Player Matchup

Ymir
Ymir
Haleth7
Ymir
Level 69
God Stats
86W - 85L
1,448 SR
Queue Stats
304W - 323L
1,387 Elo+
Solo
Achilles
Achilles
Ott_21
Achilles
Level 66
God Stats
4W - 5L
1,768 SR
Queue Stats
45W - 44L
1,440 Elo+
Solo
Ullr
Ullr
Prnv_Dex
Ullr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,417 Elo+
Party 2
Chronos
Chronos
RoronoaSSJ
Chronos
Level 26
God Stats
1W - 7L
1,365 SR
Queue Stats
14W - 21L
1,395 Elo+
Party 2
Awilix
Awilix
Six-_-Lyrox
Awilix
Level 82
God Stats
25W - 22L
1,504 SR
Queue Stats
40W - 34L
1,497 Elo+
Party 2
Team Averages
Level 60
1,517 SR
1,427 Elo+

VS

Team Averages
Level 75
1,531 SR
1,472 Elo+
Nox
Nox
 
Nox
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dark_Strangerr
Cerberus
Level 108
God Stats
10W - 4L
1,656 SR
Queue Stats
306W - 292L
1,403 Elo+
Solo
Heimdallr
Heimdallr
KryDar112128
Heimdallr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 70L
1,526 Elo+
Party 1
Sol
Sol
Marrdo
Sol
Level 25
God Stats
5W - 7L
1,450 SR
Queue Stats
26W - 26L
1,443 Elo+
Party 1
Chaac
Chaac
Pitbull2703
Chaac
Level 32
God Stats
3W - 2L
1,551 SR
Queue Stats
83W - 74L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Haleth7
Ymir
15
2 / 5 / 5
10,112
482
7,918
25,360
25,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Ott_21
Achilles
15
3 / 7 / 0
9,550
455
12,197
20,097
14,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
13
3 / 10 / 2
8,808
419
8,682
18,905
6,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
RoronoaSSJ
Chronos
14
3 / 4 / 2
9,274
442
16,279
19,344
8,273
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Awilix
18
2 / 5 / 9
11,253
536
13,883
18,860
8,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 2 / 7
10,360
493
6,356
11,015
5,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
15
3 / 4 / 12
10,522
501
8,696
32,034
24,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Heimdallr
KryDar112128
Heimdallr
17
8 / 1 / 5
11,301
538
22,676
18,946
10,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sol
Marrdo
Sol
16
3 / 3 / 10
10,515
501
24,811
21,351
9,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
12 / 3 / 1
13,475
642
17,236
23,345
16,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
13
Kills
31
31
Deaths
13
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
2
7
4.25
W
Cerberus
3
4
12
2.25
L
Ymir
Haleth7
Ymir
2
5
5
0.9
W
Heimdallr
KryDar112128
Heimdallr
8
1
5
10.5
W
Sol
Marrdo
Sol
3
3
10
2.67
L
Achilles
Ott_21
Achilles
3
7
0
0.43
W
12
3
1
4.17
L
Ullr
3
10
2
0.4
L
Chronos
RoronoaSSJ
Chronos
3
4
2
1
L
Awilix
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,959
Damage
79,775
102,566
Taken
106,691
64,286
Mitigated
66,136
20,407
Healing
49,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,356
261
0
2,342
11,015
5,397
399
1,694
9,321
63,467
0
W
Cerberus
8,696
635
512
15,625
32,034
24,343
257
8,836
23,198
42,056
0
L
Ymir
Haleth7
Ymir
7,918
1,930
998
2,917
25,360
25,772
0
10,503
14,857
36,016
0
W
Heimdallr
KryDar112128
Heimdallr
22,676
10,307
0
7,286
18,946
10,025
63
4,190
14,756
0
102,234
W
Sol
Marrdo
Sol
24,811
10,158
0
12,934
21,351
9,536
3,197
7,598
13,753
100,634
0
L
Achilles
Ott_21
Achilles
12,197
1,685
0
5,025
20,097
14,491
0
5,191
14,906
0
56,041
W
17,236
4,714
0
10,360
23,345
16,835
2,895
1,879
21,466
0
110,661
L
Ullr
8,682
3,703
426
2,105
18,905
6,960
0
6,375
12,529
0
41,922
L
Chronos
RoronoaSSJ
Chronos
16,279
6,651
263
3,431
19,344
8,273
0
11,588
7,756
62,044
0
L
Awilix
13,883
6,287
0
5,242
18,860
8,790
954
6,771
12,089
0
90,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,997
Gold Earned
56,173
386
Minions Killed
659
0
Camps Cleared
0
1,925,096
Distance Traveled
1,798,446
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,360
493
108
5
0
384,903
5
W
Cerberus
10,522
501
99
5
0
340,444
0
L
Ymir
10,112
482
48
2
0
405,568
4
W
Heimdallr
11,301
538
124
6
0
381,080
3
W
Sol
10,515
501
120
6
0
313,349
2
L
Achilles
9,550
455
71
3
0
335,765
5
W
Chaac
13,475
642
208
10
0
378,670
3
L
Ullr
8,808
419
59
3
0
342,760
4
L
Chronos
9,274
442
99
5
0
379,579
2
L
Awilix
11,253
536
109
5
0
461,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role