Player Matchup

Thanatos
Thanatos
OmgStopItStepBro
Thanatos
Level 30
God Stats
0W - 2L
1,146 SR
Queue Stats
25W - 25L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
PAC Queen6246
Gilgamesh
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,589 Elo+
Party 1
Ra
Ra
TestTee69
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,869 Elo+
Party 1
Team Averages
Level 24
1,382 SR
1,624 Elo+

VS

Team Averages
Level 95
1,566 SR
1,567 Elo+
Freya
Freya
PaPa__Stiffy
Freya
Level 128
God Stats
3W - 1L
1,595 SR
Queue Stats
119W - 77L
1,581 Elo+
Party 2
Shiva
Shiva
SmashNDashCEO
Shiva
Level 129
God Stats
5W - 0L
1,835 SR
Queue Stats
100W - 59L
1,606 Elo+
Party 2
Fenrir
Fenrir
sam5till10
Fenrir
Level 28
God Stats
1W - 2L
1,269 SR
Queue Stats
82W - 56L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 7
10,789
599
12,995
17,583
8,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
PAC Queen6246
Gilgamesh
17
6 / 6 / 5
12,191
677
22,860
29,539
30,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 6 / 5
12,271
682
24,229
18,846
9,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 7
13,243
736
27,233
25,136
11,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 4 / 10
13,961
776
21,046
29,178
34,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
sam5till10
Fenrir
17
4 / 4 / 11
12,218
679
10,635
20,494
19,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
12
Kills
21
21
Deaths
12
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
9
7
0.72
L
Gilgamesh
PAC Queen6246
Gilgamesh
6
6
5
1.42
W
10
4
7
3.38
W
7
4
10
3
L
3
6
5
0.92
W
Fenrir
sam5till10
Fenrir
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,084
Damage
58,914
65,968
Taken
74,808
48,646
Mitigated
66,024
18,246
Healing
28,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,995
2,346
0
6,530
17,583
8,522
83
6,884
10,269
0
21,933
L
Gilgamesh
PAC Queen6246
Gilgamesh
22,860
8,487
0
3,320
29,539
30,421
0
12,494
16,426
0
43,865
W
27,233
8,829
484
12,664
25,136
11,569
691
7,307
17,419
63,884
0
W
21,046
2,619
2,992
11,362
29,178
34,573
714
7,652
20,910
0
53,198
L
24,229
1,463
3,541
4,855
18,846
9,703
0
6,923
11,537
65,913
0
W
Fenrir
sam5till10
Fenrir
10,635
1,669
0
1,196
20,494
19,882
528
8,137
11,935
0
21,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,251
Gold Earned
39,422
177
Minions Killed
157
9
Camps Cleared
5
902,829
Distance Traveled
929,477
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,789
599
20
1
1
284,851
3
L
Gilgamesh
12,191
677
40
2
5
303,237
1
W
Freya
13,243
736
69
4
3
287,582
1
W
Shiva
13,961
776
61
3
2
341,406
6
L
Ra
12,271
682
117
7
3
314,741
3
W
Fenrir
12,218
679
27
2
0
300,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role