Player Matchup

Loki
Loki
DaddyBasher69
Loki
Level 29
God Stats
2W - 0L
1,999 SR
Queue Stats
12W - 4L
1,711 Elo+
Party 2
Merlin
Merlin
Fectum
Merlin
Level 160
God Stats
1W - 0L
1,746 SR
Queue Stats
56W - 25L
1,652 Elo+
Party 2
Tyr
Tyr
Gοldessa
Tyr
Level 83
God Stats
1W - 0L
1,805 SR
Queue Stats
44W - 6L
1,858 Elo+
Party 2
Yemoja
Yemoja
IMORTALSWIFT
Yemoja
Level 160
God Stats
2W - 1L
1,511 SR
Queue Stats
124W - 120L
1,600 Elo+
Party 2
Hou Yi
Hou Yi
ImBeingSilenced
Hou Yi
Level 41
God Stats
2W - 2L
1,626 SR
Queue Stats
45W - 20L
1,690 Elo+
Party 2
Team Averages
Level 95
1,737 SR
1,702 Elo+

VS

Team Averages
Level 117
1,513 SR
1,545 Elo+
Baron Samedi
Baron Samedi
JamesNade
Baron Samedi
Level 114
God Stats
6W - 6L
1,434 SR
Queue Stats
38W - 30L
1,527 Elo+
Party 3
Hades
Hades
Josew1000
Hades
Level 148
God Stats
4W - 4L
1,470 SR
Queue Stats
33W - 33L
1,563 Elo+
Party 1
Vulcan
Vulcan
Reex3
Vulcan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,563 Elo+
Party 1
Cupid
Cupid
ViltsuV
Cupid
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 39L
1,547 Elo+
Party 3
Fenrir
Fenrir
taroo10
Fenrir
Level 49
God Stats
38W - 34L
1,663 SR
Queue Stats
156W - 154L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
8,078
621
6,921
8,768
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Fectum
Merlin
12
0 / 1 / 4
6,831
525
5,198
6,323
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 2 / 2
8,093
623
7,787
14,884
10,208
Mystical Earring

Mystical Earring

+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yemoja
11
0 / 1 / 2
6,688
514
2,381
8,651
7,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
4 / 1 / 0
7,949
611
7,938
8,606
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JamesNade
Baron Samedi
10
1 / 2 / 3
6,011
462
4,728
6,975
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Josew1000
Hades
11
0 / 1 / 2
6,263
482
6,856
8,823
5,167
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Reex3
Vulcan
13
1 / 1 / 1
7,238
557
5,741
5,566
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
ViltsuV
Cupid
11
1 / 3 / 1
6,509
501
3,871
10,216
3,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
taroo10
Fenrir
12
4 / 4 / 0
7,103
546
6,433
12,421
5,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
11
Kills
7
7
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
W
Merlin
Fectum
Merlin
0
1
4
2
W
3
2
2
2
W
Yemoja
0
1
2
1
W
4
1
0
4
L
Baron Samedi
JamesNade
Baron Samedi
1
2
3
1.25
L
Hades
Josew1000
Hades
0
1
2
1
L
Vulcan
Reex3
Vulcan
1
1
1
1.5
L
Cupid
ViltsuV
Cupid
1
3
1
0.5
L
Fenrir
taroo10
Fenrir
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,225
Damage
27,629
47,232
Taken
44,001
26,556
Mitigated
20,294
21,553
Healing
14,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,921
3,479
0
3,928
8,768
3,551
0
2,707
6,027
0
59,901
W
Merlin
Fectum
Merlin
5,198
239
4
750
6,323
2,507
444
2,394
3,785
62,469
0
W
7,787
1,211
0
7,044
14,884
10,208
0
6,189
8,685
0
63,341
W
Yemoja
2,381
1,185
3,918
2,918
8,651
7,034
50
4,774
3,775
16,952
0
W
7,938
4,462
0
2,991
8,606
3,256
96
971
7,635
0
68,099
L
Baron Samedi
JamesNade
Baron Samedi
4,728
502
604
1,631
6,975
3,997
0
1,753
5,222
29,832
0
L
Hades
Josew1000
Hades
6,856
1,479
74
4,884
8,823
5,167
420
406
8,417
40,236
0
L
Vulcan
Reex3
Vulcan
5,741
1,189
0
300
5,566
2,569
0
2,907
2,659
64,102
0
L
Cupid
ViltsuV
Cupid
3,871
2,130
194
2,518
10,216
3,360
0
615
9,601
0
43,478
L
Fenrir
taroo10
Fenrir
6,433
1,880
0
3,924
12,421
5,201
0
1,898
10,523
0
39,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,639
Gold Earned
33,124
472
Minions Killed
415
0
Camps Cleared
0
1,358,207
Distance Traveled
1,295,724
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,078
621
104
8
0
290,355
1
W
Merlin
6,831
525
112
9
0
252,632
3
W
Tyr
8,093
623
113
9
0
299,807
4
W
Yemoja
6,688
514
38
3
0
275,120
2
W
Hou Yi
7,949
611
105
8
0
240,293
0
L
Baron Samedi
6,011
462
38
3
0
248,284
1
L
Hades
6,263
482
83
6
0
261,158
4
L
Vulcan
7,238
557
126
10
0
291,910
1
L
Cupid
6,509
501
96
7
0
246,574
2
L
Fenrir
7,103
546
72
6
0
247,798
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role