Player Matchup

Danzaburou
Danzaburou
BigHoss_Inbound
Danzaburou
Level 65
God Stats
1W - 5L
1,238 SR
Queue Stats
19W - 16L
1,453 Elo+
Party 3
Thor
Thor
Fabio_mata87
Thor
Level 36
God Stats
4W - 2L
1,386 SR
Queue Stats
25W - 34L
1,315 Elo+
Solo
Erlang Shen
Erlang Shen
McRawdoggN
Erlang Shen
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 23L
1,419 Elo+
Party 3
Agni
Agni
UglyAHHBOI_56
Agni
Level 102
God Stats
6W - 2L
1,536 SR
Queue Stats
28W - 31L
1,435 Elo+
Party 3
Ymir
Ymir
lizdkvng17
Ymir
Level 38
God Stats
0W - 1L
1,226 SR
Queue Stats
15W - 14L
1,420 Elo+
Party 3
Team Averages
Level 67
1,377 SR
1,408 Elo+

VS

Team Averages
Level 97
1,425 SR
1,366 Elo+
Tyr
Tyr
GospelNT
Tyr
Level 108
God Stats
13W - 7L
1,641 SR
Queue Stats
86W - 76L
1,452 Elo+
Party 1
Zeus
Zeus
Nv Snoozy
Zeus
Level 87
God Stats
3W - 2L
1,627 SR
Queue Stats
129W - 137L
1,411 Elo+
Party 2
Serqet
Serqet
RefreshQT
Serqet
Level 104
God Stats
3W - 1L
1,274 SR
Queue Stats
67W - 56L
1,393 Elo+
Party 1
Neith
Neith
Zombie101
Neith
Level 107
God Stats
1W - 2L
1,081 SR
Queue Stats
71W - 89L
1,201 Elo+
Solo
Bastet
Bastet
kxgyu
Bastet
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 209L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigHoss_Inbound
Danzaburou
9
3 / 1 / 0
5,604
467
5,272
7,498
2,732
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 1 / 3
5,393
449
1,908
7,021
2,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
McRawdoggN
Erlang Shen
10
0 / 3 / 0
5,996
500
4,095
10,998
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 0
6,436
536
6,097
7,878
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 2
5,568
464
2,425
9,678
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
7,282
607
7,116
6,679
5,400
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
10
2 / 3 / 1
6,523
544
3,207
7,176
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
RefreshQT
Serqet
9
0 / 0 / 2
5,815
485
2,259
5,820
3,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Zombie101
Neith
8
1 / 2 / 1
5,263
439
7,792
5,705
1,425
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Bastet
kxgyu
Bastet
11
3 / 1 / 2
6,757
563
6,024
9,720
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
10
10
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigHoss_Inbound
Danzaburou
3
1
0
3
L
1
1
3
2.5
W
4
0
0
4
L
Erlang Shen
McRawdoggN
Erlang Shen
0
3
0
0
W
Zeus
2
3
1
0.83
W
Serqet
RefreshQT
Serqet
0
0
2
1
L
2
3
0
0.67
W
Neith
Zombie101
Neith
1
2
1
0.75
W
Bastet
kxgyu
Bastet
3
1
2
4
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,797
Damage
26,398
43,073
Taken
35,100
20,324
Mitigated
15,639
13,852
Healing
11,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigHoss_Inbound
Danzaburou
5,272
1,932
282
4,185
7,498
2,732
0
136
7,362
0
33,618
L
1,908
373
0
807
7,021
2,425
252
296
6,725
0
26,259
W
7,116
1,003
0
2,402
6,679
5,400
216
0
6,679
0
47,603
L
Erlang Shen
McRawdoggN
Erlang Shen
4,095
2,108
0
5,347
10,998
6,204
111
0
10,998
0
40,517
W
Zeus
3,207
370
0
1,214
7,176
2,287
0
3,369
3,575
37,577
0
W
Serqet
RefreshQT
Serqet
2,259
286
1,070
1,619
5,820
3,249
0
2,108
3,626
0
16,455
L
6,097
488
0
325
7,878
2,952
0
2,627
5,132
47,100
0
W
Neith
Zombie101
Neith
7,792
3,663
133
1,352
5,705
1,425
1,128
1,070
4,635
0
27,033
W
Bastet
kxgyu
Bastet
6,024
3,192
0
4,020
9,720
3,278
0
1,557
8,063
0
39,565
L
2,425
252
416
2,490
9,678
6,011
0
148
9,530
22,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,997
Gold Earned
31,640
288
Minions Killed
275
0
Camps Cleared
0
1,100,298
Distance Traveled
1,152,329
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,604
467
55
5
0
218,134
2
L
Thor
5,393
449
46
4
0
217,608
0
W
Tyr
7,282
607
74
6
0
261,256
6
L
Erlang Shen
5,996
500
76
6
0
224,735
1
W
Zeus
6,523
544
58
5
0
197,994
3
W
Serqet
5,815
485
31
3
0
241,031
2
L
Agni
6,436
536
82
7
0
219,569
2
W
Neith
5,263
439
43
4
0
192,739
0
W
Bastet
6,757
563
69
6
0
259,309
0
L
Ymir
5,568
464
29
2
0
220,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role