Player Matchup

Sylvanus
Sylvanus
Alexandyr
Sylvanus
Level 159
God Stats
14W - 8L
1,632 SR
Queue Stats
302W - 314L
1,499 Elo+
Solo
Baba Yaga
Baba Yaga
ChrisAintBored
Baba Yaga
Level 159
God Stats
14W - 5L
1,775 SR
Queue Stats
304W - 316L
1,505 Elo+
Solo
Cupid
Cupid
Killa-Kam-1010
Cupid
Level 107
God Stats
21W - 13L
1,772 SR
Queue Stats
304W - 311L
1,513 Elo+
Solo
Tyr
Tyr
SomePuppys
Tyr
Level 157
God Stats
6W - 7L
1,450 SR
Queue Stats
214W - 197L
1,510 Elo+
Solo
Pele
Pele
disclosure98
Pele
Level 141
God Stats
5W - 5L
1,138 SR
Queue Stats
597W - 597L
1,487 Elo+
Solo
Team Averages
Level 145
1,553 SR
1,503 Elo+

VS

Team Averages
Level 114
1,534 SR
1,529 Elo+
Charybdis
Charybdis
CinnamonRolzz
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 52L
1,543 Elo+
Solo
Yu Huang
Yu Huang
LovecraftianIdea
Yu Huang
Level 146
God Stats
2W - 3L
1,631 SR
Queue Stats
76W - 68L
1,563 Elo+
Solo
Horus
Horus
Sadderno
Horus
Level 138
God Stats
6W - 4L
1,611 SR
Queue Stats
133W - 136L
1,502 Elo+
Solo
Chaac
Chaac
Vulir
Chaac
Level 103
God Stats
26W - 16L
1,464 SR
Queue Stats
446W - 419L
1,543 Elo+
Solo
Thanatos
Thanatos
ferdelacruz9002
Thanatos
Level 94
God Stats
3W - 5L
1,464 SR
Queue Stats
341W - 338L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alexandyr
Sylvanus
7
1 / 0 / 1
4,267
610
2,025
3,715
1,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
ChrisAintBored
Baba Yaga
8
1 / 0 / 0
4,557
651
2,793
1,598
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 2
4,299
614
2,423
4,902
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 0
4,860
694
2,551
4,042
2,568
8
1 / 0 / 1
4,470
639
1,742
5,504
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CinnamonRolzz
Charybdis
7
0 / 1 / 0
4,029
576
2,196
3,473
840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 0 / 0
4,328
618
1,157
3,593
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Sadderno
Horus
4
0 / 0 / 0
3,463
495
902
2,897
1,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Vulir
Chaac
8
0 / 0 / 0
4,657
665
3,096
4,989
2,253
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
7
0 / 2 / 0
4,133
590
1,551
5,936
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Alexandyr
Sylvanus
1
0
1
1.5
W
Baba Yaga
ChrisAintBored
Baba Yaga
1
0
0
1
L
Charybdis
CinnamonRolzz
Charybdis
0
1
0
0
W
0
0
2
1
L
0
0
0
0
L
Horus
Sadderno
Horus
0
0
0
0
W
0
0
0
0
L
Chaac
Vulir
Chaac
0
0
0
0
W
1
0
1
1.5
L
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,534
Damage
8,902
19,761
Taken
20,888
7,752
Mitigated
7,955
8,326
Healing
9,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Alexandyr
Sylvanus
2,025
672
1,170
1,513
3,715
1,718
135
0
3,715
15,742
5,466
W
Baba Yaga
ChrisAintBored
Baba Yaga
2,793
34
0
775
1,598
595
0
714
884
26,066
0
L
Charybdis
CinnamonRolzz
Charybdis
2,196
1,387
0
806
3,473
840
0
629
2,844
0
21,608
W
2,423
1,520
62
2,188
4,902
1,261
0
0
4,902
0
24,359
L
1,157
192
0
952
3,593
1,323
0
2,076
1,359
26,110
0
L
Horus
Sadderno
Horus
902
470
224
1,586
2,897
1,134
0
904
1,993
0
5,381
W
2,551
826
0
1,264
4,042
2,568
0
0
4,042
0
31,898
L
Chaac
Vulir
Chaac
3,096
434
0
2,850
4,989
2,253
0
0
4,989
0
30,704
W
1,742
526
0
1,354
5,504
1,610
0
443
5,061
0
24,981
L
Thanatos
1,551
650
0
3,537
5,936
2,405
0
581
5,261
0
23,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,453
Gold Earned
20,610
257
Minions Killed
226
0
Camps Cleared
0
766,526
Distance Traveled
654,583
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,267
610
38
5
0
144,437
1
W
Baba Yaga
4,557
651
51
7
0
168,840
2
L
Charybdis
4,029
576
45
6
0
139,221
2
W
Cupid
4,299
614
44
6
0
130,599
2
L
Yu Huang
4,328
618
58
8
0
138,066
3
L
Horus
3,463
495
6
1
0
74,635
1
W
Tyr
4,860
694
69
10
0
143,909
0
L
Chaac
4,657
665
66
9
0
155,071
1
W
Pele
4,470
639
55
8
0
178,741
1
L
Thanatos
4,133
590
51
7
0
147,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role