Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BritishMthafkr
Artemis
Level 126
God Stats
4W - 2L
1,916 SR
Queue Stats
402W - 359L
1,643 Elo+
Solo
Hercules
Hercules
Pswayzee
Hercules
Level 158
God Stats
8W - 13L
1,549 SR
Queue Stats
552W - 534L
1,668 Elo+
Solo
Agni
Agni
castaturr
Agni
Level 157
God Stats
3W - 5L
1,483 SR
Queue Stats
318W - 266L
1,627 Elo+
Solo
Jing Wei
Jing Wei
josue15XDHD
Jing Wei
Level 158
God Stats
2W - 5L
1,486 SR
Queue Stats
342W - 360L
1,641 Elo+
Solo
Team Averages
Level 152
1,587 SR
1,616 Elo+

VS

Team Averages
Level 147
1,544 SR
1,636 Elo+
Chaac
Chaac
Chef
Chaac
Level 160
God Stats
3W - 1L
1,736 SR
Queue Stats
160W - 104L
1,708 Elo+
Solo
Chiron
Chiron
Sìbek
Chiron
Level 147
God Stats
2W - 0L
1,393 SR
Queue Stats
113W - 95L
1,578 Elo+
Solo
Ravana
Ravana
cabocalo
Ravana
Level 126
God Stats
5W - 5L
1,330 SR
Queue Stats
521W - 507L
1,628 Elo+
Solo
Zeus
Zeus
imat
Zeus
Level 156
God Stats
5W - 3L
1,639 SR
Queue Stats
318W - 296L
1,655 Elo+
Solo
Medusa
Medusa
pablogp9894
Medusa
Level 146
God Stats
2W - 1L
1,623 SR
Queue Stats
201W - 211L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
5 / 2 / 10
11,061
737
25,451
17,609
10,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 6 / 9
9,640
643
15,572
18,772
9,651
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Pswayzee
Hercules
17
2 / 5 / 12
10,059
671
11,978
30,546
45,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
19
6 / 5 / 7
11,530
769
20,631
13,904
7,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
josue15XDHD
Jing Wei
16
4 / 3 / 6
10,007
667
8,118
11,890
5,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chef
Chaac
18
1 / 4 / 16
10,832
722
12,433
29,893
37,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chiron
Sìbek
Chiron
20
9 / 2 / 8
12,431
829
22,383
12,683
7,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ravana
cabocalo
Ravana
19
7 / 4 / 7
11,433
762
12,422
22,188
24,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
imat
Zeus
18
2 / 4 / 11
10,771
718
28,636
13,658
6,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
15
2 / 6 / 6
9,873
658
11,192
17,295
7,975
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
69
20
Kills
21
21
Deaths
20
44
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
2
10
5
L
3
6
9
1.25
W
Chaac
Chef
Chaac
1
4
16
2.25
L
Hercules
Pswayzee
Hercules
2
5
12
1.6
W
Chiron
Sìbek
Chiron
9
2
8
6.5
W
Ravana
cabocalo
Ravana
7
4
7
2.63
L
Agni
6
5
7
1.9
W
Zeus
imat
Zeus
2
4
11
1.88
L
Jing Wei
josue15XDHD
Jing Wei
4
3
6
2.33
W
Medusa
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,750
Damage
87,066
92,721
Taken
95,717
78,849
Mitigated
84,875
35,625
Healing
34,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
25,451
12,257
1,152
6,321
17,609
10,771
978
4,420
13,189
0
43,931
L
15,572
7,419
327
3,885
18,772
9,651
150
7,879
10,893
0
25,065
W
Chaac
Chef
Chaac
12,433
2,389
3,804
9,952
29,893
37,896
152
6,545
23,348
0
30,443
L
Hercules
Pswayzee
Hercules
11,978
1,912
2,984
13,161
30,546
45,193
0
9,472
21,074
0
17,119
W
Chiron
Sìbek
Chiron
22,383
7,360
4,141
2,784
12,683
7,452
1,113
2,436
10,237
0
45,133
W
Ravana
cabocalo
Ravana
12,422
2,852
1,377
5,564
22,188
24,956
1,327
3,531
18,657
0
21,486
L
Agni
20,631
2,294
1,721
1,853
13,904
7,274
567
3,379
10,525
39,207
0
W
Zeus
imat
Zeus
28,636
1,803
183
2,300
13,658
6,596
367
2,982
10,676
43,941
0
L
Jing Wei
josue15XDHD
Jing Wei
8,118
3,913
1,464
2,757
11,890
5,960
92
3,486
8,404
0
25,240
W
Medusa
11,192
4,187
866
3,393
17,295
7,975
1,498
5,137
12,158
0
22,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,297
Gold Earned
55,340
158
Minions Killed
171
0
Camps Cleared
0
1,251,685
Distance Traveled
1,412,696
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,061
737
36
2
0
252,973
0
L
Artemis
9,640
643
27
2
0
239,179
2
W
Chaac
10,832
722
32
2
0
272,821
0
L
Hercules
10,059
671
10
1
0
292,893
1
W
Chiron
12,431
829
51
3
0
297,893
4
W
Ravana
11,433
762
24
2
0
289,858
0
L
Agni
11,530
769
47
3
0
278,616
1
W
Zeus
10,771
718
37
2
0
271,119
1
L
Jing Wei
10,007
667
38
3
0
188,024
3
W
Medusa
9,873
658
27
2
0
281,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role