Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
OutGlow
Izanami
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 12L
1,318 Elo+
Party 2
Ymir
Ymir
Tb8521
Ymir
Level 75
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2
Bakasura
Bakasura
vetbek8
Bakasura
Level 79
God Stats
1W - 1L
1,399 SR
Queue Stats
293W - 307L
1,372 Elo+
Solo
Discordia
Discordia
vthestampede86
Discordia
Level 92
God Stats
2W - 0L
1,669 SR
Queue Stats
25W - 29L
1,427 Elo+
Solo
Team Averages
Level 73
1,514 SR
1,423 Elo+

VS

Team Averages
Level 97
1,434 SR
1,445 Elo+
Anubis
Anubis
 
Anubis
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Parthaax
Fafnir
Level 103
God Stats
1W - 1L
1,279 SR
Queue Stats
6W - 7L
1,291 Elo+
Solo
Danzaburou
Danzaburou
Stormzy91
Danzaburou
Level 50
God Stats
11W - 26L
1,392 SR
Queue Stats
92W - 136L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 0 / 0
4,473
746
280
2,215
740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
OutGlow
Izanami
6
1 / 1 / 1
4,356
726
4,184
4,132
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
Tb8521
Ymir
6
1 / 1 / 1
4,594
766
1,514
4,508
2,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
vetbek8
Bakasura
7
0 / 0 / 1
4,283
714
533
5,227
1,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Discordia
vthestampede86
Discordia
8
1 / 0 / 0
4,705
784
921
876
282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 0 / 1
3,967
661
1,164
2,943
1,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
 
Merlin
6
0 / 1 / 0
3,656
609
288
1,941
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
 
Nemesis
4
0 / 0 / 1
3,271
545
545
2,593
615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Parthaax
Fafnir
6
1 / 0 / 1
4,091
682
2,093
3,841
2,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Stormzy91
Danzaburou
6
1 / 2 / 1
3,639
607
3,266
3,586
785
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
2
2
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
0
0
0
L
Anubis
 
Anubis
0
0
1
0.5
L
Merlin
 
Merlin
0
1
0
0
L
Nemesis
 
Nemesis
0
0
1
0.5
W
Izanami
OutGlow
Izanami
1
1
1
1.5
L
Fafnir
Parthaax
Fafnir
1
0
1
1.5
L
Danzaburou
Stormzy91
Danzaburou
1
2
1
0.75
W
Ymir
Tb8521
Ymir
1
1
1
1.5
W
Bakasura
vetbek8
Bakasura
0
0
1
0.5
W
Discordia
vthestampede86
Discordia
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,432
Damage
7,356
16,958
Taken
14,904
6,445
Mitigated
5,396
6,063
Healing
4,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
280
186
0
1,631
2,215
740
660
0
2,215
0
21,016
L
Anubis
 
Anubis
1,164
47
0
1,177
2,943
1,024
0
217
2,726
23,657
0
L
Merlin
 
Merlin
288
0
0
0
1,941
573
0
755
1,186
15,431
0
L
Nemesis
 
Nemesis
545
38
0
798
2,593
615
0
535
2,058
0
8,794
W
Izanami
OutGlow
Izanami
4,184
3,379
0
1,765
4,132
1,276
363
978
3,154
0
30,912
L
Fafnir
Parthaax
Fafnir
2,093
633
0
1,392
3,841
2,399
0
388
3,453
9,032
0
L
Danzaburou
Stormzy91
Danzaburou
3,266
1,024
0
1,035
3,586
785
0
540
3,046
0
15,914
W
Ymir
Tb8521
Ymir
1,514
316
0
1,398
4,508
2,541
75
1,295
3,213
6,804
0
W
Bakasura
vetbek8
Bakasura
533
252
0
1,034
5,227
1,606
0
1,014
4,213
0
20,580
W
Discordia
vthestampede86
Discordia
921
0
0
235
876
282
0
258
618
26,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,411
Gold Earned
18,624
204
Minions Killed
145
0
Camps Cleared
0
614,060
Distance Traveled
582,851
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,473
746
38
6
0
122,505
2
L
Anubis
3,967
661
56
9
0
119,409
3
L
Merlin
3,656
609
29
5
0
116,894
2
L
Nemesis
3,271
545
26
4
0
103,695
0
W
Izanami
4,356
726
59
10
0
102,213
0
L
Fafnir
4,091
682
6
1
0
126,129
0
L
Danzaburou
3,639
607
28
5
0
116,724
1
W
Ymir
4,594
766
9
2
0
118,000
3
W
Bakasura
4,283
714
47
8
0
147,969
0
W
Discordia
4,705
784
51
9
0
123,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role