Player Matchup

Amaterasu
Amaterasu
Ajaxs Hoodie
Amaterasu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Neith
Neith
DrDoofensmurf
Neith
Level 19
God Stats
7W - 1L
1,719 SR
Queue Stats
28W - 8L
1,757 Elo+
Party 2
Ymir
Ymir
SiegeMunion
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 12L
1,729 Elo+
Party 2
Agni
Agni
webofshadows49
Agni
Level 48
God Stats
2W - 2L
1,639 SR
Queue Stats
141W - 170L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
yessiritscash
Gilgamesh
Level 142
God Stats
10W - 3L
1,825 SR
Queue Stats
146W - 101L
1,693 Elo+
Party 2
Team Averages
Level 48
1,637 SR
1,625 Elo+

VS

Team Averages
Level 46
1,532 SR
1,447 Elo+
Bellona
Bellona
SonlcSnipeZ9
Bellona
Level 50
God Stats
5W - 8L
1,345 SR
Queue Stats
264W - 269L
1,436 Elo+
Party 3
Bacchus
Bacchus
Yo it Antwon
Bacchus
Level 68
God Stats
3W - 3L
1,548 SR
Queue Stats
276W - 276L
1,440 Elo+
Party 3
Yu Huang
Yu Huang
Yomar023
Yu Huang
Level 39
God Stats
1W - 4L
1,575 SR
Queue Stats
135W - 173L
1,474 Elo+
Party 1
Bakasura
Bakasura
kweerus22
Bakasura
Level 40
God Stats
13W - 9L
1,692 SR
Queue Stats
148W - 172L
1,468 Elo+
Solo
Cupid
Cupid
xPiinkGhosT-
Cupid
Level 34
God Stats
15W - 19L
1,498 SR
Queue Stats
55W - 69L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ajaxs Hoodie
Amaterasu
18
2 / 1 / 2
11,332
596
12,829
22,524
21,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
13 / 0 / 4
13,189
694
16,090
8,496
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 0 / 14
10,325
543
7,650
9,651
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
8 / 5 / 2
10,290
542
15,084
10,715
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
yessiritscash
Gilgamesh
17
2 / 4 / 4
10,566
556
9,280
19,157
9,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SonlcSnipeZ9
Bellona
17
2 / 3 / 0
10,562
556
17,488
18,503
18,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Yo it Antwon
Bacchus
14
2 / 3 / 5
8,509
448
6,551
16,927
20,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
Yomar023
Yu Huang
14
2 / 3 / 2
8,355
440
6,752
13,217
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
kweerus22
Bakasura
14
3 / 6 / 1
8,624
454
7,178
19,813
8,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 10 / 1
7,894
415
3,475
16,235
5,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
25
Kills
10
10
Deaths
25
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Ajaxs Hoodie
Amaterasu
2
1
2
3
W
13
0
4
15
W
0
0
14
7
L
Bellona
SonlcSnipeZ9
Bellona
2
3
0
0.67
L
Bacchus
Yo it Antwon
Bacchus
2
3
5
1.5
L
Yu Huang
Yomar023
Yu Huang
2
3
2
1
L
Bakasura
kweerus22
Bakasura
3
6
1
0.58
W
8
5
2
1.8
L
1
10
1
0.15
W
Gilgamesh
yessiritscash
Gilgamesh
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,933
Damage
41,444
70,543
Taken
84,695
52,170
Mitigated
57,425
24,194
Healing
15,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Ajaxs Hoodie
Amaterasu
12,829
7,780
0
11,732
22,524
21,913
0
729
21,721
0
97,136
W
16,090
7,636
0
5,427
8,496
5,010
5,804
2,024
6,462
0
130,476
W
7,650
2,197
0
1,648
9,651
10,513
349
2,799
6,852
37,732
0
L
Bellona
SonlcSnipeZ9
Bellona
17,488
8,550
0
6,004
18,503
18,243
400
1,064
17,439
0
99,385
L
Bacchus
Yo it Antwon
Bacchus
6,551
914
0
2,615
16,927
20,097
0
7,983
8,944
31,054
0
L
Yu Huang
Yomar023
Yu Huang
6,752
1,431
0
956
13,217
5,420
531
3,802
9,415
57,830
0
L
Bakasura
kweerus22
Bakasura
7,178
5,658
0
4,232
19,813
8,616
0
5,024
14,789
0
52,225
W
15,084
2,020
163
2,086
10,715
5,175
324
4,829
5,800
57,229
0
L
3,475
1,914
0
1,619
16,235
5,049
0
4,861
11,374
0
52,387
W
Gilgamesh
yessiritscash
Gilgamesh
9,280
3,193
0
3,138
19,157
9,559
715
3,552
15,525
0
114,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,702
Gold Earned
43,944
686
Minions Killed
475
0
Camps Cleared
0
1,777,652
Distance Traveled
1,709,062
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,332
596
190
10
0
377,673
3
W
Neith
13,189
694
195
10
0
319,538
6
W
Ymir
10,325
543
51
3
0
346,281
6
L
Bellona
10,562
556
162
9
0
359,414
4
L
Bacchus
8,509
448
31
2
0
355,133
1
L
Yu Huang
8,355
440
95
5
0
325,474
2
L
Bakasura
8,624
454
105
6
0
377,714
0
W
Agni
10,290
542
103
5
0
343,833
0
L
Cupid
7,894
415
82
4
0
291,327
0
W
Gilgamesh
10,566
556
147
8
0
390,327
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role