Player Matchup

Shiva
Shiva
Ashen_Cinders_
Shiva
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Hercules
Hercules
NoobAnubis
Hercules
Level 128
God Stats
0W - 3L
1,354 SR
Queue Stats
105W - 122L
1,410 Elo+
Party 2
Scylla
Scylla
pezza261154
Scylla
Level 49
God Stats
30W - 30L
1,521 SR
Queue Stats
127W - 162L
1,431 Elo+
Solo
Team Averages
Level 81
1,458 SR
1,447 Elo+

VS

Team Averages
Level 99
1,754 SR
1,791 Elo+
Cerberus
Cerberus
BuC_Slayser07
Cerberus
Level 125
God Stats
5W - 2L
1,803 SR
Queue Stats
407W - 197L
1,772 Elo+
Party 1
Horus
Horus
Dennsn_Oin
Horus
Level 28
God Stats
7W - 1L
1,604 SR
Queue Stats
112W - 24L
1,850 Elo+
Party 1
Merlin
Merlin
TheRealSnake4398
Merlin
Level 144
God Stats
11W - 5L
1,856 SR
Queue Stats
422W - 225L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,598
660
1,979
9,180
6,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
NoobAnubis
Hercules
10
0 / 4 / 0
6,123
612
2,436
16,442
8,745
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
10
0 / 1 / 0
6,074
607
5,146
4,253
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BuC_Slayser07
Cerberus
12
2 / 0 / 6
7,745
775
6,749
6,321
6,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
12
2 / 0 / 6
8,438
844
6,466
7,884
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 0 / 4
8,162
816
13,335
5,070
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Cerberus
BuC_Slayser07
Cerberus
2
0
6
5
W
Horus
2
0
6
5
L
Hercules
NoobAnubis
Hercules
0
4
0
0
W
4
0
4
6
L
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,561
Damage
26,550
29,875
Taken
19,275
17,123
Mitigated
16,794
5,607
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,979
107
332
1,457
9,180
6,843
0
6,278
2,637
0
8,029
W
Cerberus
BuC_Slayser07
Cerberus
6,749
317
0
3,582
6,321
6,706
544
916
5,231
19,927
0
W
Horus
6,466
1,949
1,038
5,464
7,884
7,831
799
2,048
5,604
0
13,956
L
Hercules
NoobAnubis
Hercules
2,436
253
377
3,225
16,442
8,745
0
10,244
5,899
0
13,494
W
13,335
481
0
1,659
5,070
2,257
570
1,947
3,005
51,626
0
L
Scylla
5,146
286
0
216
4,253
1,535
0
3,241
950
20,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,795
Gold Earned
24,345
87
Minions Killed
142
1
Camps Cleared
7
512,502
Distance Traveled
599,141
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,598
660
14
1
0
164,808
0
W
Cerberus
7,745
775
55
6
2
193,267
0
W
Horus
8,438
844
17
2
2
211,124
2
L
Hercules
6,123
612
30
3
1
181,315
4
W
Merlin
8,162
816
70
7
3
194,750
2
L
Scylla
6,074
607
43
4
0
166,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role