Player Matchup

Yu Huang
Yu Huang
DeaThNocture
Yu Huang
Level 141
God Stats
3W - 3L
1,465 SR
Queue Stats
212W - 172L
1,597 Elo+
Party 1
Ymir
Ymir
GaterNox
Ymir
Level 44
God Stats
5W - 10L
1,575 SR
Queue Stats
34W - 23L
1,583 Elo+
Party 1
Pele
Pele
WaitínOnGameData
Pele
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
92W - 92L
1,598 Elo+
Party 1
Anhur
Anhur
die123Schaufel
Anhur
Level 160
God Stats
5W - 7L
1,722 SR
Queue Stats
186W - 146L
1,610 Elo+
Party 1
Sun Wukong
Sun Wukong
tachiyomi
Sun Wukong
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,582 Elo+
Party 1
Team Averages
Level 105
1,553 SR
1,594 Elo+

VS

Team Averages
Level 93
1,593 SR
1,581 Elo+
Izanami
Izanami
BathoryB
Izanami
Level 84
God Stats
9W - 6L
1,620 SR
Queue Stats
476W - 454L
1,452 Elo+
Party 3
Merlin
Merlin
Innochka
Merlin
Level 159
God Stats
6W - 11L
1,460 SR
Queue Stats
533W - 428L
1,644 Elo+
Party 2
Ymir
Ymir
Lokotime
Ymir
Level 22
God Stats
13W - 4L
1,798 SR
Queue Stats
37W - 13L
1,735 Elo+
Party 2
Ullr
Ullr
Ta3ikKrovi
Ullr
Level 159
God Stats
28W - 34L
1,512 SR
Queue Stats
279W - 254L
1,613 Elo+
Party 2
Ratatoskr
Ratatoskr
strawberryhamsta
Ratatoskr
Level 42
God Stats
6W - 6L
1,577 SR
Queue Stats
186W - 181L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DeaThNocture
Yu Huang
12
2 / 2 / 0
7,875
463
5,213
4,655
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
10
0 / 2 / 3
6,993
411
2,181
12,592
14,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 4 / 4
9,395
553
7,323
15,604
6,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 4 / 1
8,356
492
5,094
11,489
4,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
tachiyomi
Sun Wukong
15
3 / 2 / 3
9,606
565
15,616
14,449
13,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BathoryB
Izanami
17
2 / 0 / 1
10,313
607
7,369
7,597
2,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Innochka
Merlin
14
2 / 3 / 4
8,648
509
5,996
9,775
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
11
1 / 2 / 9
7,881
464
5,056
12,183
10,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
8 / 1 / 4
9,919
583
14,402
12,454
6,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
14
1 / 3 / 6
8,429
496
7,556
14,178
5,931
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
9
Kills
14
14
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
BathoryB
Izanami
2
0
1
2.5
L
Yu Huang
DeaThNocture
Yu Huang
2
2
0
1
L
Ymir
0
2
3
0.75
W
Merlin
Innochka
Merlin
2
3
4
1.33
W
Ymir
1
2
9
2.75
W
8
1
4
10
L
4
4
4
1.5
L
0
4
1
0.13
W
Ratatoskr
1
3
6
1.33
L
Sun Wukong
tachiyomi
Sun Wukong
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,427
Damage
40,379
58,789
Taken
56,187
40,805
Mitigated
30,643
13,782
Healing
13,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BathoryB
Izanami
7,369
4,800
0
2,000
7,597
2,979
1,353
167
7,430
0
116,965
L
Yu Huang
DeaThNocture
Yu Huang
5,213
440
0
500
4,655
1,828
120
851
3,804
53,143
0
L
Ymir
2,181
62
0
1,410
12,592
14,269
0
4,415
8,177
10,491
0
W
Merlin
Innochka
Merlin
5,996
508
0
1,793
9,775
4,222
0
3,323
6,452
71,639
0
W
Ymir
5,056
1,616
402
2,551
12,183
10,901
208
1,738
10,445
17,383
0
W
14,402
6,322
0
2,417
12,454
6,610
0
661
11,793
0
85,688
L
7,323
1,766
0
2,875
15,604
6,488
0
1,824
13,780
0
84,240
L
5,094
1,649
0
2,300
11,489
4,325
0
1,021
10,468
0
72,259
W
Ratatoskr
7,556
2,716
0
4,781
14,178
5,931
0
1,505
12,673
0
49,221
L
Sun Wukong
tachiyomi
Sun Wukong
15,616
2,795
0
6,697
14,449
13,895
0
2,941
11,508
0
75,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,225
Gold Earned
45,190
529
Minions Killed
566
0
Camps Cleared
0
1,554,859
Distance Traveled
1,638,983
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,313
607
207
12
0
321,665
6
L
Yu Huang
7,875
463
100
6
0
263,851
4
L
Ymir
6,993
411
23
1
0
326,206
4
W
Merlin
8,648
509
122
7
0
300,050
7
W
Ymir
7,881
464
18
1
0
324,964
4
W
Ullr
9,919
583
117
7
0
381,629
2
L
Pele
9,395
553
128
8
0
368,943
3
L
Anhur
8,356
492
144
8
0
278,722
8
W
Ratatoskr
8,429
496
102
6
0
310,675
5
L
Sun Wukong
9,606
565
134
8
0
317,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role