Player Matchup

Achilles
Achilles
GUNNA_DS4
Achilles
Level 60
God Stats
71W - 58L
1,468 SR
Queue Stats
148W - 163L
1,417 Elo+
Solo
Discordia
Discordia
Rendra-SenseiZ_O
Discordia
Level 155
God Stats
5W - 4L
1,563 SR
Queue Stats
304W - 327L
1,447 Elo+
Solo
Hel
Hel
Stary Lullby
Hel
Level 151
God Stats
2W - 3L
1,097 SR
Queue Stats
132W - 161L
1,371 Elo+
Solo
Fenrir
Fenrir
TOXICxFL1GHT
Fenrir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,433 Elo+
Solo
Danzaburou
Danzaburou
efra1n11
Danzaburou
Level 97
God Stats
28W - 17L
1,559 SR
Queue Stats
409W - 406L
1,465 Elo+
Solo
Team Averages
Level 106
1,437 SR
1,427 Elo+

VS

Team Averages
Level 121
1,461 SR
1,461 Elo+
Charybdis
Charybdis
Bukaro123
Charybdis
Level 125
God Stats
0W - 6L
1,311 SR
Queue Stats
177W - 193L
1,431 Elo+
Solo
Arachne
Arachne
CHILLAXEN4RL
Arachne
Level 126
God Stats
29W - 18L
1,774 SR
Queue Stats
264W - 256L
1,412 Elo+
Party 1
Athena
Athena
DarkAngelOfKhaos
Athena
Level 112
God Stats
1W - 2L
1,339 SR
Queue Stats
29W - 33L
1,473 Elo+
Solo
Sol
Sol
LlamaSquatch69
Sol
Level 123
God Stats
1W - 1L
1,283 SR
Queue Stats
43W - 43L
1,541 Elo+
Solo
Nike
Nike
bleazy-b
Nike
Level 118
God Stats
17W - 10L
1,599 SR
Queue Stats
190W - 182L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GUNNA_DS4
Achilles
14
6 / 1 / 7
8,838
520
8,704
15,940
15,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
15
0 / 1 / 7
8,715
513
3,742
5,989
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 1 / 2
8,882
522
10,285
15,160
5,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
16
6 / 1 / 4
9,747
573
9,254
16,966
8,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
efra1n11
Danzaburou
17
4 / 0 / 2
10,495
617
8,239
14,168
5,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bukaro123
Charybdis
13
0 / 5 / 1
8,156
480
8,832
13,311
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
CHILLAXEN4RL
Arachne
5
0 / 0 / 1
5,549
326
0
1,504
375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 1
6,484
381
8,411
14,654
10,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
4 / 5 / 0
8,813
518
11,049
12,834
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
13
0 / 2 / 0
8,507
500
10,303
17,538
12,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
17
Kills
4
4
Deaths
17
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bukaro123
Charybdis
0
5
1
0.1
L
Arachne
CHILLAXEN4RL
Arachne
0
0
1
0.5
L
0
5
1
0.1
W
Achilles
GUNNA_DS4
Achilles
6
1
7
9.5
L
4
5
0
0.8
W
Discordia
0
1
7
3.5
W
1
1
2
2
W
Fenrir
6
1
4
8
L
Nike
0
2
0
0
W
Danzaburou
efra1n11
Danzaburou
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,224
Damage
38,595
68,223
Taken
59,841
38,224
Mitigated
32,344
32,659
Healing
16,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bukaro123
Charybdis
8,832
3,508
0
3,047
13,311
4,325
523
1,825
11,412
0
61,820
L
Arachne
CHILLAXEN4RL
Arachne
0
0
0
192
1,504
375
0
34
1,430
0
7,828
L
8,411
2,308
0
1,291
14,654
10,626
0
2,307
12,085
33,437
0
W
Achilles
GUNNA_DS4
Achilles
8,704
2,246
665
2,908
15,940
15,360
190
5,271
10,370
0
36,766
L
11,049
1,993
0
4,958
12,834
4,660
637
1,744
10,910
64,546
0
W
Discordia
3,742
469
0
1,064
5,989
2,522
0
1,817
4,172
55,837
0
W
10,285
1,218
1,032
9,482
15,160
5,736
89
2,564
12,560
61,556
0
W
Fenrir
9,254
1,677
0
7,293
16,966
8,760
0
7,127
9,642
0
77,909
L
Nike
10,303
1,276
0
7,320
17,538
12,358
0
7,041
9,155
0
70,325
W
Danzaburou
efra1n11
Danzaburou
8,239
3,937
222
9,993
14,168
5,846
2,893
1,967
12,019
0
88,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,677
Gold Earned
37,509
527
Minions Killed
417
0
Camps Cleared
0
1,620,206
Distance Traveled
1,287,945
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,156
480
122
7
0
315,186
4
L
Arachne
5,549
326
18
1
0
87,405
1
L
Athena
6,484
381
36
2
0
281,825
1
W
Achilles
8,838
520
53
3
0
344,968
1
L
Sol
8,813
518
110
6
0
283,889
6
W
Discordia
8,715
513
104
6
0
279,841
2
W
Hel
8,882
522
127
7
0
327,657
4
W
Fenrir
9,747
573
110
6
0
359,871
0
L
Nike
8,507
500
131
8
0
319,640
1
W
Danzaburou
10,495
617
133
8
0
307,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role