Player Matchup

Lancelot
Lancelot
Hafner53
Lancelot
Level 33
God Stats
1W - 3L
1,230 SR
Queue Stats
16W - 28L
1,389 Elo+
Solo
Ganesha
Ganesha
darkso5ama
Ganesha
Level 31
God Stats
5W - 4L
1,581 SR
Queue Stats
231W - 271L
1,693 Elo+
Solo
Chronos
Chronos
icedjose
Chronos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,489 Elo+
Solo
Team Averages
Level 51
1,437 SR
1,523 Elo+

VS

Team Averages
Level 64
1,312 SR
1,392 Elo+
Jing Wei
Jing Wei
LaywitJay
Jing Wei
Level 37
God Stats
7W - 13L
1,322 SR
Queue Stats
336W - 459L
1,395 Elo+
Solo
Kukulkan
Kukulkan
iICapYT-
Kukulkan
Level 67
God Stats
1W - 1L
1,149 SR
Queue Stats
67W - 90L
1,365 Elo+
Solo
Achilles
Achilles
tac0 parad0x
Achilles
Level 88
God Stats
9W - 12L
1,464 SR
Queue Stats
525W - 649L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Hafner53
Lancelot
18
10 / 5 / 5
14,057
703
18,549
25,125
16,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
darkso5ama
Ganesha
18
0 / 3 / 16
13,310
666
16,168
26,177
18,795
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos
icedjose
Chronos
19
7 / 5 / 8
14,337
717
24,251
24,723
13,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LaywitJay
Jing Wei
17
2 / 5 / 7
13,117
656
19,648
23,128
10,807
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
iICapYT-
Kukulkan
20
6 / 4 / 6
15,335
767
27,984
16,789
8,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
tac0 parad0x
Achilles
17
5 / 8 / 6
13,990
700
14,666
29,017
41,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
17
Kills
13
13
Deaths
17
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Hafner53
Lancelot
10
5
5
2.5
W
Jing Wei
LaywitJay
Jing Wei
2
5
7
1.1
L
Ganesha
darkso5ama
Ganesha
0
3
16
2.67
W
Kukulkan
iICapYT-
Kukulkan
6
4
6
2.25
L
Chronos
icedjose
Chronos
7
5
8
2.2
W
Achilles
tac0 parad0x
Achilles
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,968
Damage
62,298
76,025
Taken
68,934
49,210
Mitigated
61,717
20,593
Healing
10,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Hafner53
Lancelot
18,549
4,106
0
6,823
25,125
16,639
564
11,076
14,049
0
55,427
W
Jing Wei
LaywitJay
Jing Wei
19,648
15,837
0
3,559
23,128
10,807
1,396
15,056
8,072
0
56,408
L
Ganesha
darkso5ama
Ganesha
16,168
1,386
600
7,193
26,177
18,795
369
9,318
16,859
47,113
0
W
Kukulkan
iICapYT-
Kukulkan
27,984
3,415
0
5,809
16,789
8,951
950
9,922
6,867
68,422
0
L
Chronos
icedjose
Chronos
24,251
9,995
0
5,977
24,723
13,776
1,152
8,166
16,557
59,905
6,100
W
Achilles
tac0 parad0x
Achilles
14,666
2,096
0
927
29,017
41,959
215
13,344
15,673
0
29,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,704
Gold Earned
42,442
209
Minions Killed
170
9
Camps Cleared
5
1,142,364
Distance Traveled
1,053,551
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
14,057
703
82
4
5
379,697
2
W
Jing Wei
13,117
656
66
3
2
385,769
6
L
Ganesha
13,310
666
16
1
1
398,349
0
W
Kukulkan
15,335
767
84
4
1
335,162
1
L
Chronos
14,337
717
111
6
3
364,318
1
W
Achilles
13,990
700
20
1
2
332,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role