Player Matchup

Chiron
Chiron
Gold IV
KoziriBezi
Chiron
Gold IV
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 102L
1,388 MMR
Party 1
Da Ji
Da Ji
Gold III
Nessyy
Da Ji
Gold III
Level 160
God Stats
6W - 6L
1,572 SR
Queue Stats
227W - 233L
1,532 MMR
Party 1
Vulcan
Vulcan
Gold V
Smiteable
Vulcan
Gold V
Level 106
God Stats
3W - 1L
1,891 SR
Queue Stats
94W - 99L
1,411 MMR
Solo
Ravana
Ravana
Gold III
TheFunkSoulBro
Ravana
Gold III
Level 160
God Stats
6W - 15L
1,161 SR
Queue Stats
411W - 422L
1,431 MMR
Solo
Sobek
Sobek
Bronze III
bamsedaa
Sobek
Bronze III
Level 111
God Stats
0W - 1L
1,464 SR
Queue Stats
1W - 6L
1,377 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,517 SR
1,428 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,578 SR
1,428 MMR
Tyr
Tyr
Gold IV
Jashiinoz
Tyr
Gold IV
Level 117
God Stats
4W - 6L
1,707 SR
Queue Stats
227W - 219L
1,422 MMR
Solo
Apollo
Apollo
Gold III
UnderWaallker
Apollo
Gold III
Level 147
God Stats
4W - 6L
1,430 SR
Queue Stats
227W - 241L
1,420 MMR
Solo
Cupid
Cupid
Gold IV
darkJwarrior
Cupid
Gold IV
Level 103
God Stats
14W - 8L
1,552 SR
Queue Stats
451W - 439L
1,372 MMR
Solo
Achilles
Achilles
Silver II
vaalchonk
Achilles
Silver II
Level 89
God Stats
1W - 2L
1,546 SR
Queue Stats
8W - 11L
1,473 MMR
Solo
Anubis
Anubis
Silver III
Даглор
Anubis
Silver III
Level 78
God Stats
3W - 0L
1,654 SR
Queue Stats
8W - 13L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KoziriBezi
Chiron
17
2 / 5 / 1
10,376
451
14,908
22,031
10,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
Nessyy
Da Ji
18
7 / 10 / 1
11,489
500
12,095
25,593
13,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Smiteable
Vulcan
10
0 / 3 / 2
8,016
349
7,146
5,554
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 7 / 3
9,667
420
12,332
20,342
21,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
bamsedaa
Sobek
14
0 / 5 / 1
8,919
388
5,107
23,324
29,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
King ArthurTsukuyomiAtlasBakasura

VS

Bans
Yu HuangNemesisLancelotGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 11
13,911
605
12,300
20,629
29,954
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
11 / 0 / 9
15,053
654
17,581
19,333
11,108
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 3 / 2
14,016
609
18,780
16,968
8,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
vaalchonk
Achilles
19
4 / 1 / 12
12,911
561
16,835
27,831
32,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
18
3 / 5 / 8
12,154
528
9,028
15,177
8,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
9
Kills
29
30
Deaths
9
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
L
Chiron
KoziriBezi
Chiron
2
5
1
0.5
L
Da Ji
Nessyy
Da Ji
7
10
1
0.75
L
Vulcan
Smiteable
Vulcan
0
3
2
0.33
L
0
7
3
0.21
W
11
0
9
15.5
L
Sobek
bamsedaa
Sobek
0
5
1
0.1
W
7
3
2
2.67
W
Achilles
vaalchonk
Achilles
4
1
12
10
W
Anubis
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,588
Damage
74,524
96,844
Taken
99,938
76,131
Mitigated
89,738
22,202
Healing
44,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,300
1,545
0
10,190
20,629
29,954
0
3,413
17,216
0
88,046
L
Chiron
KoziriBezi
Chiron
14,908
4,779
643
4,313
22,031
10,436
0
318
21,650
0
95,592
L
Da Ji
Nessyy
Da Ji
12,095
3,123
0
5,912
25,593
13,104
0
3,429
21,944
0
86,249
L
Vulcan
Smiteable
Vulcan
7,146
1,851
0
681
5,554
1,823
0
1,907
3,443
41,178
0
L
12,332
3,358
0
5,682
20,342
21,452
0
2,256
17,975
0
72,744
W
17,581
10,958
0
5,435
19,333
11,108
6,092
2,234
16,196
0
160,785
L
Sobek
bamsedaa
Sobek
5,107
335
0
4,971
23,324
29,316
0
1,311
21,947
37,120
0
W
18,780
10,628
1,268
7,967
16,968
8,031
2,769
185
16,783
0
135,744
W
Achilles
vaalchonk
Achilles
16,835
3,212
0
13,891
27,831
32,407
2,367
2,529
25,302
0
84,022
W
Anubis
9,028
362
0
5,412
15,177
8,238
1,226
4,186
10,991
80,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,467
Gold Earned
68,045
529
Minions Killed
777
0
Camps Cleared
0
1,889,658
Distance Traveled
2,395,507
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,911
605
105
5
0
502,733
4
L
Chiron
10,376
451
154
7
0
393,069
1
L
Da Ji
11,489
500
120
5
0
410,986
3
L
Vulcan
8,016
349
71
3
0
258,038
0
L
Ravana
9,667
420
129
6
0
369,336
10
W
Apollo
15,053
654
177
8
0
552,349
4
L
Sobek
8,919
388
55
2
0
458,229
5
W
Cupid
14,016
609
208
9
0
451,532
5
W
Achilles
12,911
561
134
6
0
466,731
5
W
Anubis
12,154
528
153
7
0
422,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role