Player Matchup

Ares
Ares
 
Ares
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AllThatI5Man
Khepri
Level 106
God Stats
2W - 5L
1,829 SR
Queue Stats
364W - 458L
1,360 Elo+
Solo
Poseidon
Poseidon
Cebei
Poseidon
Level 107
God Stats
2W - 4L
1,703 SR
Queue Stats
66W - 83L
1,386 Elo+
Party 1
Medusa
Medusa
RabidRabs
Medusa
Level 125
God Stats
2W - 3L
1,494 SR
Queue Stats
97W - 125L
1,381 Elo+
Party 1
Hun Batz
Hun Batz
ShotgunHuntsMan
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,401 Elo+
Party 1
Team Averages
Level 97
1,605 SR
1,406 Elo+

VS

Team Averages
Level 116
1,440 SR
1,463 Elo+
King Arthur
King Arthur
ColdKingisac
King Arthur
Level 126
God Stats
1W - 1L
1,212 SR
Queue Stats
204W - 222L
1,499 Elo+
Solo
Merlin
Merlin
Farmboy969
Merlin
Level 159
God Stats
2W - 0L
1,584 SR
Queue Stats
110W - 89L
1,535 Elo+
Solo
Fafnir
Fafnir
JenovasWitnesss
Fafnir
Level 124
God Stats
2W - 3L
1,409 SR
Queue Stats
720W - 757L
1,491 Elo+
Solo
He Bo
He Bo
KingMo1342
He Bo
Level 82
God Stats
3W - 1L
1,495 SR
Queue Stats
120W - 150L
1,374 Elo+
Solo
Raijin
Raijin
lxl Messi10 lxl
Raijin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 2 / 2
6,689
836
5,536
7,726
8,689
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
0 / 3 / 4
6,585
823
2,904
8,800
9,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Cebei
Poseidon
13
4 / 5 / 3
7,176
897
12,311
7,891
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
RabidRabs
Medusa
7
0 / 1 / 1
5,308
664
1,404
2,133
1,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
10
0 / 5 / 2
6,178
772
3,855
9,543
5,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ColdKingisac
King Arthur
12
3 / 5 / 9
7,579
947
5,098
12,289
5,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Farmboy969
Merlin
15
7 / 1 / 7
8,458
1,057
8,860
5,189
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 2 / 14
7,953
994
3,436
8,902
11,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
13
4 / 2 / 8
7,805
976
6,872
5,038
1,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 0 / 12
7,878
985
8,437
7,940
3,352
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
7
Kills
16
16
Deaths
10
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
2
2
2
L
Khepri
0
3
4
0.67
L
Poseidon
Cebei
Poseidon
4
5
3
1.1
W
King Arthur
ColdKingisac
King Arthur
3
5
9
1.5
W
Merlin
Farmboy969
Merlin
7
1
7
10.5
W
0
2
14
3.5
W
He Bo
4
2
8
4
L
Medusa
RabidRabs
Medusa
0
1
1
0.5
L
Hun Batz
0
5
2
0.2
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,010
Damage
32,703
36,093
Taken
39,358
29,267
Mitigated
24,605
7,759
Healing
13,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,536
121
151
763
7,726
8,689
0
5,727
1,999
9,938
0
L
Khepri
2,904
403
817
1,363
8,800
9,381
0
6,646
2,154
6,596
0
L
Poseidon
Cebei
Poseidon
12,311
2,361
861
1,227
7,891
4,203
99
5,975
1,916
24,868
0
W
King Arthur
ColdKingisac
King Arthur
5,098
911
0
2,326
12,289
5,812
336
6,682
5,607
0
11,605
W
Merlin
Farmboy969
Merlin
8,860
893
1,924
761
5,189
2,198
2,473
1,861
3,328
19,368
0
W
3,436
1,392
1,101
3,102
8,902
11,321
786
4,447
4,455
7,053
0
W
He Bo
6,872
406
0
722
5,038
1,922
879
2,828
2,210
11,404
0
L
Medusa
RabidRabs
Medusa
1,404
338
153
452
2,133
1,066
0
1,565
568
0
3,236
L
Hun Batz
3,855
379
370
1,602
9,543
5,928
0
7,692
1,851
0
7,494
W
8,437
1,134
1,937
2,004
7,940
3,352
1,921
4,933
3,007
19,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,936
Gold Earned
39,673
55
Minions Killed
84
0
Camps Cleared
0
663,580
Distance Traveled
780,021
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,689
836
7
1
0
133,466
2
L
Khepri
6,585
823
5
1
0
167,912
0
L
Poseidon
7,176
897
25
3
0
144,198
0
W
King Arthur
7,579
947
10
1
0
141,124
0
W
Merlin
8,458
1,057
27
3
0
157,390
3
W
Fafnir
7,953
994
13
2
0
152,166
0
W
He Bo
7,805
976
9
1
0
167,324
0
L
Medusa
5,308
664
8
1
0
68,125
0
L
Hun Batz
6,178
772
10
1
0
149,879
4
W
Raijin
7,878
985
25
3
0
162,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role