Player Matchup

Mercury
Mercury
KDYER124
Mercury
Level 158
God Stats
16W - 7L
1,849 SR
Queue Stats
303W - 296L
1,520 Elo+
Party 2
Tyr
Tyr
Kurumilover69
Tyr
Level 110
God Stats
11W - 8L
1,500 SR
Queue Stats
144W - 150L
1,467 Elo+
Party 2
Hera
Hera
Mistashot
Hera
Level 127
God Stats
15W - 13L
1,566 SR
Queue Stats
145W - 129L
1,536 Elo+
Party 2
Cupid
Cupid
deadpool_8443
Cupid
Level 89
God Stats
1W - 1L
1,285 SR
Queue Stats
175W - 186L
1,399 Elo+
Solo
Kuzenbo
Kuzenbo
xXschaffi1991xX
Kuzenbo
Level 86
God Stats
9W - 13L
1,450 SR
Queue Stats
369W - 391L
1,319 Elo+
Solo
Team Averages
Level 114
1,530 SR
1,448 Elo+

VS

Team Averages
Level 62
1,551 SR
1,368 Elo+
Medusa
Medusa
Grimmreaper0136
Medusa
Level 37
God Stats
3W - 4L
1,481 SR
Queue Stats
9W - 16L
1,287 Elo+
Solo
Cabrakan
Cabrakan
HoukenBeMineName
Cabrakan
Level 81
God Stats
9W - 12L
1,444 SR
Queue Stats
168W - 185L
1,348 Elo+
Party 1
Geb
Geb
Its_Samazing
Geb
Level 11
God Stats
15W - 10L
1,514 SR
Queue Stats
92W - 71L
1,382 Elo+
Party 1
Bellona
Bellona
LuxuryFlex
Bellona
Level 74
God Stats
4W - 1L
1,820 SR
Queue Stats
157W - 160L
1,373 Elo+
Party 1
Agni
Agni
Montilin
Agni
Level 105
God Stats
1W - 2L
1,497 SR
Queue Stats
58W - 61L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KDYER124
Mercury
20
11 / 2 / 10
13,718
572
25,078
22,702
11,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
0 / 2 / 6
11,258
469
10,603
16,162
19,471
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
19
9 / 5 / 10
12,886
537
22,247
15,671
7,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 5 / 8
10,417
434
11,671
15,519
6,763
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 6 / 10
11,028
460
7,453
24,508
32,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 7
9,176
382
6,436
17,239
8,242
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
6 / 4 / 8
10,308
430
11,472
20,741
28,457
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 3 / 6
10,712
446
9,808
18,366
19,183
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
LuxuryFlex
Bellona
19
7 / 5 / 6
12,351
515
16,955
24,242
20,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
18
4 / 7 / 6
11,365
474
12,316
18,801
8,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
53
26
Kills
20
20
Deaths
27
44
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
8
7
0.44
L
6
4
8
2.5
L
3
3
6
2
W
Mercury
KDYER124
Mercury
11
2
10
8
W
0
2
6
1.5
L
Bellona
LuxuryFlex
Bellona
7
5
6
2
W
Hera
9
5
10
2.8
L
Agni
4
7
6
1
W
4
5
8
1.6
W
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,052
Damage
56,987
94,562
Taken
99,389
77,415
Mitigated
84,896
22,082
Healing
17,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,436
2,588
0
3,260
17,239
8,242
188
3,088
14,151
357
53,525
L
11,472
1,355
531
5,739
20,741
28,457
0
8,040
12,701
50,540
0
L
9,808
1,032
0
4,134
18,366
19,183
439
5,856
12,510
70,998
0
W
Mercury
KDYER124
Mercury
25,078
15,495
0
3,977
22,702
11,373
0
5,224
17,478
0
164,289
W
10,603
1,506
0
5,822
16,162
19,471
0
4,647
11,515
0
86,497
L
Bellona
LuxuryFlex
Bellona
16,955
6,406
0
806
24,242
20,701
0
4,974
19,268
0
103,942
W
Hera
22,247
6,213
0
2,327
15,671
7,779
1,332
8,072
7,599
111,762
0
L
Agni
12,316
654
226
2,871
18,801
8,313
130
8,169
10,632
89,362
0
W
11,671
5,093
567
2,558
15,519
6,763
936
6,569
8,950
0
72,618
W
7,453
2,708
820
6,011
24,508
32,029
416
9,307
15,201
40,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,307
Gold Earned
53,912
664
Minions Killed
525
0
Camps Cleared
0
2,350,154
Distance Traveled
2,199,769
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,176
382
65
3
0
424,435
3
L
Cabrakan
10,308
430
81
3
0
401,346
7
L
Geb
10,712
446
103
4
0
466,148
1
W
Mercury
13,718
572
218
9
0
609,325
4
W
Tyr
11,258
469
141
6
0
454,992
0
L
Bellona
12,351
515
138
6
0
482,412
0
W
Hera
12,886
537
175
7
0
414,351
0
L
Agni
11,365
474
138
6
0
425,428
7
W
Cupid
10,417
434
78
3
0
424,923
1
W
Kuzenbo
11,028
460
52
2
0
446,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role