Player Matchup

Sun Wukong
Sun Wukong
InfamousPonna
Sun Wukong
Level 9
God Stats
5W - 6L
1,341 SR
Queue Stats
6W - 9L
1,295 Elo+
Party 1
Bacchus
Bacchus
Ninjákoala
Bacchus
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 13L
1,295 Elo+
Party 1
Heimdallr
Heimdallr
PiotrG2001
Heimdallr
Level 67
God Stats
4W - 3L
1,468 SR
Queue Stats
44W - 42L
1,400 Elo+
Solo
Nox
Nox
RaptorPowell
Nox
Level 66
God Stats
5W - 6L
1,391 SR
Queue Stats
61W - 69L
1,367 Elo+
Party 2
Ah Puch
Ah Puch
modoff
Ah Puch
Level 15
God Stats
1W - 1L
1,247 SR
Queue Stats
4W - 11L
1,145 Elo+
Party 2
Team Averages
Level 49
1,389 SR
1,300 Elo+

VS

Team Averages
Level 71
1,382 SR
1,387 Elo+
Chang'e
Chang'e
DOHUYA
Chang'e
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 80L
1,450 Elo+
Solo
Ymir
Ymir
DarDtagnan
Ymir
Level 119
God Stats
0W - 3L
1,284 SR
Queue Stats
35W - 57L
1,395 Elo+
Party 3
Vulcan
Vulcan
GTTYRBO
Vulcan
Level 88
God Stats
93W - 94L
1,510 SR
Queue Stats
241W - 246L
1,457 Elo+
Solo
Cernunnos
Cernunnos
Marlusbonus
Cernunnos
Level 17
God Stats
22W - 35L
1,383 SR
Queue Stats
26W - 40L
1,384 Elo+
Party 3
Danzaburou
Danzaburou
Superfly88
Danzaburou
Level 30
God Stats
154W - 165L
1,233 SR
Queue Stats
201W - 211L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
InfamousPonna
Sun Wukong
17
7 / 1 / 8
12,260
1,115
19,832
19,927
19,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bacchus
Ninjákoala
Bacchus
17
2 / 1 / 16
12,203
1,109
15,137
18,644
31,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
PiotrG2001
Heimdallr
18
7 / 4 / 12
12,321
1,120
27,573
14,936
8,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 1 / 13
11,600
1,055
13,898
6,200
3,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Puch
modoff
Ah Puch
17
2 / 2 / 11
11,371
1,034
16,151
11,623
5,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

200

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DOHUYA
Chang'e
17
1 / 6 / 6
11,225
1,020
9,216
22,804
12,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 3 / 7
10,986
999
7,360
17,742
21,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
GTTYRBO
Vulcan
17
3 / 3 / 5
11,546
1,050
21,398
14,834
8,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Marlusbonus
Cernunnos
17
3 / 2 / 3
11,175
1,016
13,091
15,658
8,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Superfly88
Danzaburou
17
1 / 7 / 6
11,264
1,024
15,707
25,207
14,121
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
21
Kills
9
9
Deaths
21
60
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DOHUYA
Chang'e
1
6
6
0.67
L
1
3
7
1.5
L
Vulcan
GTTYRBO
Vulcan
3
3
5
1.83
W
Sun Wukong
InfamousPonna
Sun Wukong
7
1
8
11
L
Cernunnos
Marlusbonus
Cernunnos
3
2
3
2.25
W
Bacchus
Ninjákoala
Bacchus
2
1
16
10
W
Heimdallr
PiotrG2001
Heimdallr
7
4
12
3.25
W
3
1
13
9.5
L
Danzaburou
Superfly88
Danzaburou
1
7
6
0.57
W
Ah Puch
modoff
Ah Puch
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,591
Damage
66,772
71,330
Taken
96,245
68,145
Mitigated
65,286
10,460
Healing
21,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DOHUYA
Chang'e
9,216
1,065
4,629
5,930
22,804
12,082
0
9,963
12,841
36,073
0
L
7,360
672
0
350
17,742
21,912
0
7,916
9,715
11,428
0
L
Vulcan
GTTYRBO
Vulcan
21,398
4,851
114
4,074
14,834
8,331
0
7,238
7,596
39,247
0
W
Sun Wukong
InfamousPonna
Sun Wukong
19,832
2,653
0
6,434
19,927
19,475
0
7,857
12,070
0
35,655
L
Cernunnos
Marlusbonus
Cernunnos
13,091
7,751
0
2,149
15,658
8,840
0
5,942
9,716
0
29,765
W
Bacchus
Ninjákoala
Bacchus
15,137
1,151
0
1,135
18,644
31,352
0
9,236
9,408
29,299
0
W
Heimdallr
PiotrG2001
Heimdallr
27,573
14,903
0
1,417
14,936
8,071
0
8,654
6,282
0
46,089
W
13,898
255
0
960
6,200
3,418
0
3,901
2,299
32,972
0
L
Danzaburou
Superfly88
Danzaburou
15,707
7,484
0
4,625
25,207
14,121
0
14,127
11,080
0
47,928
W
Ah Puch
modoff
Ah Puch
16,151
191
0
514
11,623
5,829
0
8,326
3,297
41,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,755
Gold Earned
56,196
232
Minions Killed
252
3
Camps Cleared
3
1,097,855
Distance Traveled
1,080,393
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,225
1,020
59
5
0
230,728
0
L
Ymir
10,986
999
15
1
1
239,509
0
L
Vulcan
11,546
1,050
56
5
0
226,882
0
W
Sun Wukong
12,260
1,115
49
4
0
258,910
0
L
Cernunnos
11,175
1,016
29
3
2
211,133
0
W
Bacchus
12,203
1,109
17
2
0
225,509
0
W
Heimdallr
12,321
1,120
32
3
0
179,843
0
W
Nox
11,600
1,055
56
5
2
212,232
1
L
Danzaburou
11,264
1,024
93
8
0
172,141
0
W
Ah Puch
11,371
1,034
78
7
1
221,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role