Player Matchup

Khepri
Khepri
 
Khepri
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Dark Outsida
Neith
Level 24
God Stats
2W - 3L
1,189 SR
Queue Stats
2W - 4L
1,178 Elo+
Party 1
Kukulkan
Kukulkan
NogDog1
Kukulkan
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,366 Elo+
Party 1
Mercury
Mercury
Oki-Shiro
Mercury
Level 13
God Stats
2W - 2L
1,774 SR
Queue Stats
21W - 16L
1,509 Elo+
Party 3
Mulan
Mulan
malivolkan
Mulan
Level 129
God Stats
55W - 49L
1,418 SR
Queue Stats
547W - 586L
1,334 Elo+
Solo
Team Averages
Level 59
1,476 SR
1,377 Elo+

VS

Team Averages
Level 52
1,357 SR
1,325 Elo+
Eset
Eset
Al-X_Styles
Eset
Level 43
God Stats
3W - 4L
1,763 SR
Queue Stats
47W - 62L
1,310 Elo+
Party 2
Izanami
Izanami
Deebo-Dibs
Izanami
Level 58
God Stats
6W - 8L
1,127 SR
Queue Stats
294W - 280L
1,259 Elo+
Solo
Bellona
Bellona
EmEkin29
Bellona
Level 41
God Stats
0W - 6L
1,085 SR
Queue Stats
29W - 58L
1,327 Elo+
Solo
Loki
Loki
PhilGM34
Loki
Level 29
God Stats
4W - 7L
1,309 SR
Queue Stats
32W - 52L
1,229 Elo+
Party 2
Sol
Sol
SelectedBerry8
Sol
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 106L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 1 / 9
11,123
1,112
5,864
13,224
18,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 1 / 6
10,461
1,046
8,455
5,496
2,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
NogDog1
Kukulkan
16
2 / 1 / 8
10,313
1,031
9,677
6,597
4,414
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Oki-Shiro
Mercury
16
1 / 1 / 7
9,719
972
6,549
9,666
4,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
16
7 / 0 / 5
11,379
1,138
16,899
8,227
9,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

260

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
9,764
976
12,462
8,366
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Deebo-Dibs
Izanami
15
0 / 0 / 2
9,102
910
4,884
3,577
1,907
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
EmEkin29
Bellona
15
0 / 3 / 3
8,974
897
8,899
17,008
12,873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
15
2 / 5 / 2
10,331
1,033
6,122
13,961
6,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 0
10,013
1,001
7,928
9,130
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
13
Kills
4
4
Deaths
13
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
9
5.5
L
0
2
4
1
W
2
1
6
5
L
Izanami
Deebo-Dibs
Izanami
0
0
2
1
L
Bellona
EmEkin29
Bellona
0
3
3
0.5
W
Kukulkan
NogDog1
Kukulkan
2
1
8
6
W
Mercury
Oki-Shiro
Mercury
1
1
7
4.5
L
Loki
2
5
2
0.6
L
2
3
0
0.67
W
Mulan
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,444
Damage
40,295
43,210
Taken
52,042
39,894
Mitigated
30,711
6,963
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,864
729
251
2,748
13,224
18,674
0
5,885
7,339
11,175
0
L
12,462
443
626
1,679
8,366
4,345
0
2,806
5,292
38,226
0
W
8,455
4,365
0
595
5,496
2,590
0
1,303
4,193
0
43,983
L
Izanami
Deebo-Dibs
Izanami
4,884
2,950
0
0
3,577
1,907
0
2,081
1,470
0
14,674
L
Bellona
EmEkin29
Bellona
8,899
4,140
0
843
17,008
12,873
0
3,761
12,764
0
18,695
W
Kukulkan
NogDog1
Kukulkan
9,677
822
30
412
6,597
4,414
0
3,965
2,632
28,966
0
W
Mercury
Oki-Shiro
Mercury
6,549
2,779
0
250
9,666
4,997
0
4,543
5,123
0
17,840
L
Loki
6,122
2,060
0
699
13,961
6,767
0
3,586
10,201
0
26,217
L
7,928
2,651
0
1,473
9,130
4,819
0
3,458
5,593
29,704
2,961
W
Mulan
16,899
2,739
0
2,677
8,227
9,219
0
3,948
4,279
151
26,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,995
Gold Earned
48,184
211
Minions Killed
201
5
Camps Cleared
10
1,024,811
Distance Traveled
936,978
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,123
1,112
12
1
0
200,674
1
L
Eset
9,764
976
63
6
2
198,675
0
W
Neith
10,461
1,046
79
8
2
205,470
0
L
Izanami
9,102
910
23
2
1
178,894
0
L
Bellona
8,974
897
16
2
0
169,350
0
W
Kukulkan
10,313
1,031
70
7
0
180,485
0
W
Mercury
9,719
972
30
3
1
226,510
0
L
Loki
10,331
1,033
43
4
6
211,885
1
L
Sol
10,013
1,001
56
6
1
178,174
0
W
Mulan
11,379
1,138
20
2
2
211,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role