Player Matchup

Fenrir
Fenrir
Ajaxs Hoodie
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,773 Elo+
Party 2
Neith
Neith
DrDoofensmurf
Neith
Level 19
God Stats
7W - 1L
1,814 SR
Queue Stats
28W - 8L
1,773 Elo+
Party 2
Ravana
Ravana
FruitloopsTTV
Ravana
Level 128
God Stats
16W - 4L
1,967 SR
Queue Stats
294W - 173L
1,682 Elo+
Party 2
Eset
Eset
wildhockey98
Eset
Level 98
God Stats
3W - 1L
1,231 SR
Queue Stats
91W - 66L
1,624 Elo+
Party 2
Cabrakan
Cabrakan
yessiritscash
Cabrakan
Level 142
God Stats
5W - 5L
1,743 SR
Queue Stats
146W - 101L
1,704 Elo+
Party 2
Team Averages
Level 78
1,651 SR
1,711 Elo+

VS

Team Averages
Level 59
1,599 SR
1,516 Elo+
Charybdis
Charybdis
 
Charybdis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Junkmanjoe12
Xing Tian
Level 128
God Stats
1W - 1L
1,940 SR
Queue Stats
4W - 3L
1,731 Elo+
Party 1
Osiris
Osiris
MayuTokita
Osiris
Level 35
God Stats
2W - 3L
1,357 SR
Queue Stats
26W - 23L
1,585 Elo+
Solo
The Morrigan
The Morrigan
Mpowstat
The Morrigan
Level 34
God Stats
25W - 20L
1,698 SR
Queue Stats
225W - 224L
1,508 Elo+
Solo
Lancelot
Lancelot
yKaid_-
Lancelot
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 21L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 3 / 6
8,563
535
7,958
15,542
9,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 2 / 2
9,688
606
9,847
7,781
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 0 / 8
9,310
582
6,719
7,666
3,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 1 / 6
8,672
542
7,738
6,998
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
yessiritscash
Cabrakan
16
4 / 1 / 4
10,178
636
10,155
11,172
9,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 4 / 1
7,175
448
4,066
10,223
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Junkmanjoe12
Xing Tian
11
1 / 1 / 3
7,401
463
5,131
9,331
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
MayuTokita
Osiris
12
0 / 6 / 0
7,242
453
5,971
19,093
13,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Mpowstat
The Morrigan
13
5 / 4 / 2
8,262
516
9,074
8,755
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
yKaid_-
Lancelot
11
1 / 5 / 3
6,984
437
5,125
12,178
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
20
Kills
7
7
Deaths
20
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
1
0.13
W
Fenrir
4
3
6
2.33
W
3
2
2
2
W
5
0
8
9
L
Xing Tian
Junkmanjoe12
Xing Tian
1
1
3
2.5
L
Osiris
MayuTokita
Osiris
0
6
0
0
L
The Morrigan
Mpowstat
The Morrigan
5
4
2
1.5
W
4
1
6
7
L
Lancelot
yKaid_-
Lancelot
1
5
3
0.5
W
Cabrakan
yessiritscash
Cabrakan
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,417
Damage
29,367
49,159
Taken
59,580
29,318
Mitigated
33,918
18,316
Healing
14,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,066
2,210
0
4,410
10,223
2,310
0
0
10,223
0
54,822
W
Fenrir
7,958
1,365
280
5,643
15,542
9,414
0
6,642
8,679
0
34,500
W
9,847
4,165
0
3,141
7,781
4,107
54
1,143
6,558
0
98,924
W
6,719
2,230
0
2,629
7,666
3,941
304
2,716
4,808
0
74,569
L
Xing Tian
Junkmanjoe12
Xing Tian
5,131
544
0
1,072
9,331
9,467
0
2,558
6,743
23,118
0
L
Osiris
MayuTokita
Osiris
5,971
2,053
0
5,095
19,093
13,190
0
9,670
8,825
0
55,769
L
The Morrigan
Mpowstat
The Morrigan
9,074
1,734
332
1,555
8,755
3,628
0
1,835
6,748
49,038
832
W
7,738
636
302
1,199
6,998
2,485
0
1,237
5,629
57,171
0
L
Lancelot
yKaid_-
Lancelot
5,125
1,174
0
2,076
12,178
5,323
0
3,022
9,148
0
37,959
W
Cabrakan
yessiritscash
Cabrakan
10,155
1,401
0
5,122
11,172
9,371
0
2,248
8,882
77,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,411
Gold Earned
37,064
535
Minions Killed
385
0
Camps Cleared
0
1,484,493
Distance Traveled
1,496,371
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,175
448
98
6
0
255,688
4
W
Fenrir
8,563
535
44
3
0
322,495
5
W
Neith
9,688
606
132
8
0
252,317
2
W
Ravana
9,310
582
118
7
0
332,674
9
L
Xing Tian
7,401
463
23
1
0
343,034
5
L
Osiris
7,242
453
111
7
0
284,058
1
L
The Morrigan
8,262
516
77
5
0
280,253
5
W
Eset
8,672
542
94
6
0
297,504
4
L
Lancelot
6,984
437
76
5
0
333,338
1
W
Cabrakan
10,178
636
147
9
0
279,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role