Player Matchup

Hades
Hades
ElifnazK
Hades
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 104L
1,451 Elo+
Party 2
Geb
Geb
Hailheart
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,457 Elo+
Solo
Ah Puch
Ah Puch
IGetMeatSuck
Ah Puch
Level 89
God Stats
4W - 2L
1,914 SR
Queue Stats
152W - 167L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
SauceB0ssR0ss
Gilgamesh
Level 154
God Stats
18W - 14L
1,501 SR
Queue Stats
665W - 687L
1,509 Elo+
Solo
Discordia
Discordia
TaughtMoss02132
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,460 Elo+
Party 2
Team Averages
Level 66
1,583 SR
1,472 Elo+

VS

Team Averages
Level 53
1,622 SR
1,420 Elo+
Fafnir
Fafnir
Fireyo101
Fafnir
Level 28
God Stats
1W - 1L
1,308 SR
Queue Stats
67W - 67L
1,513 Elo+
Party 1
Cliodhna
Cliodhna
Goated XI
Cliodhna
Level 69
God Stats
7W - 1L
1,787 SR
Queue Stats
361W - 321L
1,420 Elo+
Solo
Bellona
Bellona
Hobbitkahk
Bellona
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 56L
1,317 Elo+
Solo
Artemis
Artemis
X_bob_gratton_X
Artemis
Level 29
God Stats
1W - 0L
1,690 SR
Queue Stats
40W - 55L
1,336 Elo+
Solo
Chiron
Chiron
awesomename123
Chiron
Level 116
God Stats
3W - 0L
1,825 SR
Queue Stats
67W - 69L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ElifnazK
Hades
20
8 / 7 / 13
12,359
687
16,168
24,259
19,576
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 4 / 20
11,717
651
15,222
20,062
32,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
IGetMeatSuck
Ah Puch
20
8 / 6 / 13
12,566
698
18,039
17,709
10,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
SauceB0ssR0ss
Gilgamesh
20
8 / 6 / 13
13,452
747
20,593
23,161
35,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
TaughtMoss02132
Discordia
20
4 / 7 / 17
11,908
662
27,775
20,336
10,050
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fireyo101
Fafnir
19
3 / 6 / 16
13,003
722
8,735
24,657
39,716
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
Goated XI
Cliodhna
20
10 / 7 / 7
14,247
792
22,267
24,897
13,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Hobbitkahk
Bellona
20
3 / 5 / 15
13,455
748
11,273
25,104
32,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
5 / 6 / 13
13,374
743
20,989
19,868
10,751
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

20
9 / 8 / 11
13,260
737
29,775
20,249
10,791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
92
32
Kills
30
30
Deaths
32
76
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hades
ElifnazK
Hades
8
7
13
2.07
W
Fafnir
Fireyo101
Fafnir
3
6
16
1.83
W
Cliodhna
Goated XI
Cliodhna
10
7
7
1.93
L
4
4
20
3.5
W
Bellona
Hobbitkahk
Bellona
3
5
15
2.1
L
Ah Puch
IGetMeatSuck
Ah Puch
8
6
13
2.42
L
Gilgamesh
SauceB0ssR0ss
Gilgamesh
8
6
13
2.42
L
Discordia
TaughtMoss02132
Discordia
4
7
17
1.79
W
5
6
13
1.92
W
9
8
11
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,797
Damage
93,039
105,527
Taken
114,775
107,952
Mitigated
107,146
32,250
Healing
40,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
ElifnazK
Hades
16,168
1,987
3,244
7,543
24,259
19,576
410
2,278
21,981
28,397
0
W
Fafnir
Fireyo101
Fafnir
8,735
2,610
921
5,540
24,657
39,716
1,022
16,487
8,170
10,883
0
W
Cliodhna
Goated XI
Cliodhna
22,267
1,814
1,012
7,115
24,897
13,267
2,775
17,935
6,962
0
44,989
L
15,222
991
177
457
20,062
32,790
16
1,742
18,320
26,295
0
W
Bellona
Hobbitkahk
Bellona
11,273
1,128
4,300
6,778
25,104
32,621
626
18,739
6,365
0
22,526
L
Ah Puch
IGetMeatSuck
Ah Puch
18,039
1,233
1,781
2,968
17,709
10,068
112
1,086
16,623
39,492
0
L
Gilgamesh
SauceB0ssR0ss
Gilgamesh
20,593
2,959
3,306
4,198
23,161
35,468
198
2,310
20,851
8,893
27,559
L
Discordia
TaughtMoss02132
Discordia
27,775
1,170
2,487
6,089
20,336
10,050
347
1,319
19,017
57,213
0
W
20,989
11,490
1,812
6,623
19,868
10,751
2,295
13,130
6,738
0
48,049
W
29,775
10,404
2,554
3,745
20,249
10,791
2,425
15,495
4,754
0
47,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,002
Gold Earned
67,339
168
Minions Killed
199
0
Camps Cleared
0
1,507,144
Distance Traveled
1,566,505
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,359
687
25
1
0
287,646
0
W
Fafnir
13,003
722
4
0
0
308,866
2
W
Cliodhna
14,247
792
43
2
0
326,746
0
L
Geb
11,717
651
17
1
0
334,619
1
W
Bellona
13,455
748
20
1
0
359,984
0
L
Ah Puch
12,566
698
45
3
0
285,646
0
L
Gilgamesh
13,452
747
37
2
0
305,814
0
L
Discordia
11,908
662
44
2
0
293,419
0
W
Artemis
13,374
743
79
4
0
274,288
1
W
Chiron
13,260
737
53
3
0
296,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role