Player Matchup

Chronos
Chronos
HMNR-R4DIK
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,216 Elo+
Party 2
Ullr
Ullr
Lanus132304
Ullr
Level 27
God Stats
0W - 2L
1,353 SR
Queue Stats
27W - 55L
1,171 Elo+
Party 2
Thor
Thor
Studder
Thor
Level 148
God Stats
1W - 3L
1,511 SR
Queue Stats
127W - 141L
1,413 Elo+
Solo
Janus
Janus
TiagoBaiYT
Janus
Level 34
God Stats
7W - 16L
1,341 SR
Queue Stats
28W - 77L
1,251 Elo+
Party 2
Geb
Geb
lezbiankamikaze
Geb
Level 145
God Stats
1W - 3L
1,413 SR
Queue Stats
64W - 65L
1,432 Elo+
Solo
Team Averages
Level 74
1,424 SR
1,297 Elo+

VS

Team Averages
Level 73
1,349 SR
1,367 Elo+
Heimdallr
Heimdallr
AKXXT
Heimdallr
Level 104
God Stats
49W - 56L
1,480 SR
Queue Stats
568W - 612L
1,417 Elo+
Solo
Hun Batz
Hun Batz
Armageddon300h
Hun Batz
Level 124
God Stats
2W - 3L
1,374 SR
Queue Stats
170W - 154L
1,526 Elo+
Solo
Apollo
Apollo
GuldGimi
Apollo
Level 47
God Stats
2W - 5L
1,155 SR
Queue Stats
167W - 207L
1,259 Elo+
Party 1
Cthulhu
Cthulhu
jschay
Cthulhu
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,439 Elo+
Solo
Kukulkan
Kukulkan
zaggiee
Kukulkan
Level 24
God Stats
6W - 13L
1,237 SR
Queue Stats
105W - 143L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HMNR-R4DIK
Chronos
17
6 / 3 / 0
10,348
575
9,165
12,765
6,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 4 / 5
6,791
377
5,323
13,241
5,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
Studder
Thor
15
3 / 2 / 4
9,109
506
4,554
17,886
7,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
12
4 / 7 / 2
8,054
447
9,043
11,587
4,109
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 5 / 1
7,044
391
6,546
15,602
14,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AKXXT
Heimdallr
18
7 / 2 / 5
11,126
618
14,114
11,110
9,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
16
8 / 3 / 3
10,050
558
8,965
13,646
6,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
GuldGimi
Apollo
13
3 / 5 / 10
8,766
487
7,355
12,178
4,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
jschay
Cthulhu
12
1 / 4 / 7
7,940
441
10,792
13,665
7,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
zaggiee
Kukulkan
14
2 / 1 / 4
8,612
478
7,155
9,085
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
14
Kills
21
21
Deaths
15
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AKXXT
Heimdallr
7
2
5
4.75
W
Hun Batz
8
3
3
3.17
W
Apollo
GuldGimi
Apollo
3
5
10
1.6
L
Chronos
HMNR-R4DIK
Chronos
6
3
0
2
L
0
4
5
0.63
L
Thor
Studder
Thor
3
2
4
2.5
L
Janus
4
7
2
0.71
W
Cthulhu
jschay
Cthulhu
1
4
7
1.13
L
1
5
1
0.3
W
Kukulkan
zaggiee
Kukulkan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,631
Damage
48,381
71,081
Taken
59,684
37,921
Mitigated
31,974
16,979
Healing
13,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AKXXT
Heimdallr
14,114
2,954
0
2,056
11,110
9,084
586
5,038
6,006
0
95,225
W
Hun Batz
8,965
2,917
0
5,060
13,646
6,102
633
3,339
10,225
0
83,257
W
Apollo
GuldGimi
Apollo
7,355
4,693
0
3,077
12,178
4,974
1,078
4,894
7,172
0
44,761
L
Chronos
HMNR-R4DIK
Chronos
9,165
2,890
0
4,666
12,765
6,217
0
947
11,818
65,859
7,168
L
5,323
1,919
0
2,413
13,241
5,265
0
3,357
9,480
0
33,685
L
Thor
Studder
Thor
4,554
2,143
0
5,604
17,886
7,521
0
3,985
13,787
0
55,223
L
Janus
9,043
1,069
0
1,132
11,587
4,109
162
4,266
7,203
45,345
0
W
Cthulhu
jschay
Cthulhu
10,792
1,407
201
750
13,665
7,769
46
6,943
6,560
31,074
0
L
6,546
452
0
3,164
15,602
14,809
0
4,812
10,207
29,151
0
W
Kukulkan
zaggiee
Kukulkan
7,155
506
0
2,330
9,085
4,045
788
3,332
5,673
50,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,346
Gold Earned
46,494
377
Minions Killed
470
0
Camps Cleared
0
1,665,262
Distance Traveled
1,649,754
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,126
618
160
9
0
323,508
5
W
Hun Batz
10,050
558
122
7
0
373,266
2
W
Apollo
8,766
487
60
3
0
304,430
0
L
Chronos
10,348
575
114
6
0
341,817
1
L
Ullr
6,791
377
48
3
0
288,158
1
L
Thor
9,109
506
110
6
0
357,355
4
L
Janus
8,054
447
79
4
0
330,453
1
W
Cthulhu
7,940
441
41
2
0
321,367
0
L
Geb
7,044
391
26
1
0
347,479
0
W
Kukulkan
8,612
478
87
5
0
327,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role