Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ButtRedemption
Rama
Level 139
God Stats
7W - 2L
1,940 SR
Queue Stats
253W - 162L
1,710 Elo+
Party 1
Anubis
Anubis
Frokkert
Anubis
Level 29
God Stats
1W - 0L
1,691 SR
Queue Stats
26W - 6L
1,732 Elo+
Party 1
King Arthur
King Arthur
TheSaltySailor
King Arthur
Level 132
God Stats
1W - 0L
1,718 SR
Queue Stats
105W - 62L
1,692 Elo+
Party 1
Bacchus
Bacchus
moses
Bacchus
Level 139
God Stats
1W - 0L
1,925 SR
Queue Stats
117W - 71L
1,742 Elo+
Party 1
Team Averages
Level 109
1,755 SR
1,675 Elo+

VS

Team Averages
Level 54
1,549 SR
1,461 Elo+
Apollo
Apollo
HellDunno
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,497 Elo+
Solo
Yemoja
Yemoja
Kaoskyh
Yemoja
Level 154
God Stats
10W - 9L
1,605 SR
Queue Stats
228W - 262L
1,527 Elo+
Party 2
Mulan
Mulan
Nagasugi
Mulan
Level 42
God Stats
7W - 4L
1,702 SR
Queue Stats
239W - 238L
1,490 Elo+
Solo
Tiamat
Tiamat
XFIREDARK8306
Tiamat
Level 7
God Stats
1W - 3L
1,281 SR
Queue Stats
1W - 3L
1,300 Elo+
Solo
Nu Wa
Nu Wa
windowlicker83
Nu Wa
Level 40
God Stats
33W - 35L
1,656 SR
Queue Stats
59W - 72L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 2 / 7
8,112
811
9,262
9,451
3,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 2 / 10
8,345
835
12,020
7,203
3,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Frokkert
Anubis
15
1 / 1 / 13
7,932
793
5,279
7,988
4,628
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TheSaltySailor
King Arthur
14
5 / 2 / 4
8,157
816
11,175
11,608
8,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
moses
Bacchus
15
6 / 1 / 9
9,329
933
7,263
11,530
13,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HellDunno
Apollo
14
4 / 3 / 1
7,728
773
8,378
11,518
7,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Kaoskyh
Yemoja
14
2 / 3 / 2
7,686
769
2,897
10,202
6,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Nagasugi
Mulan
13
1 / 6 / 5
7,295
730
10,490
15,816
13,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 7 / 0
6,489
649
2,594
9,109
5,298
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 1 / 2
7,201
720
4,085
3,900
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
20
Kills
7
8
Deaths
20
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
7
3.25
W
5
2
10
5
W
Anubis
Frokkert
Anubis
1
1
13
7.5
L
Apollo
HellDunno
Apollo
4
3
1
1.5
L
Yemoja
Kaoskyh
Yemoja
2
3
2
1
L
Mulan
Nagasugi
Mulan
1
6
5
0.58
W
King Arthur
TheSaltySailor
King Arthur
5
2
4
3.5
L
0
7
0
0
W
Bacchus
moses
Bacchus
6
1
9
10.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,999
Damage
28,444
47,780
Taken
50,545
33,047
Mitigated
33,992
12,125
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,262
4,504
0
3,492
9,451
3,649
963
1,846
6,608
33,862
0
W
12,020
10,641
0
1,239
7,203
3,107
3,116
1,366
5,797
0
29,876
W
Anubis
Frokkert
Anubis
5,279
762
0
3,491
7,988
4,628
737
2,117
5,657
22,843
0
L
Apollo
HellDunno
Apollo
8,378
6,136
0
1,098
11,518
7,192
0
4,657
6,861
0
19,493
L
Yemoja
Kaoskyh
Yemoja
2,897
822
3,746
2,725
10,202
6,704
0
5,513
4,689
14,153
0
L
Mulan
Nagasugi
Mulan
10,490
2,413
0
2,065
15,816
13,169
0
7,136
8,680
0
19,792
W
King Arthur
TheSaltySailor
King Arthur
11,175
1,076
0
2,448
11,608
8,410
0
2,341
9,205
0
31,455
L
2,594
370
0
354
9,109
5,298
432
2,251
6,858
13,044
0
W
Bacchus
moses
Bacchus
7,263
971
0
1,455
11,530
13,253
266
1,396
10,054
19,218
0
L
4,085
491
0
324
3,900
1,629
937
2,247
1,653
24,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,875
Gold Earned
36,399
192
Minions Killed
153
0
Camps Cleared
0
1,037,092
Distance Traveled
901,529
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,112
811
53
5
0
171,272
4
W
Rama
8,345
835
42
4
0
205,281
2
W
Anubis
7,932
793
46
5
0
223,285
0
L
Apollo
7,728
773
39
4
0
199,257
0
L
Yemoja
7,686
769
19
2
0
161,508
1
L
Mulan
7,295
730
25
3
0
184,477
1
W
King Arthur
8,157
816
35
4
0
216,553
0
L
Tiamat
6,489
649
19
2
0
173,206
0
W
Bacchus
9,329
933
16
2
0
220,701
2
L
Nu Wa
7,201
720
51
5
0
183,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role