Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Brutforce1
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,582 Elo+
Party 1
Skadi
Skadi
PixaOnFire
Skadi
Level 57
God Stats
3W - 3L
1,699 SR
Queue Stats
99W - 94L
1,480 Elo+
Solo
Pele
Pele
dogman7Q
Pele
Level 125
God Stats
0W - 1L
1,692 SR
Queue Stats
29W - 25L
1,531 Elo+
Party 1
Charybdis
Charybdis
ojthegod
Charybdis
Level 18
God Stats
1W - 2L
1,589 SR
Queue Stats
37W - 25L
1,575 Elo+
Party 1
Team Averages
Level 70
1,596 SR
1,533 Elo+

VS

Team Averages
Level 105
1,633 SR
1,538 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Eliasolof
Ravana
Level 102
God Stats
4W - 3L
1,412 SR
Queue Stats
156W - 132L
1,565 Elo+
Party 2
Guan Yu
Guan Yu
SenseiMuz
Guan Yu
Level 125
God Stats
3W - 2L
1,872 SR
Queue Stats
104W - 79L
1,551 Elo+
Party 2
Olorun
Olorun
T1MEBR1N3R
Olorun
Level 34
God Stats
4W - 0L
1,893 SR
Queue Stats
60W - 49L
1,586 Elo+
Party 2
Hercules
Hercules
kizzleJ
Hercules
Level 102
God Stats
4W - 2L
1,490 SR
Queue Stats
250W - 226L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 2 / 0
5,141
514
5,316
6,770
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Brutforce1
Cerberus
8
0 / 0 / 1
5,238
524
5,239
9,314
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Skadi
10
1 / 3 / 0
5,658
566
5,703
9,098
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
9
1 / 2 / 0
5,090
509
1,781
8,518
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
ojthegod
Charybdis
8
0 / 2 / 1
4,873
487
4,848
8,555
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 0 / 2
6,137
614
6,273
6,454
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
Eliasolof
Ravana
10
3 / 0 / 1
6,158
616
3,935
4,754
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
SenseiMuz
Guan Yu
8
0 / 0 / 3
4,825
483
6,205
8,853
3,780
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
T1MEBR1N3R
Olorun
11
2 / 1 / 0
6,219
622
7,757
8,218
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hercules
kizzleJ
Hercules
11
3 / 1 / 0
6,146
615
5,399
8,093
6,329
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
9
9
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
W
Hel
 
Hel
1
0
2
2
L
Cerberus
Brutforce1
Cerberus
0
0
1
0.5
W
Ravana
Eliasolof
Ravana
3
0
1
3.5
L
Skadi
1
3
0
0.33
W
Guan Yu
SenseiMuz
Guan Yu
0
0
3
1.5
W
Olorun
T1MEBR1N3R
Olorun
2
1
0
2
L
Pele
1
2
0
0.5
W
Hercules
kizzleJ
Hercules
3
1
0
3
L
Charybdis
ojthegod
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,887
Damage
29,569
42,255
Taken
36,372
15,964
Mitigated
17,262
16,488
Healing
18,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,316
2,433
0
3,049
6,770
2,183
154
3,642
3,128
40,363
0
W
Hel
 
Hel
6,273
275
1,650
4,916
6,454
2,440
0
4,012
2,442
46,187
0
L
Cerberus
Brutforce1
Cerberus
5,239
799
0
5,876
9,314
5,283
0
4,053
5,261
21,232
0
W
Ravana
Eliasolof
Ravana
3,935
1,136
0
3,177
4,754
1,867
0
1,491
3,263
0
43,551
L
Skadi
5,703
2,920
0
3,030
9,098
3,028
347
0
9,098
0
37,029
W
Guan Yu
SenseiMuz
Guan Yu
6,205
1,385
746
2,364
8,853
3,780
130
3,658
5,195
0
22,681
W
Olorun
T1MEBR1N3R
Olorun
7,757
5,297
216
3,990
8,218
2,846
0
1,394
6,824
52,408
0
L
Pele
1,781
1,064
0
848
8,518
2,849
0
1,428
7,090
0
23,314
W
Hercules
kizzleJ
Hercules
5,399
1,397
0
1,668
8,093
6,329
86
0
8,093
0
35,577
L
Charybdis
ojthegod
Charybdis
4,848
2,879
0
3,685
8,555
2,621
0
4,907
3,648
0
35,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,000
Gold Earned
29,485
265
Minions Killed
357
0
Camps Cleared
0
977,026
Distance Traveled
1,079,858
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,141
514
66
7
0
179,503
0
W
Hel
6,137
614
84
8
0
214,209
4
L
Cerberus
5,238
524
42
4
0
210,084
3
W
Ravana
6,158
616
86
9
0
247,523
3
L
Skadi
5,658
566
52
5
0
177,905
1
W
Guan Yu
4,825
483
24
2
0
237,039
2
W
Olorun
6,219
622
108
11
0
179,980
1
L
Pele
5,090
509
49
5
0
227,913
2
W
Hercules
6,146
615
55
6
0
201,107
0
L
Charybdis
4,873
487
56
6
0
181,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role