Player Matchup

Xing Tian
Xing Tian
Silver III
MobilizedEagle4
Xing Tian
Silver III
Level 139
God Stats
0W - 2L
1,432 SR
Queue Stats
44W - 40L
1,410 MMR
Party 1
Hades
Hades
Gold V
Stokeleyyyy
Hades
Gold V
Level 89
God Stats
15W - 7L
1,709 SR
Queue Stats
41W - 36L
1,426 MMR
Party 1
Fenrir
Fenrir
Gold II
pr4yf0rpl4gues
Fenrir
Gold II
Level 160
God Stats
15W - 8L
1,647 SR
Queue Stats
26W - 19L
1,915 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,596 SR
1,584 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,569 SR
1,537 MMR
Odin
Odin
Gold II
Dracaraz
Odin
Gold II
Level 153
God Stats
2W - 0L
1,915 SR
Queue Stats
46W - 38L
1,670 MMR
Party 2
Ares
Ares
Gold I
Grubb56
Ares
Gold I
Level 125
God Stats
2W - 1L
1,292 SR
Queue Stats
52W - 43L
1,523 MMR
Party 2
Sol
Sol
Silver I
PaulWong08
Sol
Silver I
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 30L
1,418 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MobilizedEagle4
Xing Tian
13
1 / 3 / 4
9,841
703
6,695
16,506
16,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 7 / 3
9,374
670
12,830
17,498
10,692
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 11 / 1
8,532
609
8,887
21,526
17,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ZeusBaron SamediGilgameshThoth

VS

Bans
GebAh Muzen CabHeimdallrScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
4 / 0 / 15
11,172
798
10,712
17,148
21,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ares
Grubb56
Ares
16
8 / 2 / 13
12,021
859
15,943
18,909
24,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 3 / 11
11,218
801
18,160
12,529
7,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
5
Kills
21
21
Deaths
5
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Odin
4
0
15
11.5
W
Ares
Grubb56
Ares
8
2
13
7.25
L
Xing Tian
MobilizedEagle4
Xing Tian
1
3
4
1
W
9
3
11
4.83
L
1
7
3
0.36
L
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,412
Damage
44,815
55,530
Taken
48,586
44,094
Mitigated
52,966
8,344
Healing
17,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
10,712
2,593
727
4,882
17,148
21,012
198
7,952
9,196
0
30,148
W
Ares
Grubb56
Ares
15,943
2,018
0
4,883
18,909
24,934
115
7,115
11,794
33,221
0
L
Xing Tian
MobilizedEagle4
Xing Tian
6,695
910
0
2,573
16,506
16,091
0
9,820
6,686
19,508
0
W
18,160
7,445
0
6,919
12,529
7,020
2,210
4,956
7,573
50,460
5,041
L
12,830
1,362
1,179
4,115
17,498
10,692
0
9,752
7,746
42,026
0
L
8,887
1,555
0
477
21,526
17,311
0
12,729
8,797
0
19,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,747
Gold Earned
34,411
98
Minions Killed
135
5
Camps Cleared
5
715,903
Distance Traveled
754,221
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,172
798
30
2
1
270,262
3
W
Ares
12,021
859
28
2
2
264,683
4
L
Xing Tian
9,841
703
13
1
1
270,302
4
W
Sol
11,218
801
77
6
2
219,276
1
L
Hades
9,374
670
65
5
3
226,322
2
L
Fenrir
8,532
609
20
1
1
219,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role