Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ThugSirUnicorn
Chernobog
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,435 Elo+
Party 2
Thoth
Thoth
kimaary
Thoth
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,489 Elo+
Party 2
Janus
Janus
torwenn
Janus
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 14L
1,457 Elo+
Party 2
Ne Zha
Ne Zha
vi4ra
Ne Zha
Level 152
God Stats
2W - 1L
1,599 SR
Queue Stats
172W - 160L
1,391 Elo+
Solo
Team Averages
Level 107
1,520 SR
1,455 Elo+

VS

Team Averages
Level 100
1,416 SR
1,416 Elo+
Rama
Rama
CTL Menowar
Rama
Level 105
God Stats
1W - 5L
1,206 SR
Queue Stats
74W - 62L
1,389 Elo+
Party 1
Da Ji
Da Ji
DirtyFinn
Da Ji
Level 139
God Stats
0W - 5L
1,106 SR
Queue Stats
78W - 95L
1,423 Elo+
Solo
Chronos
Chronos
Hespelix
Chronos
Level 23
God Stats
1W - 2L
1,541 SR
Queue Stats
28W - 32L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
PaLuRaPanda
Cu Chulainn
Level 108
God Stats
4W - 1L
1,727 SR
Queue Stats
118W - 103L
1,398 Elo+
Party 1
Bastet
Bastet
Randale Ronny
Bastet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 75L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
6 / 7 / 14
12,970
763
13,748
39,786
45,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chernobog
ThugSirUnicorn
Chernobog
19
6 / 7 / 12
12,034
708
17,973
19,158
9,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
kimaary
Thoth
20
6 / 6 / 12
12,746
750
17,785
14,681
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
torwenn
Janus
20
3 / 7 / 17
12,492
735
20,422
14,157
5,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
vi4ra
Ne Zha
20
5 / 6 / 16
12,347
726
18,581
17,180
16,990
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 6
11,377
669
14,968
18,235
7,995
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
DirtyFinn
Da Ji
20
12 / 5 / 12
13,521
795
25,915
18,714
10,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Hespelix
Chronos
20
5 / 5 / 16
12,227
719
20,485
17,926
8,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
PaLuRaPanda
Cu Chulainn
19
4 / 6 / 19
11,572
681
11,139
32,662
33,822
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 6 / 20
11,491
676
11,527
17,973
8,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
105
26
Kills
32
33
Deaths
28
71
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
7
14
1.86
L
7
6
6
1.67
L
Da Ji
DirtyFinn
Da Ji
12
5
12
3.6
L
Chronos
Hespelix
Chronos
5
5
16
2.6
L
Cu Chulainn
PaLuRaPanda
Cu Chulainn
4
6
19
2.25
L
4
6
20
2.33
W
Chernobog
ThugSirUnicorn
Chernobog
6
7
12
1.71
W
Thoth
kimaary
Thoth
6
6
12
2
W
Janus
torwenn
Janus
3
7
17
1.64
W
Ne Zha
vi4ra
Ne Zha
5
6
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,509
Damage
84,034
104,962
Taken
105,510
83,052
Mitigated
68,530
32,599
Healing
39,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,748
244
1,415
16,104
39,786
45,192
269
10,363
29,423
31,258
0
L
14,968
10,942
840
3,609
18,235
7,995
1,815
10,627
7,608
0
28,720
L
Da Ji
DirtyFinn
Da Ji
25,915
5,624
2,522
5,791
18,714
10,035
1,607
10,638
8,076
0
39,988
L
Chronos
Hespelix
Chronos
20,485
7,253
1,654
4,447
17,926
8,049
855
7,843
10,083
42,882
0
L
Cu Chulainn
PaLuRaPanda
Cu Chulainn
11,139
1,464
1,465
9,894
32,662
33,822
0
13,226
19,436
365
25,471
L
11,527
3,648
4,218
5,061
17,973
8,629
180
9,621
8,352
0
17,104
W
Chernobog
ThugSirUnicorn
Chernobog
17,973
10,715
405
3,620
19,158
9,956
2,550
3,192
15,966
0
29,368
W
Thoth
kimaary
Thoth
17,785
1,432
1,484
2,563
14,681
5,822
1,461
2,838
11,843
33,527
0
W
Janus
torwenn
Janus
20,422
280
485
2,046
14,157
5,092
2,370
1,748
12,409
41,784
0
W
Ne Zha
vi4ra
Ne Zha
18,581
3,281
1,052
3,425
17,180
16,990
2,098
2,680
14,500
0
45,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,589
Gold Earned
60,188
201
Minions Killed
149
0
Camps Cleared
0
1,419,423
Distance Traveled
1,491,834
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,970
763
44
3
0
276,235
1
L
Rama
11,377
669
34
2
0
261,846
1
L
Da Ji
13,521
795
27
2
0
316,654
0
L
Chronos
12,227
719
52
3
0
292,033
2
L
Cu Chulainn
11,572
681
26
2
0
291,658
3
L
Bastet
11,491
676
10
1
0
329,643
3
W
Chernobog
12,034
708
39
2
0
259,264
1
W
Thoth
12,746
750
36
2
0
281,138
1
W
Janus
12,492
735
47
3
0
300,348
0
W
Ne Zha
12,347
726
35
2
0
302,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role