Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Capta1nplan3t
Olorun
Level 125
God Stats
0W - 1L
1,618 SR
Queue Stats
12W - 12L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FoxyGrandpa223
Ah Muzen Cab
Level 76
God Stats
6W - 4L
1,659 SR
Queue Stats
111W - 79L
1,530 Elo+
Solo
Xing Tian
Xing Tian
iFillyGod
Xing Tian
Level 91
God Stats
0W - 2L
1,769 SR
Queue Stats
77W - 58L
1,480 Elo+
Party 1
Achilles
Achilles
yaboitwist26
Achilles
Level 64
God Stats
9W - 13L
1,463 SR
Queue Stats
171W - 166L
1,450 Elo+
Party 1
Team Averages
Level 103
1,602 SR
1,480 Elo+

VS

Team Averages
Level 115
1,464 SR
1,483 Elo+
Bellona
Bellona
AxXoHD
Bellona
Level 105
God Stats
2W - 3L
1,296 SR
Queue Stats
672W - 716L
1,463 Elo+
Solo
Danzaburou
Danzaburou
GDI Wizer
Danzaburou
Level 87
God Stats
11W - 6L
1,401 SR
Queue Stats
133W - 118L
1,469 Elo+
Solo
Geb
Geb
armaan045
Geb
Level 123
God Stats
10W - 4L
1,644 SR
Queue Stats
261W - 260L
1,460 Elo+
Solo
Serqet
Serqet
iTZ_DeeJaY_K-oS
Serqet
Level 160
God Stats
24W - 27L
1,437 SR
Queue Stats
1,488W - 1,451L
1,497 Elo+
Solo
Baba Yaga
Baba Yaga
infernokingxx13
Baba Yaga
Level 101
God Stats
38W - 23L
1,541 SR
Queue Stats
293W - 285L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 1 / 2
7,578
474
5,940
10,284
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 4 / 6
6,483
405
9,856
11,560
4,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
FoxyGrandpa223
Ah Muzen Cab
15
2 / 1 / 2
8,686
543
9,139
10,122
4,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
iFillyGod
Xing Tian
11
1 / 0 / 4
6,299
394
4,899
12,835
11,730
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
yaboitwist26
Achilles
13
1 / 2 / 0
7,298
456
7,622
15,083
9,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AxXoHD
Bellona
14
1 / 1 / 2
8,652
541
11,719
13,009
11,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
GDI Wizer
Danzaburou
12
1 / 3 / 1
7,335
458
9,298
11,853
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 2 / 3
6,827
427
5,567
11,466
8,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 1 / 3
8,456
529
5,493
11,588
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baba Yaga
infernokingxx13
Baba Yaga
14
3 / 2 / 1
8,500
531
6,288
10,221
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
9
Kills
8
8
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
1
2
6
W
Bellona
AxXoHD
Bellona
1
1
2
2
L
0
4
6
0.75
L
Ah Muzen Cab
FoxyGrandpa223
Ah Muzen Cab
2
1
2
3
W
Danzaburou
GDI Wizer
Danzaburou
1
3
1
0.5
W
0
2
3
0.75
L
Xing Tian
iFillyGod
Xing Tian
1
0
4
3
W
3
1
3
4.5
W
Baba Yaga
infernokingxx13
Baba Yaga
3
2
1
1.75
L
Achilles
yaboitwist26
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,456
Damage
38,365
59,884
Taken
58,137
34,279
Mitigated
35,052
18,483
Healing
21,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,940
4,622
0
3,288
10,284
3,854
7
906
9,378
0
47,689
W
Bellona
AxXoHD
Bellona
11,719
3,179
0
5,426
13,009
11,637
456
254
12,755
0
64,977
L
9,856
5,428
1,175
3,496
11,560
4,374
250
5,292
5,926
47,589
0
L
Ah Muzen Cab
FoxyGrandpa223
Ah Muzen Cab
9,139
3,109
0
3,776
10,122
4,897
0
2,791
6,914
0
85,047
W
Danzaburou
GDI Wizer
Danzaburou
9,298
4,033
33
4,198
11,853
4,981
1,287
7,070
4,783
0
54,243
W
5,567
1,013
677
3,146
11,466
8,862
27
5,652
5,814
23,085
0
L
Xing Tian
iFillyGod
Xing Tian
4,899
792
538
710
12,835
11,730
23
2,866
9,969
20,485
0
W
5,493
1,368
0
5,672
11,588
5,078
0
1,083
10,505
0
57,763
W
Baba Yaga
infernokingxx13
Baba Yaga
6,288
274
0
2,518
10,221
4,494
1,287
1,061
9,160
57,593
0
L
Achilles
yaboitwist26
Achilles
7,622
1,156
0
5,500
15,083
9,424
0
0
14,870
0
46,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,344
Gold Earned
39,770
382
Minions Killed
432
0
Camps Cleared
0
1,509,978
Distance Traveled
1,487,170
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,578
474
77
5
0
282,248
0
W
Bellona
8,652
541
103
6
0
292,329
1
L
Olorun
6,483
405
65
4
0
269,124
4
L
Ah Muzen Cab
8,686
543
141
9
0
322,726
3
W
Danzaburou
7,335
458
89
6
0
251,158
2
W
Geb
6,827
427
23
1
0
287,383
6
L
Xing Tian
6,299
394
27
2
0
312,712
5
W
Serqet
8,456
529
114
7
0
361,822
2
W
Baba Yaga
8,500
531
103
6
0
294,478
3
L
Achilles
7,298
456
72
5
0
323,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role