Player Matchup

Freya
Freya
 
Freya
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Lokismydad
Zhong Kui
Level 66
God Stats
17W - 24L
1,317 SR
Queue Stats
134W - 128L
1,512 Elo+
Solo
Ullr
Ullr
REJON14
Ullr
Level 87
God Stats
0W - 3L
1,277 SR
Queue Stats
54W - 63L
1,469 Elo+
Solo
Odin
Odin
carnicero15
Odin
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 83L
1,509 Elo+
Solo
Fenrir
Fenrir
juansolito
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,506 Elo+
Solo
Team Averages
Level 87
1,419 SR
1,499 Elo+

VS

Team Averages
Level 104
1,667 SR
1,617 Elo+
Chaac
Chaac
Banana_surf15
Chaac
Level 109
God Stats
23W - 17L
1,561 SR
Queue Stats
284W - 308L
1,487 Elo+
Solo
Horus
Horus
CodeMonkey97
Horus
Level 153
God Stats
12W - 6L
1,833 SR
Queue Stats
223W - 147L
1,701 Elo+
Party 1
Xing Tian
Xing Tian
DogThumbs
Xing Tian
Level 102
God Stats
19W - 13L
1,756 SR
Queue Stats
138W - 72L
1,733 Elo+
Party 1
Artemis
Artemis
JustHumanBeans
Artemis
Level 28
God Stats
2W - 1L
1,620 SR
Queue Stats
87W - 41L
1,696 Elo+
Party 1
Chang'e
Chang'e
McSK1LLZZ
Chang'e
Level 129
God Stats
3W - 1L
1,565 SR
Queue Stats
362W - 370L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
0 / 1 / 4
10,065
671
10,761
8,998
4,280
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Lokismydad
Zhong Kui
19
4 / 5 / 3
11,361
757
20,810
17,812
13,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
REJON14
Ullr
16
1 / 9 / 3
9,726
648
11,370
23,957
10,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
0 / 5 / 3
9,207
614
8,787
21,108
18,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
juansolito
Fenrir
18
3 / 6 / 3
11,069
738
8,768
21,607
9,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 13
11,079
739
16,085
23,510
25,683
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 2 / 15
11,509
767
17,644
17,045
16,163
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
DogThumbs
Xing Tian
18
6 / 2 / 16
12,402
827
10,367
18,998
31,209
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 0 / 11
12,748
850
22,581
10,001
5,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
McSK1LLZZ
Chang'e
20
5 / 1 / 8
11,909
794
12,323
16,451
9,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
89
8
Kills
26
26
Deaths
8
16
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
1
4
2
W
3
3
13
3.17
W
5
2
15
6.25
W
Xing Tian
DogThumbs
Xing Tian
6
2
16
7
W
7
0
11
12.5
L
Zhong Kui
Lokismydad
Zhong Kui
4
5
3
1.1
W
Chang'e
McSK1LLZZ
Chang'e
5
1
8
9
L
Ullr
REJON14
Ullr
1
9
3
0.28
L
0
5
3
0.3
L
Fenrir
juansolito
Fenrir
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,496
Damage
79,000
93,482
Taken
86,005
56,432
Mitigated
88,514
12,794
Healing
33,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
10,761
3,265
0
1,215
8,998
4,280
0
2,442
6,556
45,113
0
W
16,085
1,831
0
4,589
23,510
25,683
979
9,277
13,653
0
36,802
W
17,644
6,017
5,724
4,711
17,045
16,163
1,293
6,331
10,307
0
32,096
W
Xing Tian
DogThumbs
Xing Tian
10,367
725
0
1,385
18,998
31,209
210
4,941
13,692
18,897
0
W
22,581
12,962
0
2,114
10,001
5,540
9,023
2,746
6,964
0
84,917
L
Zhong Kui
Lokismydad
Zhong Kui
20,810
1,992
0
5,934
17,812
13,122
778
4,992
12,820
55,178
0
W
Chang'e
McSK1LLZZ
Chang'e
12,323
759
6,517
8,124
16,451
9,919
2,780
7,157
9,037
56,597
0
L
Ullr
REJON14
Ullr
11,370
3,892
0
1,169
23,957
10,791
0
5,350
18,607
0
32,629
L
8,787
1,312
0
1,381
21,108
18,476
0
4,812
16,296
0
25,439
L
Fenrir
juansolito
Fenrir
8,768
2,295
0
3,095
21,607
9,763
0
5,094
16,513
0
33,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,428
Gold Earned
59,647
281
Minions Killed
301
0
Camps Cleared
0
1,369,245
Distance Traveled
1,600,232
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,065
671
65
4
0
275,992
2
W
Chaac
11,079
739
39
3
0
326,562
2
W
Horus
11,509
767
34
2
0
331,933
3
W
Xing Tian
12,402
827
14
1
0
320,649
3
W
Artemis
12,748
850
128
9
0
314,607
1
L
Zhong Kui
11,361
757
85
6
0
288,684
1
W
Chang'e
11,909
794
86
6
0
306,481
4
L
Ullr
9,726
648
50
3
0
258,311
2
L
Odin
9,207
614
35
2
0
232,954
1
L
Fenrir
11,069
738
46
3
0
313,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role