Player Matchup

Hercules
Hercules
Ch1ckenSandw1tch
Hercules
Level 6
God Stats
6W - 2L
1,985 SR
Queue Stats
7W - 2L
1,853 Elo+
Party 1
Agni
Agni
MikLife1
Agni
Level 148
God Stats
1W - 2L
1,263 SR
Queue Stats
335W - 292L
1,678 Elo+
Party 1
Mulan
Mulan
NightHowler-_-
Mulan
Level 69
God Stats
5W - 5L
1,618 SR
Queue Stats
90W - 86L
1,603 Elo+
Party 1
Hera
Hera
danitoxlab
Hera
Level 80
God Stats
2W - 5L
1,251 SR
Queue Stats
132W - 150L
1,476 Elo+
Solo
Fafnir
Fafnir
shadowplayz22-
Fafnir
Level 18
God Stats
2W - 1L
1,755 SR
Queue Stats
7W - 2L
1,853 Elo+
Party 1
Team Averages
Level 64
1,574 SR
1,693 Elo+

VS

Team Averages
Level 118
1,498 SR
1,492 Elo+
Ra
Ra
Duke_Nukem_lll
Ra
Level 139
God Stats
8W - 12L
1,500 SR
Queue Stats
173W - 194L
1,437 Elo+
Solo
He Bo
He Bo
LIL MANNY
He Bo
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 38L
1,515 Elo+
Solo
Ganesha
Ganesha
OCT0PU55
Ganesha
Level 85
God Stats
0W - 2L
1,302 SR
Queue Stats
113W - 133L
1,430 Elo+
Solo
Cupid
Cupid
StormySky501st
Cupid
Level 121
God Stats
6W - 8L
1,671 SR
Queue Stats
145W - 143L
1,607 Elo+
Solo
Da Ji
Da Ji
jennierubykim
Da Ji
Level 122
God Stats
1W - 2L
1,520 SR
Queue Stats
39W - 57L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 10
10,368
798
12,644
16,301
9,467
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
18
4 / 0 / 12
10,454
804
20,324
13,155
5,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 2 / 12
10,384
799
13,815
14,205
10,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 0 / 6
10,128
779
10,962
7,772
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 5 / 10
10,904
839
12,420
19,832
26,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
9,458
728
9,229
9,104
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
LIL MANNY
He Bo
16
3 / 6 / 2
9,347
719
14,402
12,355
5,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
OCT0PU55
Ganesha
14
0 / 7 / 7
8,780
675
7,231
22,203
17,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 5 / 5
9,075
698
8,177
17,912
8,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 5 / 2
8,459
651
8,286
16,569
7,890
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
26
Kills
9
9
Deaths
26
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
L
2
3
3
1.17
L
He Bo
LIL MANNY
He Bo
3
6
2
0.67
W
Agni
4
0
12
10
W
7
2
12
6.5
L
Ganesha
OCT0PU55
Ganesha
0
7
7
0.5
L
3
5
5
1.1
W
2
0
6
5
L
1
5
2
0.4
W
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,165
Damage
47,325
71,265
Taken
78,143
54,860
Mitigated
44,417
13,879
Healing
18,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,644
3,429
0
4,237
16,301
9,467
383
6,745
9,178
0
22,594
L
9,229
627
1,335
1,595
9,104
4,681
0
5,184
3,828
44,041
0
L
He Bo
LIL MANNY
He Bo
14,402
134
94
823
12,355
5,714
0
3,934
8,395
31,003
0
W
Agni
20,324
1,511
103
1,937
13,155
5,852
823
4,996
7,869
44,793
0
W
13,815
1,586
0
3,383
14,205
10,848
116
6,403
7,431
0
30,506
L
Ganesha
OCT0PU55
Ganesha
7,231
219
803
4,329
22,203
17,353
0
15,130
6,631
18,567
0
L
8,177
4,791
1,756
6,521
17,912
8,779
0
10,817
6,631
0
28,771
W
10,962
2,281
388
1,787
7,772
2,251
636
2,943
3,551
50,093
0
L
8,286
1,564
0
1,601
16,569
7,890
0
7,291
8,952
0
25,010
W
12,420
4,609
0
2,044
19,832
26,442
0
8,136
11,174
29,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,238
Gold Earned
45,119
247
Minions Killed
223
0
Camps Cleared
0
1,409,279
Distance Traveled
1,281,479
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,368
798
35
3
0
275,685
2
L
Ra
9,458
728
80
6
0
256,057
0
L
He Bo
9,347
719
53
4
0
256,734
1
W
Agni
10,454
804
65
5
0
282,056
3
W
Mulan
10,384
799
28
2
0
303,046
2
L
Ganesha
8,780
675
5
0
0
273,269
2
L
Cupid
9,075
698
50
4
0
250,203
2
W
Hera
10,128
779
91
7
0
297,808
7
L
Da Ji
8,459
651
35
3
0
245,216
3
W
Fafnir
10,904
839
28
2
0
250,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role