Player Matchup

Sun Wukong
Sun Wukong
Gold I
Dobby606
Sun Wukong
Gold I
Level 145
God Stats
1W - 1L
1,571 SR
Queue Stats
102W - 89L
1,727 MMR
Solo
Danzaburou
Danzaburou
Platinum V
EyedChunk11
Danzaburou
Platinum V
Level 146
God Stats
4W - 3L
1,599 SR
Queue Stats
368W - 360L
1,771 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Fataliity32
Sylvanus
Platinum V
Level 149
God Stats
12W - 13L
1,544 SR
Queue Stats
49W - 48L
1,736 MMR
Solo
Da Ji
Da Ji
Platinum II
IlHOLLYWOODII
Da Ji
Platinum II
Level 66
God Stats
7W - 3L
1,684 SR
Queue Stats
158W - 149L
1,797 MMR
Solo
Hel
Hel
Platinum V
Mic Cozart
Hel
Platinum V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,757 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,580 SR
1,757 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,580 SR
1,692 MMR
Chiron
Chiron
Platinum I
 
Chiron
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Platinum V
AGENT ANTZ007
Persephone
Platinum V
Level 128
God Stats
2W - 1L
1,397 SR
Queue Stats
67W - 66L
1,766 MMR
Solo
Apollo
Apollo
Gold I
Chetos249099
Apollo
Gold I
Level 74
God Stats
6W - 4L
1,672 SR
Queue Stats
67W - 69L
1,712 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
blakeblakeblake_
Gilgamesh
Platinum V
Level 124
God Stats
5W - 2L
1,746 SR
Queue Stats
242W - 233L
1,720 MMR
Solo
Ravana
Ravana
Platinum II
philipkensebben
Ravana
Platinum II
Level 160
God Stats
7W - 9L
1,583 SR
Queue Stats
263W - 258L
1,761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dobby606
Sun Wukong
20
5 / 6 / 5
14,839
530
24,857
37,935
37,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
EyedChunk11
Danzaburou
19
3 / 10 / 4
13,540
484
18,124
21,716
7,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Fataliity32
Sylvanus
16
0 / 10 / 5
10,110
361
10,175
31,609
34,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 10 / 6
12,907
461
14,225
27,430
13,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 8 / 4
13,760
491
11,637
25,118
10,332
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ArachneLancelotKali

VS

Bans
NemesisHe BoMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
9 / 2 / 16
16,545
591
29,940
26,039
12,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Persephone
AGENT ANTZ007
Persephone
20
10 / 4 / 11
17,219
615
24,665
21,223
10,075
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
20
4 / 4 / 9
16,407
586
15,632
30,960
15,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
20
5 / 2 / 14
15,937
569
11,522
39,793
36,611
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
16 / 4 / 15
16,492
589
29,259
16,568
9,152
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
109
16
Kills
44
44
Deaths
16
24
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
2
16
8.5
W
Persephone
AGENT ANTZ007
Persephone
10
4
11
3.88
W
Apollo
4
4
9
2.13
L
Sun Wukong
Dobby606
Sun Wukong
5
6
5
1.25
L
Danzaburou
EyedChunk11
Danzaburou
3
10
4
0.5
L
Sylvanus
Fataliity32
Sylvanus
0
10
5
0.25
L
5
10
6
0.8
L
3
8
4
0.63
W
Gilgamesh
5
2
14
6
W
16
4
15
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,018
Damage
111,018
143,808
Taken
134,583
103,778
Mitigated
84,293
30,273
Healing
55,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
29,940
14,372
1,157
9,709
26,039
12,836
7,785
6,969
19,051
0
162,969
W
Persephone
AGENT ANTZ007
Persephone
24,665
899
85
6,134
21,223
10,075
2,132
3,583
16,918
116,007
0
W
Apollo
15,632
10,375
0
16,428
30,960
15,619
10,244
2,515
27,473
0
127,163
L
Sun Wukong
Dobby606
Sun Wukong
24,857
3,467
0
9,061
37,935
37,779
0
7,311
30,624
0
110,781
L
Danzaburou
EyedChunk11
Danzaburou
18,124
6,646
0
4,350
21,716
7,467
0
1,301
20,415
0
113,630
L
Sylvanus
Fataliity32
Sylvanus
10,175
2,660
688
5,023
31,609
34,747
0
2,495
29,114
43,474
13,358
L
14,225
3,087
0
3,295
27,430
13,453
0
4,170
23,260
0
69,850
L
11,637
279
3,096
4,760
25,118
10,332
0
9,735
15,383
125,477
0
W
Gilgamesh
11,522
2,522
3,466
11,678
39,793
36,611
962
8,794
30,999
12,672
108,731
W
29,259
7,443
0
6,703
16,568
9,152
1,395
3,563
13,005
0
115,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,156
Gold Earned
82,600
700
Minions Killed
755
0
Camps Cleared
0
2,248,719
Distance Traveled
2,741,053
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
16,545
591
175
6
0
505,744
1
W
Persephone
17,219
615
164
6
0
506,426
0
W
Apollo
16,407
586
191
7
0
555,707
2
L
Sun Wukong
14,839
530
175
6
0
471,436
4
L
Danzaburou
13,540
484
151
5
0
437,757
7
L
Sylvanus
10,110
361
79
3
0
390,049
5
L
Da Ji
12,907
461
101
4
0
475,413
2
L
Hel
13,760
491
194
7
0
474,064
4
W
Gilgamesh
15,937
569
105
4
0
607,290
5
W
Ravana
16,492
589
120
4
0
565,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role