Player Matchup

Da Ji
Da Ji
SSJDarknight
Da Ji
Level 126
God Stats
72W - 70L
1,448 SR
Queue Stats
181W - 196L
1,440 Elo+
Solo
Agni
Agni
SouLKingJoestar
Agni
Level 131
God Stats
8W - 11L
1,481 SR
Queue Stats
140W - 148L
1,436 Elo+
Solo
He Bo
He Bo
TheDa468rkOne
He Bo
Level 122
God Stats
4W - 2L
1,455 SR
Queue Stats
180W - 191L
1,473 Elo+
Solo
Rama
Rama
begines
Rama
Level 160
God Stats
23W - 24L
1,594 SR
Queue Stats
656W - 611L
1,537 Elo+
Solo
Ares
Ares
tphitta
Ares
Level 60
God Stats
11W - 5L
1,660 SR
Queue Stats
104W - 104L
1,487 Elo+
Solo
Team Averages
Level 120
1,528 SR
1,474 Elo+

VS

Team Averages
Level 115
1,499 SR
1,493 Elo+
Bellona
Bellona
HG NINJA JUMP
Bellona
Level 114
God Stats
44W - 35L
1,557 SR
Queue Stats
571W - 592L
1,436 Elo+
Solo
Ymir
Ymir
KingDrew2k
Ymir
Level 89
God Stats
6W - 10L
1,422 SR
Queue Stats
137W - 137L
1,453 Elo+
Solo
Anhur
Anhur
RitchieWasHere
Anhur
Level 122
God Stats
0W - 3L
1,179 SR
Queue Stats
132W - 128L
1,544 Elo+
Solo
Zeus
Zeus
SUPA DEATH
Zeus
Level 128
God Stats
51W - 29L
1,735 SR
Queue Stats
596W - 504L
1,510 Elo+
Solo
Nox
Nox
Woody_GSW30
Nox
Level 120
God Stats
9W - 5L
1,601 SR
Queue Stats
179W - 194L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 8
9,340
1,038
5,715
5,791
4,552
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 2 / 6
9,968
1,108
13,762
5,475
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 5
9,850
1,094
11,447
4,106
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
begines
Rama
15
0 / 1 / 8
9,253
1,028
13,127
5,481
2,988
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
tphitta
Ares
15
4 / 1 / 6
10,701
1,189
8,562
11,655
15,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

294

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
4 / 1 / 1
10,120
1,124
7,253
18,909
16,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 6 / 1
8,351
928
4,307
18,700
21,346
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 4 / 5
9,390
1,043
6,234
13,298
6,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

13
1 / 0 / 0
8,313
924
1,784
566
186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 0 / 3
9,251
1,028
6,974
5,444
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
11
Kills
5
5
Deaths
11
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
4
1
1
4.5
L
0
6
1
0.08
L
0
4
5
0.63
W
2
0
8
6
L
1
0
0
1
W
3
2
6
3
W
2
1
5
4.5
L
0
0
3
1.5
W
Rama
begines
Rama
0
1
8
4
W
Ares
tphitta
Ares
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,613
Damage
26,552
32,508
Taken
56,917
27,750
Mitigated
47,335
1,952
Healing
8,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
7,253
1,573
78
6,903
18,909
16,200
0
11,167
7,347
0
24,492
L
4,307
374
0
0
18,700
21,346
0
11,019
7,430
9,498
0
L
6,234
2,755
0
1,198
13,298
6,796
0
8,314
4,859
0
24,815
W
5,715
1,496
0
160
5,791
4,552
0
3,239
2,552
0
11,458
L
1,784
206
0
0
566
186
0
137
429
4,109
0
W
13,762
664
0
180
5,475
2,862
0
1,631
3,844
40,805
0
W
11,447
562
0
161
4,106
2,126
0
1,922
2,184
30,947
0
L
6,974
816
0
470
5,444
2,807
0
2,293
3,081
31,100
0
W
Rama
begines
Rama
13,127
8,465
0
562
5,481
2,988
0
2,275
3,206
0
29,999
W
Ares
tphitta
Ares
8,562
528
0
889
11,655
15,222
0
3,998
7,657
11,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,112
Gold Earned
45,425
178
Minions Killed
156
10
Camps Cleared
4
934,453
Distance Traveled
722,051
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,120
1,124
36
4
0
187,780
0
L
Ymir
8,351
928
7
1
0
145,260
0
L
Anhur
9,390
1,043
39
4
1
161,706
1
W
Da Ji
9,340
1,038
12
1
2
209,560
2
L
Zeus
8,313
924
4
0
1
47,751
0
W
Agni
9,968
1,108
65
7
3
171,486
0
W
He Bo
9,850
1,094
56
6
1
195,803
0
L
Nox
9,251
1,028
70
8
2
179,554
0
W
Rama
9,253
1,028
43
5
4
156,484
1
W
Ares
10,701
1,189
2
0
0
201,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role