matchup

Chaac
Chaac
EggoriAimoto
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 2
King Arthur
King Arthur
Olonelis
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 2
Charybdis
Charybdis
PlyrZero
Charybdis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,157 Elo+

VS

Team Averages
Level 79
1,480 SR
1,408 Elo+
Merlin
Merlin
Greene3774
Merlin
Level 26
God Stats
3W - 7L
1,203 SR
Queue Stats
48W - 50L
1,338 Elo+
Party 1
Geb
Geb
MrFreezy30
Geb
Level 125
God Stats
44W - 30L
1,725 SR
Queue Stats
483W - 434L
1,518 Elo+
Solo
Osiris
Osiris
ScourgedSoL
Osiris
Level 86
God Stats
12W - 11L
1,511 SR
Queue Stats
66W - 85L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 0
7,598
543
8,367
20,427
12,704
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
Olonelis
King Arthur
11
0 / 4 / 0
7,491
535
7,408
18,087
14,306
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
PlyrZero
Charybdis
12
0 / 7 / 0
7,957
568
7,160
13,272
6,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Greene3774
Merlin
14
5 / 0 / 8
10,225
730
14,934
5,330
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 16
10,854
775
11,089
14,486
17,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
15
12 / 0 / 7
11,771
841
17,686
12,518
15,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
51
0
Kills
20
21
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
W
Merlin
Greene3774
Merlin
5
0
8
9
W
3
0
16
11
L
King Arthur
Olonelis
King Arthur
0
4
0
0
L
Charybdis
PlyrZero
Charybdis
0
7
0
0
W
Osiris
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,935
Damage
43,709
51,786
Taken
32,334
33,434
Mitigated
34,998
7,556
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,367
2,297
0
4,233
20,427
12,704
0
11,477
8,950
0
24,046
W
Merlin
Greene3774
Merlin
14,934
2,232
0
285
5,330
2,315
641
0
5,330
43,447
0
W
11,089
1,720
0
3,659
14,486
17,487
616
694
13,792
26,506
0
L
King Arthur
Olonelis
King Arthur
7,408
1,593
0
1,230
18,087
14,306
0
10,096
7,991
0
21,788
L
Charybdis
PlyrZero
Charybdis
7,160
3,192
0
2,093
13,272
6,424
0
5,248
8,024
0
27,525
W
Osiris
17,686
6,692
1,089
2,386
12,518
15,196
1,567
621
11,897
0
33,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,046
Gold Earned
32,850
105
Minions Killed
108
4
Camps Cleared
3
615,119
Distance Traveled
767,982
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,598
543
25
2
1
197,566
2
W
Merlin
10,225
730
70
5
0
223,093
0
W
Geb
10,854
775
15
1
2
276,801
2
L
King Arthur
7,491
535
30
2
1
235,449
0
L
Charybdis
7,957
568
50
4
2
182,104
1
W
Osiris
11,771
841
23
2
1
268,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role