Player Matchup

Sylvanus
Sylvanus
Apr0pos
Sylvanus
Level 149
God Stats
137W - 124L
1,538 SR
Queue Stats
707W - 715L
1,501 Elo+
Solo
Bellona
Bellona
CedIsBack
Bellona
Level 104
God Stats
8W - 6L
1,497 SR
Queue Stats
54W - 54L
1,474 Elo+
Solo
Jormungandr
Jormungandr
GAMECRAZYPLAYER_
Jormungandr
Level 90
God Stats
102W - 94L
1,475 SR
Queue Stats
393W - 391L
1,456 Elo+
Solo
Raijin
Raijin
alcala_boyz
Raijin
Level 103
God Stats
4W - 5L
1,475 SR
Queue Stats
357W - 346L
1,449 Elo+
Solo
Rama
Rama
dxshwn_
Rama
Level 83
God Stats
7W - 9L
1,413 SR
Queue Stats
77W - 81L
1,390 Elo+
Solo
Team Averages
Level 106
1,480 SR
1,454 Elo+

VS

Team Averages
Level 113
1,563 SR
1,434 Elo+
Izanami
Izanami
DeadFromRock
Izanami
Level 86
God Stats
3W - 1L
1,492 SR
Queue Stats
299W - 316L
1,403 Elo+
Solo
Chang'e
Chang'e
LiliMii
Chang'e
Level 126
God Stats
20W - 16L
1,548 SR
Queue Stats
661W - 649L
1,426 Elo+
Solo
Thanatos
Thanatos
Natrix602
Thanatos
Level 128
God Stats
23W - 21L
1,542 SR
Queue Stats
450W - 476L
1,474 Elo+
Solo
Khepri
Khepri
locosmashto
Khepri
Level 121
God Stats
6W - 4L
1,548 SR
Queue Stats
428W - 485L
1,403 Elo+
Solo
Heimdallr
Heimdallr
numpodece
Heimdallr
Level 106
God Stats
3W - 0L
1,683 SR
Queue Stats
92W - 89L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Apr0pos
Sylvanus
15
4 / 4 / 1
9,486
452
13,042
21,581
14,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
CedIsBack
Bellona
13
0 / 2 / 4
7,898
376
8,359
19,791
17,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
GAMECRAZYPLAYER_
Jormungandr
16
1 / 0 / 3
10,571
503
11,951
17,009
20,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
14
2 / 3 / 1
9,498
452
13,224
10,161
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
dxshwn_
Rama
16
0 / 3 / 2
9,564
455
3,659
14,521
5,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeadFromRock
Izanami
17
1 / 1 / 5
10,829
516
14,773
14,795
6,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
LiliMii
Chang'e
14
1 / 2 / 6
9,253
441
12,950
16,927
7,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Natrix602
Thanatos
16
3 / 3 / 3
10,192
485
9,577
19,598
9,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
14
1 / 1 / 8
9,518
453
5,645
18,050
17,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
numpodece
Heimdallr
17
6 / 0 / 5
10,930
520
16,160
12,212
5,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
12
12
Deaths
7
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Apr0pos
Sylvanus
4
4
1
1.13
L
Bellona
CedIsBack
Bellona
0
2
4
1
W
Izanami
DeadFromRock
Izanami
1
1
5
3.5
L
Jormungandr
GAMECRAZYPLAYER_
Jormungandr
1
0
3
2.5
W
Chang'e
LiliMii
Chang'e
1
2
6
2
W
Thanatos
Natrix602
Thanatos
3
3
3
1.5
L
Raijin
2
3
1
0.83
L
Rama
dxshwn_
Rama
0
3
2
0.33
W
Khepri
1
1
8
5
W
Heimdallr
numpodece
Heimdallr
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,235
Damage
59,105
83,063
Taken
81,582
62,818
Mitigated
47,590
24,427
Healing
34,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Apr0pos
Sylvanus
13,042
3,867
3,689
8,186
21,581
14,106
878
5,352
16,225
51,139
20,854
L
Bellona
CedIsBack
Bellona
8,359
1,959
271
3,667
19,791
17,197
92
5,869
13,921
0
39,440
W
Izanami
DeadFromRock
Izanami
14,773
8,802
0
3,887
14,795
6,809
0
9,399
5,396
0
112,246
L
Jormungandr
GAMECRAZYPLAYER_
Jormungandr
11,951
5,067
0
3,311
17,009
20,953
1,264
2,838
14,171
86,823
0
W
Chang'e
LiliMii
Chang'e
12,950
1,325
3,322
5,528
16,927
7,096
0
8,771
8,156
81,389
0
W
Thanatos
Natrix602
Thanatos
9,577
2,133
0
15,651
19,598
9,980
846
7,131
12,467
0
80,844
L
Raijin
13,224
1,887
0
1,660
10,161
4,709
264
3,446
6,715
79,722
0
L
Rama
dxshwn_
Rama
3,659
3,120
0
3,643
14,521
5,853
778
1,090
13,431
0
80,744
W
Khepri
5,645
67
431
3,642
18,050
17,771
82
9,284
8,766
26,179
0
W
Heimdallr
numpodece
Heimdallr
16,160
5,553
0
2,432
12,212
5,934
1,217
3,066
9,146
0
99,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,017
Gold Earned
50,722
603
Minions Killed
572
0
Camps Cleared
0
1,995,587
Distance Traveled
1,939,048
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,486
452
96
5
0
369,006
0
L
Bellona
7,898
376
56
3
0
472,703
0
W
Izanami
10,829
516
180
9
0
359,845
0
L
Jormungandr
10,571
503
160
8
0
396,428
3
W
Chang'e
9,253
441
111
5
0
364,580
11
W
Thanatos
10,192
485
105
5
0
421,582
0
L
Raijin
9,498
452
143
7
0
386,226
3
L
Rama
9,564
455
148
7
0
371,224
0
W
Khepri
9,518
453
40
2
0
399,214
2
W
Heimdallr
10,930
520
136
6
0
393,827
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role