Player Matchup

Medusa
Medusa
AsrieltheDark
Medusa
Level 104
God Stats
5W - 3L
1,556 SR
Queue Stats
512W - 523L
1,353 Elo+
Solo
Ra
Ra
DemonKiller8908
Ra
Level 126
God Stats
7W - 5L
1,683 SR
Queue Stats
286W - 282L
1,408 Elo+
Party 1
Jormungandr
Jormungandr
LiKUiD2MeTaL
Jormungandr
Level 121
God Stats
1W - 2L
1,456 SR
Queue Stats
21W - 41L
1,365 Elo+
Party 3
Bastet
Bastet
Toxicrose420
Bastet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,394 Elo+
Party 3
Cabrakan
Cabrakan
Truenova1313
Cabrakan
Level 155
God Stats
10W - 5L
1,569 SR
Queue Stats
513W - 529L
1,445 Elo+
Party 1
Team Averages
Level 122
1,553 SR
1,393 Elo+

VS

Team Averages
Level 91
1,568 SR
1,372 Elo+
Raijin
Raijin
DubsBunny_26
Raijin
Level 62
God Stats
8W - 6L
1,492 SR
Queue Stats
665W - 755L
1,395 Elo+
Solo
Sylvanus
Sylvanus
Ima9714
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,317 Elo+
Solo
Chiron
Chiron
PeachMothman
Chiron
Level 124
God Stats
6W - 3L
1,581 SR
Queue Stats
315W - 339L
1,346 Elo+
Party 2
Chaac
Chaac
commanderDuo
Chaac
Level 122
God Stats
5W - 1L
1,682 SR
Queue Stats
154W - 176L
1,382 Elo+
Party 2
Zhong Kui
Zhong Kui
lRadl
Zhong Kui
Level 127
God Stats
11W - 5L
1,584 SR
Queue Stats
421W - 480L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 7
14,849
742
38,919
19,967
12,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 4 / 8
12,748
637
17,256
16,330
8,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
LiKUiD2MeTaL
Jormungandr
20
3 / 5 / 14
13,356
668
19,126
26,915
38,986
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
20
2 / 6 / 12
12,544
627
15,610
24,739
13,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Truenova1313
Cabrakan
17
0 / 10 / 11
11,880
594
16,579
31,660
48,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
11 / 8 / 15
14,810
741
30,008
19,637
11,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Ima9714
Sylvanus
19
1 / 4 / 22
13,364
668
8,598
19,222
27,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
20
6 / 1 / 16
13,499
675
19,525
17,139
10,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 2 / 21
12,682
634
13,741
40,066
37,845
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
lRadl
Zhong Kui
20
12 / 4 / 16
15,204
760
35,532
30,524
30,021
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
122
19
Kills
32
32
Deaths
19
52
Assists
90
Player
Kills
Deaths
Assists
KDA
L
10
7
7
1.93
L
4
4
8
2
W
Raijin
11
8
15
2.31
W
Sylvanus
Ima9714
Sylvanus
1
4
22
3
L
Jormungandr
LiKUiD2MeTaL
Jormungandr
3
5
14
2
W
Chiron
6
1
16
14
L
Bastet
2
6
12
1.33
L
Cabrakan
Truenova1313
Cabrakan
0
10
11
0.55
W
2
2
21
6.25
W
Zhong Kui
lRadl
Zhong Kui
12
4
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,490
Damage
107,404
119,611
Taken
126,588
121,271
Mitigated
117,253
34,310
Healing
67,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
38,919
14,610
1,054
2,829
19,967
12,208
2,660
11,627
8,340
0
63,640
L
17,256
2,713
12,868
5,652
16,330
8,638
292
12,231
4,099
39,573
0
W
Raijin
30,008
2,758
1,936
1,388
19,637
11,282
1,262
8,597
10,804
59,117
0
W
Sylvanus
Ima9714
Sylvanus
8,598
2,240
4,490
5,025
19,222
27,705
1,051
8,507
10,425
16,634
0
L
Jormungandr
LiKUiD2MeTaL
Jormungandr
19,126
3,651
1,513
937
26,915
38,986
310
16,308
10,607
49,771
0
W
Chiron
19,525
6,936
6,672
8,676
17,139
10,400
2,881
6,487
10,544
0
51,550
L
Bastet
15,610
5,436
775
3,991
24,739
13,126
1,536
17,025
7,714
0
26,304
L
Cabrakan
Truenova1313
Cabrakan
16,579
1,497
901
3,790
31,660
48,313
36
16,947
14,713
24,814
0
W
13,741
3,561
2,047
21,048
40,066
37,845
1,075
15,113
24,583
0
28,062
W
Zhong Kui
lRadl
Zhong Kui
35,532
2,185
1,748
14,931
30,524
30,021
1,365
12,821
17,271
75,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,377
Gold Earned
69,559
226
Minions Killed
261
0
Camps Cleared
0
1,517,038
Distance Traveled
1,690,464
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,849
742
56
3
0
276,148
2
L
Ra
12,748
637
71
4
0
260,860
0
W
Raijin
14,810
741
63
3
0
269,075
0
W
Sylvanus
13,364
668
14
1
0
313,386
0
L
Jormungandr
13,356
668
57
3
0
322,838
0
W
Chiron
13,499
675
64
3
0
404,609
0
L
Bastet
12,544
627
32
2
0
399,075
0
L
Cabrakan
11,880
594
10
1
0
258,117
0
W
Chaac
12,682
634
19
1
0
374,483
0
W
Zhong Kui
15,204
760
101
5
0
328,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role